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modificators
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Merge pull request #3119 from Nordsoft91/rmg-fix
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2023-11-05 17:09:52 +02:00 |
threadpool
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
CMapGenerator.cpp
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Works more or less
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2023-10-28 20:30:38 +02:00 |
CMapGenerator.h
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+ Handled banning spells and artifacts
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2023-07-17 17:21:28 +02:00 |
CMapGenOptions.cpp
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Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
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2023-11-07 20:54:04 +01:00 |
CMapGenOptions.h
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Missing change
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2023-11-07 20:58:22 +01:00 |
CRmgTemplate.cpp
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Rename "cpu" parameter to correct "humans"
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2023-10-30 17:21:03 +01:00 |
CRmgTemplate.h
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Fixed most of reported issues, removed unused code.
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2023-10-29 21:25:39 +01:00 |
CRmgTemplateStorage.cpp
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Fix build
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2023-09-05 13:16:08 +03:00 |
CRmgTemplateStorage.h
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Fix build
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2023-09-05 13:16:08 +03:00 |
CZonePlacer.cpp
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Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
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2023-11-07 20:54:04 +01:00 |
CZonePlacer.h
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Smarter scaling for forces between zones.
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2023-06-23 21:43:12 +02:00 |
float3.h
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
Functions.cpp
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
Functions.h
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Refactored Functions.cpp, removed unused function.
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2023-05-20 07:55:28 +02:00 |
RmgArea.cpp
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Fix placing road inside underground rock
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2023-08-06 21:14:16 +02:00 |
RmgArea.h
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Fix placing road inside underground rock
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2023-08-06 21:14:16 +02:00 |
RmgMap.cpp
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Converted (almost) all namespace enum's to enum classes
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2023-08-25 13:38:02 +03:00 |
RmgMap.h
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Converted (almost) all namespace enum's to enum classes
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2023-08-25 13:38:02 +03:00 |
RmgObject.cpp
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Remove more subID access
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2023-11-01 14:44:05 +02:00 |
RmgObject.h
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Select random object template instead of first
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2023-09-30 01:19:18 +02:00 |
RmgPath.cpp
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
RmgPath.h
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
TileInfo.cpp
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Converted (almost) all namespace enum's to enum classes
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2023-08-25 13:38:02 +03:00 |
TileInfo.h
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Converted (almost) all namespace enum's to enum classes
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2023-08-25 13:38:02 +03:00 |
Zone.cpp
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Do not decrease the density of obstacles in zones of medium treasure value. For high values, decrease them more rapidly.
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2023-06-10 18:02:26 +02:00 |
Zone.h
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Give every Zone its own RNG
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2023-05-20 11:46:32 +02:00 |