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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib
2023-11-08 21:27:05 +02:00
..
battle Remove magic number 2023-11-07 22:47:11 +02:00
bonuses Remove remaining boost::mpl usages 2023-11-08 21:27:05 +02:00
campaign Replace static_cast's of Identifiers with getNum call 2023-11-03 16:03:29 +02:00
constants Serialize Enitity classes by their ID 2023-11-08 21:27:05 +02:00
events Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
filesystem Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
gameState Minor optimization of map startup time 2023-11-08 21:27:05 +02:00
logging Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
mapObjectConstructors Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
mapObjects Minor optimization of map startup time 2023-11-08 21:27:05 +02:00
mapping Mod compatibility check is now in a separate class and not part of 2023-11-08 21:27:05 +02:00
minizip remove copy-pasted functions from ioapi.c 2023-02-24 13:42:26 +03:00
modding Mod compatibility check is now in a separate class and not part of 2023-11-08 21:27:05 +02:00
networkPacks Moved stateful artifact randomization logic to gamestate from handler 2023-11-08 21:27:05 +02:00
pathfinder use toEnum instead of getNum for switch'es 2023-11-03 19:20:25 +02:00
registerTypes Fix map startup 2023-11-08 21:27:05 +02:00
rewardable Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
rmg Missing change 2023-11-07 20:58:22 +01:00
serializer Serialization version bump 2023-11-08 21:27:05 +02:00
spells Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
vstd Revert "another approach" 2023-09-24 15:02:59 +02:00
AI_Base.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ArtifactUtils.cpp Use toEntity/toXXX methods in Identifier instead VLC objects access 2023-11-03 16:03:29 +02:00
ArtifactUtils.h ArtifactLocation now use ID for artHolder identification part1 2023-10-29 17:46:13 +02:00
BasicTypes.cpp Merge pull request #3113 from Alexander-Wilms/develop 2023-10-30 11:02:28 +02:00
BattleFieldHandler.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
BattleFieldHandler.h Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
CAndroidVMHelper.cpp fix using JNI from server in single process build 2023-03-02 12:09:48 +03:00
CAndroidVMHelper.h fix using JNI from server in single process build 2023-03-02 12:09:48 +03:00
CArtHandler.cpp Moved stateful artifact randomization logic to gamestate from handler 2023-11-08 21:27:05 +02:00
CArtHandler.h Moved stateful artifact randomization logic to gamestate from handler 2023-11-08 21:27:05 +02:00
CArtifactInstance.cpp ArtifactLocation now use ID for artHolder identification part2 2023-10-29 17:46:13 +02:00
CArtifactInstance.h ArtifactLocation now use ID for artHolder identification part2 2023-10-29 17:46:13 +02:00
CBonusTypeHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CBonusTypeHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CBuildingHandler.cpp Minor fixes 2023-11-03 16:03:29 +02:00
CBuildingHandler.h Minor fixes 2023-11-03 16:03:29 +02:00
CConfigHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CConfigHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CConsoleHandler.cpp Use the "nullptr" literal. 2023-10-27 18:18:59 +00:00
CConsoleHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CCreatureHandler.cpp Minor fixes 2023-11-03 16:03:29 +02:00
CCreatureHandler.h Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
CCreatureSet.cpp Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
CCreatureSet.h Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
CGameInfoCallback.cpp fix test & fix build & suggested changes 2023-10-29 17:46:14 +02:00
CGameInfoCallback.h ArtifactLocation now use ID for artHolder identification part3 2023-10-29 17:46:13 +02:00
CGameInterface.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CGameInterface.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CGeneralTextHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CGeneralTextHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CHeroHandler.cpp Use toEntity/toXXX methods in Identifier instead VLC objects access 2023-11-03 16:03:29 +02:00
CHeroHandler.h Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
CMakeLists.txt enable StupidAI and EmptyAI for static AI 2023-03-02 12:09:49 +03:00
Color.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CondSh.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ConstTransitivePtr.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CPlayerState.cpp Merge branch 'develop' into highscore_menu 2023-09-23 21:38:17 +02:00
CPlayerState.h Merge branch 'develop' into highscore_menu 2023-09-23 21:38:17 +02:00
CRandomGenerator.cpp Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
CRandomGenerator.h Add description why minstd has been chosen 2023-11-07 23:48:12 +02:00
CScriptingModule.cpp vcmi: modernize rest of lib 2023-03-16 17:55:20 +03:00
CScriptingModule.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CSkillHandler.cpp Minor fixes 2023-11-03 16:03:29 +02:00
CSkillHandler.h Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
CSoundBase.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CStack.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
CStack.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CStopWatch.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CThreadHelper.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CThreadHelper.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CTownHandler.cpp use toEnum instead of getNum for switch'es 2023-11-03 19:20:25 +02:00
CTownHandler.h Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
FunctionList.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
GameConstants.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
GameSettings.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
GameSettings.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
IBonusTypeHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
IGameCallback.cpp Mod compatibility check is now in a separate class and not part of 2023-11-08 21:27:05 +02:00
IGameCallback.h Moved stateful artifact randomization logic to gamestate from handler 2023-11-08 21:27:05 +02:00
IGameEventsReceiver.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
IHandlerBase.cpp IdentifierStorage is now separate handler in VLC 2023-09-04 18:56:16 +03:00
IHandlerBase.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
int3.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
JsonDetail.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
JsonDetail.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
JsonNode.cpp Merge pull request #3116 from IvanSavenko/bonus_fixes 2023-10-29 16:32:48 +02:00
JsonNode.h Remove remaining boost::mpl usages 2023-11-08 21:27:05 +02:00
JsonRandom.cpp Moved stateful artifact randomization logic to gamestate from handler 2023-11-08 21:27:05 +02:00
JsonRandom.h Fix build 2023-10-16 00:12:39 +03:00
Languages.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
LoadProgress.cpp Redesign loading solution 2023-08-22 20:10:20 +04:00
LoadProgress.h Redesign loading solution 2023-08-22 20:10:20 +04:00
LogicalExpression.cpp vcmi: modernize rest of lib 2023-03-16 17:55:20 +03:00
LogicalExpression.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
MetaString.cpp Fix build 2023-11-07 22:47:11 +02:00
MetaString.h MetaString refactor to eliminate integer usage for identifiers 2023-11-07 22:47:10 +02:00
ObstacleHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
ObstacleHandler.h Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
Point.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
Rect.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
Rect.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ResourceSet.cpp Remove unused constructor 2023-11-03 16:03:29 +02:00
ResourceSet.h Remove unused constructor 2023-11-03 16:03:29 +02:00
RiverHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
RiverHandler.h Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
RoadHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
RoadHandler.h Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
ScopeGuard.h Fix ScopeGuard move behavior 2023-04-02 15:46:56 +04:00
ScriptHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
ScriptHandler.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
StartInfo.cpp Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
StartInfo.h Use the "nullptr" literal. 2023-10-27 18:18:59 +00:00
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TerrainHandler.cpp Cartographer/Observatory is now configurable object 2023-10-16 00:12:38 +03:00
TerrainHandler.h Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
TextOperations.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TextOperations.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TurnTimerInfo.cpp Make possible to play with different timers independently 2023-08-28 19:45:15 +04:00
TurnTimerInfo.h Timers fixes 2023-08-30 03:33:59 +04:00
UnlockGuard.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
vcmi_endian.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_lib.cbp new approach 2023-09-15 15:26:14 +02:00
VCMI_Lib.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_Lib.h Remove serialization of VLC, remove unused code 2023-11-08 21:27:05 +02:00
VCMI_lib.vcxproj new approach 2023-09-15 15:26:14 +02:00
VCMI_lib.vcxproj.filters new approach 2023-09-15 15:26:14 +02:00
VCMIDirs.cpp fix "development mode" condition when building in single process mode 2023-04-05 20:22:29 +03:00
VCMIDirs.h editorPath -> mapEditorPath 2022-12-28 17:59:16 +02:00