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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib
2017-07-09 16:55:10 +03:00
..
battle Better handling of HYPNOTISED stacks in case of spellcasting 2017-07-09 16:55:10 +03:00
filesystem Fixed random map format test crash 2017-06-14 12:40:46 +03:00
logging Android support (#299) 2017-05-25 20:57:20 +03:00
mapObjects Unified CStack ammo, casts and counterattacks 2017-07-08 20:29:59 +03:00
mapping Unified war machine mechanics. 2017-06-06 19:18:26 +03:00
minizip Change minizip library output path to match vcmi 2017-07-07 13:08:53 +03:00
registerTypes Queries refactoring 2017-07-03 21:43:04 +03:00
rmg Sanity check for Coverity #1366290. 2017-05-27 21:37:05 +02:00
serializer Unified CStack ammo, casts and counterattacks 2017-07-08 20:29:59 +03:00
spells Better handling of HYPNOTISED stacks in case of spellcasting 2017-07-09 16:55:10 +03:00
AI_Base.h
CAndroidVMHelper.cpp CMake: update all CMakeLists to include actual sources and headers 2017-06-29 02:03:37 +03:00
CAndroidVMHelper.h CMake: update all CMakeLists to include actual sources and headers 2017-06-29 02:03:37 +03:00
CArtHandler.cpp Fix old savegame corruption in PR 301 2017-06-14 01:43:26 +03:00
CArtHandler.h Unified war machine mechanics. 2017-06-06 19:18:26 +03:00
CBonusTypeHandler.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CBonusTypeHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp replaced std::string with boost::filesystem::path in several places 2016-01-16 16:36:16 +01:00
CConfigHandler.h
CConsoleHandler.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CConsoleHandler.h
CCreatureHandler.cpp Unified war machine mechanics. 2017-06-06 19:18:26 +03:00
CCreatureHandler.h Unified war machine mechanics. 2017-06-06 19:18:26 +03:00
CCreatureSet.cpp * WIP on event condition format 2017-05-27 00:23:19 +03:00
CCreatureSet.h * WIP on event condition format 2017-05-27 00:23:19 +03:00
CGameInfoCallback.cpp Moving some files from lib to the battle subdirectory. 2017-06-26 15:26:08 +02:00
CGameInfoCallback.h Refactoring. 2017-06-24 15:51:07 +02:00
CGameInterface.cpp Android support (#299) 2017-05-25 20:57:20 +03:00
CGameInterface.h Queries refactoring 2017-07-03 21:43:04 +03:00
CGameState.cpp Queries refactoring 2017-07-03 21:43:04 +03:00
CGameState.h Remove code related to duel mode (#312) 2017-07-01 16:30:13 +03:00
CGameStateFwd.h Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
CGeneralTextHandler.cpp fixed and cleanup 2017-07-08 21:20:38 +03:00
CGeneralTextHandler.h Unified CStack ammo, casts and counterattacks 2017-07-08 20:29:59 +03:00
CHeroHandler.cpp Moving some files from lib to the battle subdirectory. 2017-06-26 15:26:08 +02:00
CHeroHandler.h cleanup 2016-10-16 02:47:03 +03:00
CMakeLists.txt Change the output path for cmake so all files go into the same root directory 2017-07-07 13:08:53 +03:00
CModHandler.cpp * WIP on event condition format 2017-05-27 00:23:19 +03:00
CModHandler.h * WIP on event condition format 2017-05-27 00:23:19 +03:00
CondSh.h Fixed CID 1197516 2016-11-27 19:13:40 +03:00
ConstTransitivePtr.h
CPathfinder.cpp Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
CPathfinder.h Fix NodeComparer::operator() to follow strict weak ordering rules 2017-07-02 22:59:41 +03:00
CPlayerState.h Fixed #1713 2016-12-12 21:38:12 +01:00
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.h
CSoundBase.h
CStack.cpp Better handling of HYPNOTISED stacks in case of spellcasting 2017-07-09 16:55:10 +03:00
CStack.h formatting 2017-07-09 15:49:37 +03:00
CStopWatch.h
CThreadHelper.cpp Fixed CID 1288858 2016-11-25 16:17:38 +03:00
CThreadHelper.h cleanup 2016-10-16 02:47:03 +03:00
CTownHandler.cpp Unified war machine mechanics. 2017-06-06 19:18:26 +03:00
CTownHandler.h Moving some files from lib to the battle subdirectory. 2017-06-26 15:26:08 +02:00
FunctionList.h
GameConstants.cpp Client: implement spectator mode via command-line options 2017-06-06 07:30:16 +03:00
GameConstants.h Unified CStack ammo, casts and counterattacks 2017-07-08 20:29:59 +03:00
HeroBonus.cpp fixed and cleanup 2017-07-08 21:20:38 +03:00
HeroBonus.h Unified CStack ammo, casts and counterattacks 2017-07-08 20:29:59 +03:00
IBonusTypeHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
IGameCallback.cpp Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
IGameCallback.h * WIP on event condition format 2017-05-27 00:23:19 +03:00
IGameEventsReceiver.h CStack refactoring 2017-07-01 19:17:08 +03:00
IHandlerBase.cpp Advance map header serialization 2016-02-21 21:21:22 +03:00
IHandlerBase.h * WIP on event condition format 2017-05-27 00:23:19 +03:00
int3.h
Interprocess.h Shared memory refactoring and command line control options 2017-06-06 07:30:16 +03:00
JsonDetail.cpp * WIP on event condition format 2017-05-27 00:23:19 +03:00
JsonDetail.h
JsonNode.cpp * WIP on event condition format 2017-05-27 00:23:19 +03:00
JsonNode.h * WIP on event condition format 2017-05-27 00:23:19 +03:00
LogicalExpression.cpp
LogicalExpression.h Extract PossibilityVisitor 2016-09-12 22:28:11 +02:00
NetPacks.h Unified CStack ammo, casts and counterattacks 2017-07-08 20:29:59 +03:00
NetPacksBase.h Unified CStack ammo, casts and counterattacks 2017-07-08 20:29:59 +03:00
NetPacksLib.cpp Unified CStack ammo, casts and counterattacks 2017-07-08 20:29:59 +03:00
ResourceSet.cpp * WIP on event condition format 2017-05-27 00:23:19 +03:00
ResourceSet.h * WIP on event condition format 2017-05-27 00:23:19 +03:00
ScopeGuard.h
StartInfo.h Remove code related to duel mode (#312) 2017-07-01 16:30:13 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h Moved boost:format log proxy to CLoggerBase 2016-08-13 16:57:18 +03:00
StringConstants.h * WIP on event condition format 2017-05-27 00:23:19 +03:00
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp Fix more includes and move SideInBattle / SiegeInfo into battle 2017-06-29 02:02:05 +03:00
VCMI_Lib.cpp Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
VCMI_Lib.h Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
VCMI_lib.vcxproj Fix more includes and move SideInBattle / SiegeInfo into battle 2017-06-29 02:02:05 +03:00
VCMI_lib.vcxproj.filters improve VS build filters file 2017-07-01 19:29:27 +02:00
VCMIDirs.cpp Android support (#299) 2017-05-25 20:57:20 +03:00
VCMIDirs.h Android support (#299) 2017-05-25 20:57:20 +03:00