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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-10 00:43:27 +02:00
Commit Graph

3852 Commits

Author SHA1 Message Date
Piratux
153a2016ed Cave and desert island tweaks
CHANGES:
- Prevented situation where biter wave could spawn immediately upon revealing it in Mysterious Caves island.
- Fixed "All biter bases destroyed — escape cost removed." message appearing when arriving at Mysterious Caves island.
- Fixed GUI showing resource cost to leave Mysterious Caves island. It won't need any resources to undock in late game.
- Fixed Mysterious Caves island letting you stay infinitely in late game.
- Sandworm Caldera island now has auto undock timer.
- Sandworm Caldera island now doesn't have launch rocket as resource requirement.
- Reduced maximum amount of time you can stay in Sandworm Caldera island by 20%.
- Reduced maximum amount of time you can stay in Mysterious Caves island by 20%.
- Revealing a spawner in Mysterious Caves island, reveals nearby area and spawners around it.
2023-01-12 18:58:53 +02:00
Piratux
72178fafa9 No more infinite fish at sea
Changes:
- There is now a fixed amount of fish you can catch at sea, to prevent dull strategy being: stay long amount at sea and try to catch "infinite" amount of fish.
- Gourmet doesn't generate ore at sea now. This is also to discourage similar strategy: wait long intervals at sea to efficiently use fish for ore.
2023-01-11 22:15:55 +02:00
Piratux
b8c8d4e1b0 Fixed people dying in front of ship upon departure
Changes:
- People now don't die when ship departs and they are right in front of it.
2023-01-11 19:32:00 +02:00
Piratux
8d813b23c3 Fixed buried treasure being empty
Changes:
- Fixed buried treasure being empty.
- Made Raffle.raffle() return random value instead of nil, with <= 0 weights.
2023-01-09 22:22:37 +02:00
Piratux
19aaf064e5 Market structure full chest fix
Changes:
- Fixed market structure quest being incompletable when input chest input filled up.
2023-01-08 22:59:44 +02:00
Piratux
e4f3f402d3 silo fixes
Changes:
- Area under silo is cleared (from trees, rocks, etc.) first before being created.
2023-01-08 21:28:39 +02:00
Gerkiz
8586a88cb0
Merge pull request #371 from danielmartin0/develop
Additional minor difficulty adjustments
2022-12-09 09:57:31 +01:00
danielmartin0
c7ec4a305a Update islands.lua 2022-12-07 19:19:34 +00:00
danielmartin0
ad64904c55 changelog 2022-12-07 19:18:17 +00:00
danielmartin0
03bc1ab811 slight difficulty value adjustments 2022-12-07 19:16:43 +00:00
danielmartin0
55519489b8 partially reverse prior changes; increase machinery pollution 2022-12-07 19:16:22 +00:00
danielmartin0
3e133bc886 Update roles.lua 2022-12-06 16:23:00 +00:00
danielmartin0
cd54bc93f7 only boot captain for afk if there are 4 or less players online 2022-12-06 16:22:29 +00:00
danielmartin0
8470ffb407 Update balance.lua 2022-12-05 17:56:31 +00:00
danielmartin0
e90dcfcdc3 28->29 2022-12-05 17:55:21 +00:00
danielmartin0
00bff61411 ore spawns further away 2022-12-05 17:53:16 +00:00
danielmartin0
2695cbb52e Update balance.lua 2022-12-02 22:23:32 +00:00
danielmartin0
2d6b02a6b8 nerf the resistive classes 2022-12-02 22:23:06 +00:00
danielmartin0
171b5d3f67 Update balance.lua 2022-12-02 19:44:38 +00:00
danielmartin0
51f75e7212 Update balance.lua 2022-12-02 19:43:20 +00:00
danielmartin0
1179f11162 more pollution scaling with difficulty 2022-12-02 19:23:41 +00:00
danielmartin0
39d1afa583 Update ai.lua 2022-12-02 19:21:19 +00:00
danielmartin0
bc01e09001 Update ai.lua 2022-12-02 19:04:59 +00:00
danielmartin0
a3bff0998c slightly higher wave size variance 2022-12-02 19:00:57 +00:00
danielmartin0
6d4b1b3d14 Merge remote-tracking branch 'upstream/develop' into develop 2022-12-02 18:50:35 +00:00
danielmartin0
ef06f126a8 increase base evo on harder difficulties 2022-12-02 18:49:48 +00:00
danielmartin0
281934758d Update pirates.cfg 2022-12-02 15:41:05 +00:00
hanakocz
c6fd210da0
Merge pull request #370 from danielmartin0/develop
Pirates: Increase difficulty of hard and nightmare
2022-12-02 16:39:38 +01:00
danielmartin0
4b48b26a81 and again 2022-11-29 20:40:23 +00:00
danielmartin0
dfb80a7d80 increase difficulty of hard and nightmare 2022-11-29 20:39:33 +00:00
Gerkiz
2de11b8526 Banhandler - minor fix 2022-11-29 15:35:42 +01:00
Gerkiz
bfd0dfc831 Fish v2 - small change 2022-11-27 01:03:14 +01:00
hanakocz
b461fd76df
Merge pull request #368 from ComfyFactory/small_tweaks
Small tweaks
2022-11-24 15:45:02 +01:00
hanakocz
3174b8d272 Module fix: Factorio requiring explicit match on data types in this case 2022-11-24 15:42:08 +01:00
hanakocz
a5111d76b8 Labyrinth: removed non-existent entities blocking unique room spawning 2022-11-24 15:39:23 +01:00
hanakocz
dccfc9d4b0 Expanse: tweak for evolution speeds and value blacklist ranges 2022-11-24 15:38:32 +01:00
Gerkiz
ec106a7f8f Server - minor changes to banhandler 2022-11-24 15:21:41 +01:00
Gerkiz
6c9637579a
Merge pull request #367 from ComfyFactory/mtn
Mtn v3 - BW
2022-11-24 15:03:03 +01:00
Gerkiz
5be6600a6f Mtn v3 - BW 2022-11-24 15:01:29 +01:00
hanakocz
58e1b82346
Merge pull request #366 from ComfyFactory/labyrinth_more_fixes
fix biters not dropping ore (bad return), optimization of variables
2022-11-23 00:14:29 +01:00
hanakocz
3a535c9971 fix biters not dropping ore (bad return), optimization of variables 2022-11-23 00:09:16 +01:00
Gerkiz
1a229e6d4c
Merge pull request #365 from Piratux/develop
v1.4.2 update
2022-11-21 19:42:54 +01:00
Gerkiz
270c8706e8
Merge branch 'develop' into develop 2022-11-21 19:38:17 +01:00
Gerkiz
0a9b67d09e
Merge pull request #362 from Astorin/develop
Minor fixes in mtn_fortress RU locale
2022-11-21 19:38:09 +01:00
Gerkiz
d1c707d896
Merge branch 'develop' into develop 2022-11-21 19:37:00 +01:00
Piratux
2814af6e4c
Merge branch 'develop' into develop 2022-11-20 21:16:17 +02:00
Piratux
250beab7e3 New commands to easily clear fluid from ship's tanks
Changes:
- New commands: /clear_north_tanks and /clear_south_tanks that clear fluid from ship's tanks
2022-11-20 21:07:04 +02:00
Piratux
770c3c523b Possible fix for class gui related error
Changes:
- Possible fix for class gui related error.
2022-11-20 20:29:37 +02:00
Piratux
de5620b7eb Fixed power issue between surfaces
Changes:
- Fixed an issue that would sometimes cause poles between surfaces not connect due to connection limit. Current solution is not ideal as power loss can still happen (since some poles will be forcefully disconnected), but poles between surfaces are now guaranteed to be connected.
2022-11-20 16:50:26 +02:00
Piratux
0f50d2d96c Cave island tweaks + some small changes
Changes:
- Revamped cave island: more biter nests/worms, more narrow caves (mainly to ensure starting location connected with caves).
- Disabled default coal liquefaction research.
- Dock upgrades now repeat later on (like rockets/merchants) if people haven't bought them.
2022-11-19 23:28:37 +02:00