.. |
creatures
|
- Compile fix
|
2013-02-11 17:23:55 +00:00 |
factions
|
* refactoring
|
2013-02-08 21:17:39 +00:00 |
artifacts.json
|
- Parsing propagators and limiters
|
2013-01-16 13:02:01 +00:00 |
bankconfig.json
|
- Compile fix
|
2013-02-11 17:23:55 +00:00 |
battles_graphics.json
|
- support for new heroes and hero classes
|
2012-12-16 13:47:53 +00:00 |
battleStartpos.json
|
* servers will not allow using out-of-range slots ( #1061 )
|
2012-08-30 16:01:19 +00:00 |
bonusnames.json
|
- Drain Life now has % effect depending on bonus value
|
2013-02-08 09:22:10 +00:00 |
buildings5.json
|
Created buildings5.json from buildings5.txt.
|
2011-09-03 20:45:27 +00:00 |
campaign_regions.json
|
- fixed crash on opening spellbook during enemy turn
|
2012-01-19 14:33:22 +00:00 |
campaignMedia.json
|
* prologue videos (according to Randjan's list)
|
2013-02-22 21:03:56 +00:00 |
commanders.json
|
- H3 creatures use subset of mod creature format (todo - unify code)
|
2012-12-22 16:47:12 +00:00 |
defaultMods.json
|
Next part of town configuration:
|
2012-09-05 12:49:23 +00:00 |
defaultSettings.json
|
- Fixed some bugs when generating terrain view IDs (mock map seems to be OK) - Enabled RMG by default
|
2013-01-26 13:48:20 +00:00 |
dwellings.json
|
Fixed malformed json file.
|
2011-09-03 16:14:31 +00:00 |
ERMU_to_picture.json
|
Convert ERMU_to_picture.txt into ERMU_to_picture.json.
|
2011-08-31 23:27:33 +00:00 |
filesystem.json
|
multiple changes in config system, breaks existing mods. See upcoming post on forums.
|
2012-12-12 11:13:57 +00:00 |
fonts.json
|
- playing a bit with ttf fonts: bugfix + shadow rendering
|
2013-01-29 22:43:39 +00:00 |
gameConfig.json
|
- H3 creatures use subset of mod creature format (todo - unify code)
|
2012-12-22 16:47:12 +00:00 |
heroClasses.json
|
- support for new heroes and hero classes
|
2012-12-16 13:47:53 +00:00 |
heroes.json
|
- fixed empty tavern in new towns
|
2012-12-17 12:55:29 +00:00 |
mainmenu.json
|
- basic loading screen, no progress bar
|
2012-12-17 18:01:17 +00:00 |
NEUTRAL.PAL
|
Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255).
|
2009-06-30 15:36:12 +00:00 |
obstacles.json
|
* JsonReader can convert to enums
|
2013-02-03 21:05:44 +00:00 |
resolutions.json
|
Post-release version bump.
|
2012-06-01 21:31:41 +00:00 |
resources.json
|
Fxied #306 and #856.
|
2012-04-08 02:14:20 +00:00 |
sp_sounds.json
|
- pregame will use same resolution as main game
|
2012-05-18 17:35:46 +00:00 |
spell_info.json
|
[refactor] spell handling
|
2013-02-13 19:35:43 +00:00 |
startres.json
|
Fxied #306 and #856.
|
2012-04-08 02:14:20 +00:00 |
terrains.json
|
- merged minimap.json into terrains.json
|
2012-12-10 14:28:27 +00:00 |
terrainViewPatterns.json
|
- Fixed some bugs when generating terrain view IDs (mock map seems to be OK) - Enabled RMG by default
|
2013-01-26 13:48:20 +00:00 |
threatlevel.txt
|
Threat level texts are now stored in separate config file.
|
2011-02-07 14:39:17 +00:00 |