mirror of
https://github.com/vcmi/vcmi.git
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f65239b51fdd5e89bb4d078b0c7eee3fc9b62083
- Fixed generation of terrain-specific objects
VCMI Project
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
Links
- Homepage: http://vcmi.eu/
- Wiki: http://wiki.vcmi.eu/
- Forums: http://forum.vcmi.eu/
- Bugtracker: http://bugs.vcmi.eu/
Installation
For installation of latest release see release announcement on http://vcmi.eu/
For building from source see project wiki at http://wiki.vcmi.eu/
Copyright and license
VCMI Project is released under GPL version 2 or later
Copyright (C) 2007-2014 VCMI Team (check AUTHORS file for the contributors list)
Languages
C++
67.4%
JSON-with-Comments
24.4%
Inno Setup
3.1%
Java
1.6%
CMake
1.4%
Other
1.8%