1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib
2018-02-05 09:47:38 +03:00
..
battle Merge pull request #371 from dydzio0614/NewAbilities 2017-12-29 14:19:05 +01:00
filesystem fixed code format and other minor issues 2017-08-30 19:19:54 +12:00
logging fixed logging after rebase 2017-08-26 14:06:47 +12:00
mapObjects Fixed https://bugs.vcmi.eu/view.php?id=2845 2018-01-09 10:14:56 +03:00
mapping Change JsonType to enum class (#393) 2017-11-27 00:18:18 +03:00
minizip Update project files to Visual Studio 2017 2018-01-13 16:33:49 +01:00
registerTypes Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
rmg Change JsonType to enum class (#393) 2017-11-27 00:18:18 +03:00
serializer BinaryDeserializer: replace length check macro with inline function 2018-02-05 09:47:38 +03:00
spells Merge pull request #371 from dydzio0614/NewAbilities 2017-12-29 14:19:05 +01:00
AI_Base.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CAndroidVMHelper.cpp Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 2017-07-23 20:23:48 +03:00
CAndroidVMHelper.h Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 2017-07-23 20:23:48 +03:00
CArtHandler.cpp Change JsonType to enum class (#393) 2017-11-27 00:18:18 +03:00
CArtHandler.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CBonusTypeHandler.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CBonusTypeHandler.h Tweaked CBonusTypeHandler 2017-08-09 12:18:49 +03:00
CBuildingHandler.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CBuildingHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CConfigHandler.cpp Code style: remove void from constructors without arguments 2018-01-13 11:51:47 +03:00
CConfigHandler.h Code style: remove void from constructors without arguments 2018-01-13 11:51:47 +03:00
CConsoleHandler.cpp fixes 2017-08-12 14:36:37 +03:00
CConsoleHandler.h Code style: remove senseless comments 2017-07-18 00:04:00 +03:00
CCreatureHandler.cpp Change JsonType to enum class (#393) 2017-11-27 00:18:18 +03:00
CCreatureHandler.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CCreatureSet.cpp Change JsonType to enum class (#393) 2017-11-27 00:18:18 +03:00
CCreatureSet.h Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CGameInfoCallback.cpp Implement configurable object sounds: ambient, visit and removal 2018-01-02 09:49:03 +01:00
CGameInfoCallback.h Implement configurable object sounds: ambient, visit and removal 2018-01-02 09:49:03 +01:00
CGameInterface.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CGameInterface.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CGameState.cpp skill names and descriptions are fully managed by CSkillHandler 2017-08-30 22:35:23 +12:00
CGameState.h Wiped CDefEssential 2017-09-06 15:13:28 +03:00
CGameStateFwd.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CGeneralTextHandler.cpp skill names and descriptions are fully managed by CSkillHandler 2017-08-30 22:35:23 +12:00
CGeneralTextHandler.h skill names and descriptions are fully managed by CSkillHandler 2017-08-30 22:35:23 +12:00
CHeroHandler.cpp use logMod for all mod-related logging 2017-08-31 09:23:19 +12:00
CHeroHandler.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CMakeLists.txt fixed code format and other minor issues 2017-08-30 19:19:54 +12:00
CModHandler.cpp Change JsonType to enum class (#393) 2017-11-27 00:18:18 +03:00
CModHandler.h moved contains functions for multimap to Globals.h 2017-08-26 10:08:06 +12:00
CondSh.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
ConstTransitivePtr.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CPathfinder.cpp Ambient sounds: implement chebyshev distance for getTilesInRange 2018-01-02 09:48:17 +01:00
CPathfinder.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CPlayerState.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CRandomGenerator.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CRandomGenerator.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CScriptingModule.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CSkillHandler.cpp Change JsonType to enum class (#393) 2017-11-27 00:18:18 +03:00
CSkillHandler.h reworked mod loading to follow standard approach 2017-09-03 23:49:36 +12:00
CSoundBase.h Implement configurable object sounds: ambient, visit and removal 2018-01-02 09:49:03 +01:00
CStack.cpp fixed resurrection corner case 2017-07-17 02:50:38 +03:00
CStack.h Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CStopWatch.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CThreadHelper.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CThreadHelper.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CTownHandler.cpp Change JsonType to enum class (#393) 2017-11-27 00:18:18 +03:00
CTownHandler.h Town building build mode fixes 2017-10-28 03:27:39 +03:00
FunctionList.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
GameConstants.cpp more code format issues 2017-08-30 19:47:06 +12:00
GameConstants.h more code format issues 2017-08-30 19:47:06 +12:00
HeroBonus.cpp fixed CREATURE_TYPE_LIMITER for creatures without a stack instance (#374) 2017-09-06 15:27:26 +03:00
HeroBonus.h Ability rename + bugfix + changelog extend 2017-11-13 01:59:41 +01:00
IBonusTypeHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
IGameCallback.cpp Ambient sounds: implement chebyshev distance for getTilesInRange 2018-01-02 09:48:17 +01:00
IGameCallback.h Ambient sounds: implement chebyshev distance for getTilesInRange 2018-01-02 09:48:17 +01:00
IGameEventsReceiver.h CStack refactoring 2017-07-01 19:17:08 +03:00
IHandlerBase.cpp Advance map header serialization 2016-02-21 21:21:22 +03:00
IHandlerBase.h use logMod for all mod-related logging 2017-08-31 09:23:19 +12:00
int3.h Ambient sounds: implement chebyshev distance for getTilesInRange 2018-01-02 09:48:17 +01:00
Interprocess.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
JsonDetail.cpp Change JsonType to enum class (#393) 2017-11-27 00:18:18 +03:00
JsonDetail.h Prepared JsonNode for new logging API. 2017-08-11 16:27:42 +03:00
JsonNode.cpp Change JsonType to enum class (#393) 2017-11-27 00:18:18 +03:00
JsonNode.h Change JsonType to enum class (#393) 2017-11-27 00:18:18 +03:00
LogicalExpression.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
LogicalExpression.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
NetPacks.h Refactoring: get rid of macro in server-side request validation code 2018-01-28 08:03:48 +03:00
NetPacksBase.h Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
NetPacksLib.cpp fixes 2017-08-12 14:36:37 +03:00
ResourceSet.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
ResourceSet.h Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
ScopeGuard.h - Improved json validation. Now it support most of features from latest json schema draft 2013-04-02 17:06:43 +00:00
StartInfo.h fixes 2017-08-12 14:36:37 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h Moved boost:format log proxy to CLoggerBase 2016-08-13 16:57:18 +03:00
StringConstants.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
UnlockGuard.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
vcmi_endian.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
VCMI_lib.cbp [c::b] Update project, fixed build 2017-09-05 14:31:34 +03:00
VCMI_Lib.cpp added basic handler for loading secondary skill bonuses 2017-08-26 09:33:08 +12:00
VCMI_Lib.h fixed serialization for older savegames 2017-08-28 13:56:00 +12:00
VCMI_lib.vcxproj Update project files to Visual Studio 2017 2018-01-13 16:33:49 +01:00
VCMI_lib.vcxproj.filters update VS files 2017-09-13 02:04:37 +03:00
VCMIDirs.cpp VCMIDirs: improvements for development on Mac and Linux 2017-08-25 08:43:27 +03:00
VCMIDirs.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00