..
battle
Allow custom effect animation on any stack during spell cast.
2015-09-14 06:21:49 +03:00
gui
More correct usage of SDL_Palette
2015-09-05 15:03:37 +03:00
icons
widgets
Garrison: fix more issues introduced in pull #115
2015-09-23 08:12:43 +03:00
windows
CQuestLog: boost::bind->std::bind
2015-09-02 20:00:56 +03:00
CBitmapHandler.cpp
Get rid of CSDL_Ext::colorSetAlpha
2015-09-02 18:49:29 +03:00
CBitmapHandler.h
CDefHandler.cpp
More correct usage of SDL_Palette
2015-09-05 15:03:37 +03:00
CDefHandler.h
Cleanup CDefHandler
2015-09-02 18:27:56 +03:00
CGameInfo.cpp
CGameInfo.h
Client.cpp
Start spell-relatet files reorganisation
2015-02-26 08:39:48 +03:00
Client.h
fixed mantiss 0002254
2015-09-04 18:08:25 +03:00
CMakeLists.txt
don't use separate .rc files for MSVC and MinGW
2014-10-12 16:32:02 +03:00
CMessage.cpp
Split CIntObjectClasses into multiple smaller files. This should be the last change in files
2014-07-15 10:14:49 +03:00
CMessage.h
CMT.cpp
Buttons: Add CVolumeSlider widget
2015-08-22 12:40:14 -04:00
CMT.h
Merge branch 'SDL1Wipe' into develop
2015-06-22 14:24:00 +03:00
CMusicHandler.cpp
SDL1 wipe, part 1. Untested.
2015-06-21 01:59:30 +03:00
CMusicHandler.h
CSoundHandler: fix memory leak and implement cache
2015-02-15 22:51:33 +03:00
CPlayerInterface.cpp
Extract fps counter drawing
2015-06-22 23:57:34 +03:00
CPlayerInterface.h
Move gui locking to GUIHandler
2015-06-22 21:53:47 +03:00
CPreGame.cpp
Fix mantiss 2235, 2237
2015-08-22 16:47:40 +03:00
CPreGame.h
Move gui locking to GUIHandler
2015-06-22 21:53:47 +03:00
CVideoHandler.cpp
SDL1 wipe, part 1. Untested.
2015-06-21 01:59:30 +03:00
CVideoHandler.h
SDL1 wipe, part 3. Untested.
2015-06-21 01:59:32 +03:00
DPIaware.manifest
Graphics.cpp
Get rid of CSDL_Ext::colorSetAlpha
2015-09-02 18:49:29 +03:00
Graphics.h
Info.plist
mapHandler.cpp
Fixed warnings
2015-03-31 00:55:37 +03:00
mapHandler.h
Move VievXXX logic to server side (except expert ViewEarth)
2015-02-26 17:15:17 +03:00
NetPacksClient.cpp
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
2015-03-10 09:04:25 +01:00
OSX.mm
resource.h
SDLMain.h
SDLMain.m
StdInc.cpp
StdInc.h
VCMI_client.cbp
Changed windows minimum version back to winxp due to mingw bug
2015-08-20 04:22:54 +03:00
VCMI_client.rc
don't use separate .rc files for MSVC and MinGW
2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj
Migrated to SDL2. It also fixes animation speed in combat.
2015-03-10 08:57:45 +01:00
VCMI_client.vcxproj.filters
Compile fixes for Visual.
2014-09-05 20:13:58 +02:00
vcmi.icns
vcmi.ico