mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-16 10:19:47 +02:00
7f6f125b4c
- VCMI will load mods from Mods directory recursively. Submods must be placed into additional Mods directory, e.g. <data dir>/Mods/<mod name>/Mods/<submod name> - submods will be loaded only if their parent mod was enabled - submods namespace for objects will be "<parent mod ID>.<submod ID>" - TODO: Launcher is not aware of submods yet (seems to be working but may behave incorrectly) |
||
---|---|---|
.. | ||
icons | ||
modManager | ||
settingsView | ||
CMakeLists.txt | ||
jsonutils.cpp | ||
jsonutils.h | ||
launcherdirs.cpp | ||
launcherdirs.h | ||
main.cpp | ||
mainwindow_moc.cpp | ||
mainwindow_moc.h | ||
mainwindow_moc.ui | ||
StdInc.cpp | ||
StdInc.h | ||
VCMI_launcher.ico | ||
VCMI_launcher.rc | ||
VCMI_launcher.vcxproj | ||
vcmilauncher.desktop |