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icons
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Add line and fill brushes
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2023-10-14 02:58:13 +02:00 |
inspector
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map editor: fix prison hero selection
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2024-05-11 21:54:24 +02:00 |
mapsettings
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
resourceExtractor
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
translation
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Update Portuguese translation
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2024-05-09 07:31:58 +00:00 |
Animation.cpp
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Reworked JsonNode constructors to more logical form
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2024-02-26 12:55:49 +02:00 |
Animation.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
BitmapHandler.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BitmapHandler.h
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mapeditor: use vcmi_endian.h
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2023-02-03 00:39:44 +03:00 |
CMakeLists.txt
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Update CMakeLists.txt
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2024-04-07 14:17:19 -03:00 |
generatorprogress.cpp
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Code review changes
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2022-09-25 00:55:05 +04:00 |
generatorprogress.h
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Code review changes
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2022-09-25 00:55:05 +04:00 |
generatorprogress.ui
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graphics.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
graphics.h
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Stabilization
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2024-01-19 13:55:22 +02:00 |
jsonutils.cpp
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Restored previous solution, which is handled already.
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2024-03-04 21:49:35 +01:00 |
jsonutils.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
launcherdirs.cpp
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launcherdirs.h
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main.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
mainwindow.cpp
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Fix build
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2024-04-23 17:15:59 +03:00 |
mainwindow.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
mainwindow.ui
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Fixes for map editor
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2023-10-24 23:58:26 +02:00 |
mapcontroller.cpp
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map editor: Allow to customize hero spells
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2024-03-24 10:01:20 +01:00 |
mapcontroller.h
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Mod compatibility check is now in a separate class and not part of
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2023-11-08 21:27:05 +02:00 |
mapeditor.ico
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mapeditor.rc
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maphandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
maphandler.h
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Redesign map editor rendering
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2023-10-20 01:25:06 +02:00 |
mapview.cpp
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Make IObjectInterface::cb non-static
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2024-01-19 13:55:21 +02:00 |
mapview.h
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Add line and fill brushes
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2023-10-14 02:58:13 +02:00 |
objectbrowser.cpp
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Use auto instead of redundant type in initializations using new
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2024-01-16 21:40:53 +00:00 |
objectbrowser.h
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Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2023-01-10 00:01:35 +02:00 |
playerparams.cpp
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Remove most of non-const access to VLC entities
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2024-01-19 13:54:49 +02:00 |
playerparams.h
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Town picker in player settings implemented
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2023-09-11 20:37:26 +02:00 |
playerparams.ui
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Object picker implemented
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2023-09-11 20:37:26 +02:00 |
playersettings.cpp
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
playersettings.h
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Code polishing
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2022-10-13 01:51:55 +04:00 |
playersettings.ui
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Allow single player on map and fix player params initialization
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2023-04-02 14:31:57 +04:00 |
scenelayer.cpp
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
scenelayer.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
StdInc.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
StdInc.h
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
validator.cpp
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Remove most of non-const access to VLC entities
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2024-01-19 13:54:49 +02:00 |
validator.h
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
validator.ui
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vcmieditor.desktop
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cz consisteny
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2023-12-29 16:56:04 +01:00 |
windownewmap.cpp
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Compile fix
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2024-02-29 20:44:14 +01:00 |
windownewmap.h
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Remove unused file
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2024-02-29 20:20:35 +01:00 |
windownewmap.ui
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Add new map sizes & better layout
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2024-03-01 12:15:04 +01:00 |