.. |
ai/nkai
|
NKAI: take into account 7lvl creature cost when we consider what resources we need
|
2024-07-18 20:24:24 +03:00 |
creatures
|
Exclude some AB creatures from randomization picks
|
2024-05-16 09:53:37 +00:00 |
factions
|
Deprecate artifact-related building types
|
2024-08-28 13:50:08 +00:00 |
heroes
|
Erdamon now increases both min and max damage, as in H3
|
2024-04-06 15:59:08 +03:00 |
objects
|
Add compatibility for old vcmi maps
|
2024-07-29 17:13:31 +00:00 |
schemas
|
Support for configurable town fortifications
|
2024-08-28 19:42:14 +00:00 |
spells
|
More correct frenzy spell creature immunities
|
2023-12-24 01:09:10 +02:00 |
widgets
|
adjust resource naming
|
2024-08-28 00:02:29 +02:00 |
ambientSounds.json
|
Restored ambient sounds functionality
|
2023-03-05 18:02:59 +02:00 |
artifacts.json
|
Fix double off-by-one bug with CREATURE_GROWTH bonus
|
2024-01-05 16:57:44 +02:00 |
battleEffects.json
|
Fix teleport animation speed
|
2023-03-25 23:54:51 +02:00 |
battlefields.json
|
Replace bonus string description with metastring that can properly
|
2024-04-09 16:13:30 +03:00 |
battles_graphics.json
|
battlefields in VLC and custom bonuses for terrain patches
|
2022-09-11 11:31:27 +03:00 |
battleStartpos.json
|
Fixed positioning of units in tight formation to match H3
|
2023-07-15 16:09:44 +03:00 |
biomes.json
|
Actually, lava will only have 3 obstacle sets without mods
|
2024-04-13 20:56:05 +02:00 |
bonuses.json
|
disintegrate
|
2024-08-24 00:29:36 +02:00 |
buildingsLibrary.json
|
Support for configurable town fortifications
|
2024-08-28 19:42:14 +00:00 |
campaign_regions.json
|
code review
|
2024-08-12 17:57:34 +02:00 |
campaignMedia.json
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
campaignSets.json
|
unlock functionality
|
2023-09-20 23:06:32 +02:00 |
commanders.json
|
Fix wrong comment
|
2024-01-01 17:53:05 +01:00 |
difficulty.json
|
Update difficulty.json
|
2024-01-19 19:15:19 +01:00 |
ERMU_to_picture.json
|
Convert ERMU_to_picture.txt into ERMU_to_picture.json.
|
2011-08-31 23:27:33 +00:00 |
filesystem.json
|
Remove no longer used path from wog
|
2024-05-02 16:44:21 +03:00 |
fonts.json
|
- playing a bit with ttf fonts: bugfix + shadow rendering
|
2013-01-29 22:43:39 +00:00 |
gameConfig.json
|
use primary skill array
|
2024-08-08 22:03:54 +08:00 |
heroClasses.json
|
Fixed Reverse-Assignment of Dungeon Hero Classes
|
2024-01-09 02:21:14 +01:00 |
highscoreCreatures.json
|
fix crash on score outside 0...500 range
|
2024-06-17 17:08:52 +00:00 |
mainmenu.json
|
Fixed not working shortcuts on some buttons in main menu
|
2024-04-11 22:00:54 +03:00 |
mapOverrides.json
|
Allow standard defeat on 'To kill a hero' map, in line with H3
|
2024-05-28 15:43:31 +00:00 |
NEUTRAL.PAL
|
Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255).
|
2009-06-30 15:36:12 +00:00 |
obstacles.json
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
randomMap.json
|
Use HoTA values for water treasures
|
2024-02-04 08:57:02 +01:00 |
resources.json
|
Fxied #306 and #856.
|
2012-04-08 02:14:20 +00:00 |
rivers.json
|
Moved hardcoded terrain palette-cycling animations to config
|
2023-07-05 22:07:20 +03:00 |
roads.json
|
Added translatable strings for roads & rivers, for use in editor
|
2023-01-10 00:01:35 +02:00 |
shortcutsConfig.json
|
code review
|
2024-08-14 21:51:08 +02:00 |
skills.json
|
change MANA_PER_KNOWLEGDE to percentage
|
2024-03-23 20:28:49 +01:00 |
terrains.json
|
It is now possible to define multiple music themes for terrains
|
2024-07-15 21:46:41 +00:00 |
terrainViewPatterns.json
|
Implemented configurable level of decorations for terrains
|
2023-12-22 17:41:30 +02:00 |
textColors.json
|
color are now html color names
|
2023-09-15 15:27:26 +02:00 |