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Open-source engine for Heroes of Might and Magic III
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2009-10-31 16:33:11 +00:00
aclocal/m4
AI Next part of AI code cleaning/reformatting. 2009-10-28 16:28:52 +00:00
client * Fixed bug 196. 2009-10-31 15:29:05 +00:00
config * fix for bugs 47 and 89 2009-10-18 14:39:53 +00:00
debian First pass at creating a Debian/Ubuntu package for VCMI's binaries. 2009-10-04 02:07:09 +00:00
hch 1.Removed unused code from hero handler 2009-10-28 10:45:45 +00:00
lib (gcc) Fixed some warnings. 2009-10-31 16:32:18 +00:00
scripts/lua/objects
server 1.Removed unused code from hero handler 2009-10-28 10:45:45 +00:00
aclocal.m4
AI_Base.h
AUTHORS * Fixed bug #72 2009-08-21 19:31:41 +00:00
build_data.sh (linux) Manage one directory per user for save games and config. 2009-10-10 05:47:59 +00:00
CCallback.cpp Fixed some typos. 2009-10-31 16:33:11 +00:00
CCallback.h * Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none. 2009-10-25 19:32:02 +00:00
CConsoleHandler.cpp Fixed several crashes when exiting. 2009-10-26 05:39:30 +00:00
CConsoleHandler.h Mostly done .BIK video handling (WIN only). 2009-06-23 08:14:49 +00:00
CGameInterface.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CGameInterface.h * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 2009-09-09 17:49:03 +00:00
ChangeLog Changelog update, minor fix. 2009-10-01 22:12:30 +00:00
config.guess
config.sub
configure Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
configure.ac Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
COPYING
CThreadHelper.cpp
CThreadHelper.h
depcomp
global.h Fixed some typos. 2009-10-31 16:33:11 +00:00
h3m.txt
INSTALL
install-sh
int3.h Additional functions to obtain precise info about stacks and armed instance for OnionKnight and general use. 2009-10-03 19:31:50 +00:00
license.txt
ltmain.sh
Makefile.am Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
Makefile.amiga
Makefile.in Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
Makefile.x
mapHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
mapHandler.h * partially implemented puzzle map 2009-08-31 15:57:15 +00:00
missing
NEWS
nodrze.h Removed a few extra semicolons. 2009-10-04 01:31:14 +00:00
README
README.linux (linux) fixed URL for windows release. 2009-10-10 01:18:02 +00:00
StartInfo.h Third part of GUI reorganization: 2009-08-17 08:50:31 +00:00
stdafx.cpp
stdafx.h
tchar_amigaos4.h
timeHandler.h 1.Support for Keymaster Tent & Borderguard, Eye & Hut of The Magi, Stables. 2009-08-11 07:50:29 +00:00
vcmi.workspace

    VCMI Project
    Copyright (C) 2007-2009  VCMI Team (check AUTHORS file for the contributors list)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 (included in the license.txt)
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.