1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client
ArseniyShestakov ffb8e6a696 Garrison: fix more issues introduced in pull #115
After 8cad23956c there was several issues remaining:
* Last creature would remain even for town garrisons.
* Impossibility to move last stack even within same garrison.
* Impossibility of partially merge of last stack into other hero stack.
All fixed. However last stack merge to other hero will now make split window appear instead of auto merge.
2015-09-23 08:12:43 +03:00
..
battle Allow custom effect animation on any stack during spell cast. 2015-09-14 06:21:49 +03:00
gui More correct usage of SDL_Palette 2015-09-05 15:03:37 +03:00
icons
widgets Garrison: fix more issues introduced in pull #115 2015-09-23 08:12:43 +03:00
windows CQuestLog: boost::bind->std::bind 2015-09-02 20:00:56 +03:00
CBitmapHandler.cpp Get rid of CSDL_Ext::colorSetAlpha 2015-09-02 18:49:29 +03:00
CBitmapHandler.h
CDefHandler.cpp More correct usage of SDL_Palette 2015-09-05 15:03:37 +03:00
CDefHandler.h Cleanup CDefHandler 2015-09-02 18:27:56 +03:00
CGameInfo.cpp
CGameInfo.h
Client.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
Client.h fixed mantiss 0002254 2015-09-04 18:08:25 +03:00
CMakeLists.txt don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
CMessage.cpp Split CIntObjectClasses into multiple smaller files. This should be the last change in files 2014-07-15 10:14:49 +03:00
CMessage.h
CMT.cpp Buttons: Add CVolumeSlider widget 2015-08-22 12:40:14 -04:00
CMT.h Merge branch 'SDL1Wipe' into develop 2015-06-22 14:24:00 +03:00
CMusicHandler.cpp SDL1 wipe, part 1. Untested. 2015-06-21 01:59:30 +03:00
CMusicHandler.h CSoundHandler: fix memory leak and implement cache 2015-02-15 22:51:33 +03:00
CPlayerInterface.cpp Extract fps counter drawing 2015-06-22 23:57:34 +03:00
CPlayerInterface.h Move gui locking to GUIHandler 2015-06-22 21:53:47 +03:00
CPreGame.cpp Fix mantiss 2235, 2237 2015-08-22 16:47:40 +03:00
CPreGame.h Move gui locking to GUIHandler 2015-06-22 21:53:47 +03:00
CVideoHandler.cpp SDL1 wipe, part 1. Untested. 2015-06-21 01:59:30 +03:00
CVideoHandler.h SDL1 wipe, part 3. Untested. 2015-06-21 01:59:32 +03:00
DPIaware.manifest
Graphics.cpp Get rid of CSDL_Ext::colorSetAlpha 2015-09-02 18:49:29 +03:00
Graphics.h
Info.plist
mapHandler.cpp Fixed warnings 2015-03-31 00:55:37 +03:00
mapHandler.h Move VievXXX logic to server side (except expert ViewEarth) 2015-02-26 17:15:17 +03:00
NetPacksClient.cpp Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 2015-03-10 09:04:25 +01:00
OSX.mm
resource.h
SDLMain.h
SDLMain.m
StdInc.cpp
StdInc.h
VCMI_client.cbp Changed windows minimum version back to winxp due to mingw bug 2015-08-20 04:22:54 +03:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj Migrated to SDL2. It also fixes animation speed in combat. 2015-03-10 08:57:45 +01:00
VCMI_client.vcxproj.filters Compile fixes for Visual. 2014-09-05 20:13:58 +02:00
vcmi.icns
vcmi.ico