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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/mapeditor
Tomasz Zieliński fcbe399541 Cleanup
2024-02-29 20:12:46 +01:00
..
icons Add line and fill brushes 2023-10-14 02:58:13 +02:00
inspector Fix mine resource and productivity on map load, also made them non editable 2024-02-03 11:30:09 +01:00
mapsettings Reworked JsonNode constructors to more logical form 2024-02-26 12:55:49 +02:00
resourceExtractor Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
translation Regenerated Qt translations 2024-01-19 21:21:23 +02:00
Animation.cpp Reworked JsonNode constructors to more logical form 2024-02-26 12:55:49 +02:00
Animation.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
BitmapHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BitmapHandler.h mapeditor: use vcmi_endian.h 2023-02-03 00:39:44 +03:00
CMakeLists.txt Removed cmake_modules/VCMI_lib macro, use it directly in place 2024-02-11 20:38:24 +02:00
generatorprogress.cpp
generatorprogress.h
generatorprogress.ui
graphics.cpp Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
graphics.h Stabilization 2024-01-19 13:55:22 +02:00
jsonutils.cpp Editor save & load template works 2024-02-29 20:05:20 +01:00
jsonutils.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
launcherdirs.cpp
launcherdirs.h
main.cpp
mainwindow.cpp Rename toJson to toString/toCompactString for consistency 2024-02-26 12:55:49 +02:00
mainwindow.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
mainwindow.ui Fixes for map editor 2023-10-24 23:58:26 +02:00
mapcontroller.cpp Fix mine resource and productivity on map load, also made them non editable 2024-02-03 11:30:09 +01:00
mapcontroller.h Mod compatibility check is now in a separate class and not part of 2023-11-08 21:27:05 +02:00
mapeditor.ico
mapeditor.rc
maphandler.cpp Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
maphandler.h Redesign map editor rendering 2023-10-20 01:25:06 +02:00
mapview.cpp Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
mapview.h Add line and fill brushes 2023-10-14 02:58:13 +02:00
objectbrowser.cpp Use auto instead of redundant type in initializations using new 2024-01-16 21:40:53 +00:00
objectbrowser.h Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2023-01-10 00:01:35 +02:00
playerparams.cpp Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
playerparams.h Town picker in player settings implemented 2023-09-11 20:37:26 +02:00
playerparams.ui Object picker implemented 2023-09-11 20:37:26 +02:00
playersettings.cpp Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
playersettings.h
playersettings.ui Allow single player on map and fix player params initialization 2023-04-02 14:31:57 +04:00
scenelayer.cpp Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
scenelayer.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
validator.cpp Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
validator.h Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
validator.ui
vcmieditor.desktop cz consisteny 2023-12-29 16:56:04 +01:00
windownewmap.cpp Cleanup 2024-02-29 20:12:46 +01:00
windownewmap.h Editor save & load template works 2024-02-29 20:05:20 +01:00
windownewmap.ui Support teams in map editor 2023-04-30 12:49:45 +04:00