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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
2024-07-10 14:36:24 +00:00
..
adventureMap Fix centering on selected map object on loading save 2024-07-08 20:52:37 +00:00
battle Fix tactics shortcut not blocked after tactics is over 2024-06-01 07:38:49 +00:00
eventsSDL Add workaround for cursor visibility on mobiles when using touch input 2024-06-27 09:58:53 +00:00
globalLobby Implemented some of the requested shortcuts 2024-05-19 09:12:36 +00:00
gui Update texture while UI is locked to avoid concurrent accesses to pixel 2024-06-12 18:12:03 +00:00
icons
ios Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
lobby Merge pull request #4208 from Laserlicht/patch-3 2024-07-03 13:31:29 +03:00
mainmenu highscore text len 2024-06-29 14:44:29 +02:00
mapView Reduce memory usage of adventure map 2024-06-06 16:11:01 +00:00
render Simplify code 2024-04-30 12:01:03 +03:00
renderSDL Fix crash on transparency test on null surface 2024-06-17 17:09:19 +00:00
widgets Show message to player and close game if creature battle animation is 2024-07-10 14:36:24 +00:00
windows Restored logic of up/down key in town interface 2024-07-04 08:46:39 +00:00
CFocusableHelper.cpp Fix build 2024-05-15 12:45:45 +00:00
CFocusableHelper.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
CGameInfo.cpp Move all OH3 objects and obstacle sets to a mod 2024-04-08 12:50:41 +02:00
CGameInfo.h
Client.cpp Add missing lock to Android shutdown logic 2024-06-17 16:17:01 +00:00
Client.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientCommandManager.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientCommandManager.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientNetPackVisitors.h
CMakeLists.txt [launcher] build for Android 2024-06-08 00:09:04 +03:00
CMT.cpp Show error message if vcmi unable to access data directory instead of 2024-06-19 19:59:06 +00:00
CMT.h
CMusicHandler.cpp Fix access to CPrologEpilogVideo after destruction from sound callback 2024-04-11 13:25:54 +03:00
CMusicHandler.h Fix access to CPrologEpilogVideo after destruction from sound callback 2024-04-11 13:25:54 +03:00
ConditionalWait.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CPlayerInterface.cpp Fix assertion failure 2024-07-04 08:46:39 +00:00
CPlayerInterface.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CServerHandler.cpp fix campaign highscore sum 2024-06-23 15:40:46 +02:00
CServerHandler.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CVideoHandler.cpp
CVideoHandler.h
GameChatHandler.cpp use MetaString 2024-05-02 21:03:23 +02:00
GameChatHandler.h use MetaString 2024-05-02 21:03:23 +02:00
HeroMovementController.cpp Fix Admiral's Hat whirlpool immunity. Reduce usage of 2024-06-11 14:31:11 +00:00
HeroMovementController.h Instant movement is now part of standard movement 2024-04-20 14:20:54 +03:00
LobbyClientNetPackVisitors.h
NetPacksClient.cpp use MetaString 2024-05-02 21:03:23 +02:00
NetPacksLobbyClient.cpp Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
PlayerLocalState.cpp Fix crash on clicking on map when player is not making turn in MP 2024-07-04 08:46:39 +00:00
PlayerLocalState.h
resource.h
ServerRunner.cpp Store and load last difficulty setting 2024-03-01 10:57:48 +01:00
ServerRunner.h How about now? 2024-03-01 11:18:08 +01:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico