.. |
battle
|
fix
|
2017-10-08 11:03:12 +03:00 |
gui
|
Support for creature 2-hex attack, alternate death and cast animation types
|
2017-09-12 19:51:54 +03:00 |
icons
|
Changes related to Debian packaging, based on josch patch
|
2014-03-20 18:17:40 +00:00 |
widgets
|
Support for creature 2-hex attack, alternate death and cast animation types
|
2017-09-12 19:51:54 +03:00 |
windows
|
Declare ownership of CCursorHandler::dndObject
|
2017-09-05 15:25:31 +03:00 |
CBitmapHandler.cpp
|
Support for creature 2-hex attack, alternate death and cast animation types
|
2017-09-12 19:51:54 +03:00 |
CBitmapHandler.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CDefHandler.cpp
|
Wiped CDefEssential
|
2017-09-06 15:13:28 +03:00 |
CDefHandler.h
|
Wiped CDefEssential
|
2017-09-06 15:13:28 +03:00 |
CGameInfo.cpp
|
[c::b] Update project, fixed build
|
2017-09-05 14:31:34 +03:00 |
CGameInfo.h
|
skill names and descriptions are fully managed by CSkillHandler
|
2017-08-30 22:35:23 +12:00 |
Client.cpp
|
CServerHandler: one more small fix when server is crashed
|
2017-08-13 23:17:56 +03:00 |
Client.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CMakeLists.txt
|
CMake: add ENABLE_DEBUG_CONSOLE option for Windows enabled by default
|
2017-08-16 23:45:38 +03:00 |
CMessage.cpp
|
Code style: remove senseless comments
|
2017-07-18 00:04:00 +03:00 |
CMessage.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CMT.cpp
|
Client: change intro video position
|
2017-08-24 03:29:37 +03:00 |
CMT.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CMusicHandler.cpp
|
Logging cleanup.
|
2017-08-11 15:47:50 +03:00 |
CMusicHandler.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CPlayerInterface.cpp
|
CGuiHandler: make terminate_cond non-static
|
2017-08-13 21:54:07 +03:00 |
CPlayerInterface.h
|
Code style: serialize everything on own lines for easier debugging (#357)
|
2017-07-31 16:35:42 +03:00 |
CPreGame.cpp
|
skill names and descriptions are fully managed by CSkillHandler
|
2017-08-30 22:35:23 +12:00 |
CPreGame.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CVideoHandler.cpp
|
Logging cleanup.
|
2017-08-11 15:47:50 +03:00 |
CVideoHandler.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
DPIaware.manifest
|
|
|
Graphics.cpp
|
Use CAnimation for creature projectiles
|
2017-09-05 20:04:17 +03:00 |
Graphics.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
mapHandler.cpp
|
Finished conversion to new logging API
|
2017-08-11 23:06:27 +03:00 |
mapHandler.h
|
Code style: remove senseless comments
|
2017-07-18 00:04:00 +03:00 |
NetPacksClient.cpp
|
fixes
|
2017-08-12 14:36:37 +03:00 |
resource.h
|
|
|
SDLMain.h
|
Mac OS patch from stopiccot
|
2012-12-01 06:30:52 +00:00 |
SDLMain.m
|
Mac OS patch from stopiccot
|
2012-12-01 06:30:52 +00:00 |
SDLRWwrapper.cpp
|
copyright stuff
|
2016-01-31 11:13:56 +01:00 |
SDLRWwrapper.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
StdInc.cpp
|
* Final commit
|
2011-12-13 21:35:28 +00:00 |
StdInc.h
|
Implemented SDL2 unicode input. Hotkeys are sill broken.
|
2014-06-13 07:55:42 +04:00 |
VCMI_client.cbp
|
[tests] Reduced code duplication
|
2017-08-03 15:56:45 +03:00 |
VCMI_client.rc
|
don't use separate .rc files for MSVC and MinGW
|
2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
|
Major overhaul of VS related files
|
2017-08-19 15:58:55 +02:00 |
VCMI_client.vcxproj.filters
|
Visual Studio files tweaks
|
2017-07-13 13:18:40 +02:00 |
vcmi.ico
|
|
|