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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/hch
2009-08-20 10:30:00 +00:00
..
CAmbarCendamo.cpp * slider position updated after sorting in pregame 2008-08-05 21:28:13 +00:00
CAmbarCendamo.h * moved a few files 2009-05-20 10:08:56 +00:00
CArtHandler.cpp * corrected per-stack spell immunity handling 2009-08-16 13:44:17 +00:00
CArtHandler.h * corrected per-stack spell immunity handling 2009-08-16 13:44:17 +00:00
CBuildingHandler.cpp * next part of exchange window 2009-06-17 16:46:16 +00:00
CBuildingHandler.h * updated project files for MSVC 2009-05-21 23:50:45 +00:00
CCreatureHandler.cpp * new spells: resurrection, animate dead 2009-08-05 12:46:08 +00:00
CCreatureHandler.h Further part of external dwellings handling. Still not done. 2009-07-09 19:15:22 +00:00
CDefHandler.cpp Fixed uninitialized variables. 2009-08-19 05:00:59 +00:00
CDefHandler.h Third part of GUI reorganization: 2009-08-17 08:50:31 +00:00
CDefObjInfoHandler.cpp * minor changes, I hope it spoils nothing 2009-07-25 16:35:47 +00:00
CDefObjInfoHandler.h * minor changes, I hope it spoils nothing 2009-07-25 16:35:47 +00:00
CGeneralTextHandler.cpp Double quotation in artifacts events and bumped save format version. 2009-07-16 00:00:57 +00:00
CGeneralTextHandler.h Further part of external dwellings handling. Still not done. 2009-07-09 19:15:22 +00:00
CHeroHandler.cpp 1.Pandora and Event now give experience correctly 2009-08-17 10:02:29 +00:00
CHeroHandler.h 1.Pandora and Event now give experience correctly 2009-08-17 10:02:29 +00:00
CLodHandler.cpp Fixed buffer overrun. 2009-08-02 15:18:35 +00:00
CLodHandler.h Fixed buffer overrun. 2009-08-02 15:18:35 +00:00
CMusicBase.h * further code reorganization 2009-05-20 09:02:50 +00:00
CMusicHandler.cpp * next part of exchange window 2009-06-17 16:46:16 +00:00
CMusicHandler.h * removed redundant code for displaying map difficulty 2009-06-10 19:44:09 +00:00
CObjectHandler.cpp * minor changes to code handling cartographer (next time please make more documentation of your code, especially interfaces and especially when it's not consistent with the rest of the engine (map level description in this case) ) 2009-08-20 10:30:00 +00:00
CObjectHandler.h * reading ZCRBANK.TXT config file 2009-08-20 10:07:23 +00:00
CSndHandler.cpp Fixed CVidHandler entry parser. 2009-06-20 01:31:45 +00:00
CSndHandler.h Derive CSndHandler and CVidHandler from new class CMediaHandler. 2009-06-19 04:27:12 +00:00
CSoundBase.h Sound patches from Ubuntux #7 - #10: 2009-04-30 10:53:06 +00:00
CSpellHandler.cpp Mostly done .BIK video handling (WIN only). 2009-06-23 08:14:49 +00:00
CSpellHandler.h Support for combat spell sounds. 2009-05-14 04:49:04 +00:00
CTownHandler.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CTownHandler.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CVideoHandler.cpp Video working with 32 bpp. Proper loading of hero on boat. Fixed problems with newly recruited hero blockvis info. Fixed possible crashes. 2009-08-01 10:08:16 +00:00
CVideoHandler.h * minor changes 2009-08-17 13:08:05 +00:00