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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-08 00:39:30 +02:00
Commit Graph

339 Commits

Author SHA1 Message Date
Piratux
2dd3e1523c Ship power fixes
Changes:
- Fixed power pole wire connection unnecessarily getting removed when teleporting boat between surfaces (for ex.: island -> sea).
- Added /fixpower command to connect poles between deck and holds.
2023-01-28 15:21:41 +02:00
Piratux
396aa55b4f
Merge branch 'develop' into develop 2023-01-12 23:52:14 +02:00
Piratux
2db3cd9ec9 Version update 2023-01-12 23:47:24 +02:00
Piratux
92fcbe3b6d Kraken tweaks and fixes
CHANGES:
- Island now doesn't load, when there are active krakens, to reduce lag.
- Slightly increased biter swimming speed during kraken fight. This should reduce the chance for biters to get stuck on the ship edge.
- Fixed biters swimming faster with multiple active krakens.
- Fixed biters stopping swimming towards ship when kraken dies.
2023-01-12 23:34:44 +02:00
Piratux
153a2016ed Cave and desert island tweaks
CHANGES:
- Prevented situation where biter wave could spawn immediately upon revealing it in Mysterious Caves island.
- Fixed "All biter bases destroyed — escape cost removed." message appearing when arriving at Mysterious Caves island.
- Fixed GUI showing resource cost to leave Mysterious Caves island. It won't need any resources to undock in late game.
- Fixed Mysterious Caves island letting you stay infinitely in late game.
- Sandworm Caldera island now has auto undock timer.
- Sandworm Caldera island now doesn't have launch rocket as resource requirement.
- Reduced maximum amount of time you can stay in Sandworm Caldera island by 20%.
- Reduced maximum amount of time you can stay in Mysterious Caves island by 20%.
- Revealing a spawner in Mysterious Caves island, reveals nearby area and spawners around it.
2023-01-12 18:58:53 +02:00
Piratux
72178fafa9 No more infinite fish at sea
Changes:
- There is now a fixed amount of fish you can catch at sea, to prevent dull strategy being: stay long amount at sea and try to catch "infinite" amount of fish.
- Gourmet doesn't generate ore at sea now. This is also to discourage similar strategy: wait long intervals at sea to efficiently use fish for ore.
2023-01-11 22:15:55 +02:00
Piratux
8d813b23c3 Fixed buried treasure being empty
Changes:
- Fixed buried treasure being empty.
- Made Raffle.raffle() return random value instead of nil, with <= 0 weights.
2023-01-09 22:22:37 +02:00
Gerkiz
529879d691
Merge branch 'develop' into develop 2022-12-20 13:50:55 +01:00
danielmartin0
ad64904c55 changelog 2022-12-07 19:18:17 +00:00
danielmartin0
281934758d Update pirates.cfg 2022-12-02 15:41:05 +00:00
Shadow_Man
f99e5be759
RU locale update 2022-11-25 22:20:41 +02:00
Gerkiz
5be6600a6f Mtn v3 - BW 2022-11-24 15:01:29 +01:00
Gerkiz
270c8706e8
Merge branch 'develop' into develop 2022-11-21 19:38:17 +01:00
Piratux
250beab7e3 New commands to easily clear fluid from ship's tanks
Changes:
- New commands: /clear_north_tanks and /clear_south_tanks that clear fluid from ship's tanks
2022-11-20 21:07:04 +02:00
Piratux
2728852ef6 fixes and tweaks
Changes:
- Delayed pump and red-splitter item as requirement appearance for quest structures (now they shouldn't appear on 2nd or 3rd islands).
- Increased amount of fish caught by all fishing classes.
- Made disband crew button disabled by default
- Disabled instant concrete research and enabled crafting of it (this means nuclear buildings are now craftable and obtainable).
- Blue belts in mazes (and other minor structures) now can be rotated.
- Removed discord message "Difficulty changed to ...".
- Added explanatory text that deckhand and boatswain classes don't generate ore while at sea.
- Increased respawn speed boost duration from 17.5 -> 20 secs (This change mainly targets cave island, but a welcome change to other islands too).
- Fixed rocks giving far more ore than intended in cave island.
- Fixed cave island always having the same layout.

NOTE: Some changes mentioned here are from "test_commit"
2022-11-18 22:18:16 +02:00
Piratux
a4d591eba5 temp commit
note to myself: don't forget to mention changes made here
2022-11-18 15:49:03 +02:00
Shadow_Man
bb115d714a
Minor fixes in mtn_fortress RU locale 2022-11-18 13:39:22 +02:00
Shadow_Man
3ec6e2c609
RU locale update
Minor updates to locale, mtn_fortress_v3, rpg, wave_defense and HUGE update for pirates.
2022-11-03 17:43:32 +02:00
Piratux
c472de54be Bug fixes and dock market offer tweaks
Changes:
- Cannon upgrade is now more expensive and appears less often.
- Rocket/merchant upgrades are now on fixed location (600L: rockets, 760L: merchants).
- Fixed an error that would upgrade cannons when buying rocket/merchant upgrade in dock.
- Fixed power upgrade appearing in dock.
- Fixed an error when player killed itself.
- Fixed derp emoji not working on discord.
- Fixed respawn speed bonus not working.
2022-10-30 23:25:30 +02:00
Piratux
f02d9274cf
Merge branch 'develop' into develop 2022-10-28 17:12:57 +03:00
Piratux
6c14997498 Merge remote-tracking branch 'upstream/develop' into develop 2022-10-28 16:53:02 +03:00
Piratux
cdc3e62674 Updated "Updates" section 2022-10-23 22:13:46 +03:00
Piratux
2226c9bcf5 Discord message fixes
Changes:
- When crew loses, leagues achieved will be printed in discord as well.
- Fixed deprecated emojis
2022-10-23 19:03:43 +03:00
Piratux
ab0d10030e Artillery turret upgrade bug fix
Changes:
- Fixed an issue where players could get artillery turret when buying the upgrade with full inventory.
2022-10-23 16:50:48 +03:00
Piratux
f539fe2fb5 Hold and power purchase changes
Changes:
- Extra hold and power upgrades now can only be purchased at captain's cabin instead of docks.
2022-10-23 15:16:39 +03:00
Piratux
a58220a773 Ore generating class tweaks
Changes:
- Classes that generate ore now generate a constant amount (independent of crew size). Idea behind this is, that it's not fun being "punished" for having more members in your crew, as well as, with bigger crew you spend less time in islands.
2022-10-10 23:30:16 +03:00
Piratux
f72a577b7d New private runs
Changes:
- Players now can create private runs protected by a password. This run becomes public if the crew is empty or inactive for 24 horus (Limit is currently 1 private run at a time).
2022-10-10 20:21:14 +03:00
Piratux
079be7fe49 Explanatory text for sulfuric barrels in radioactive island
Changes:
- Changed message in radioactive island "2 [sulfuric barrels]" -> "Free resources granted for staying in this island. 2 [sulfuric barrels]"
2022-10-04 22:25:13 +03:00
Piratux
8542a783cf New cave island
Changes:
- New island: Mysterious caves
- New market offers: logistic chests
2022-10-03 00:37:54 +03:00
Johny
10b1fb18de Locale changes 2022-09-18 11:32:16 +02:00
Johny
eb2aabb731 Stats GUI shows coins spent on train upgrades 2022-09-18 11:10:58 +02:00
danielmartin0
d10c9206c2
Merge branch 'develop' into develop 2022-09-13 22:03:59 +01:00
danielmartin0
6c61dac590 Update pirates.cfg 2022-09-13 22:03:07 +01:00
Gerkiz
e69a2c4c6c Wave defense - add locale 2022-09-03 21:26:08 +02:00
hanakocz
64e037af97 Expanse update - locale, early uranium access, fixes 2022-08-18 19:04:34 +02:00
Johny
7e80029bef Mystical chest alert when bonus ends 2022-08-11 16:28:36 +02:00
hanakocz
8647526ce0 Expanse fixes + updates. 2022-08-08 02:50:40 +02:00
danielmartin0
c535696c7a small balance changes 2022-07-31 15:07:53 +01:00
danielmartin0
0cd02ed024 tweaks 2022-07-31 10:23:59 +01:00
danielmartin0
9774fd4254 v1.3.4 — kraken bugfix, other smoothings 2022-07-30 21:31:00 +01:00
danielmartin0
f580743cfc info tab fix 2022-07-30 15:28:28 +01:00
danielmartin0
732d52ca3d market rendering, allows cannons to be fortified when at max hp 2022-07-30 15:09:53 +01:00
danielmartin0
9e9c063295 In-progress: markets not tested, also somehow dies when captain is passed? 2022-07-30 14:02:24 +01:00
danielmartin0
af41fa1aed
Merge pull request #13 from Piratux/develop 2022-07-30 10:30:08 +01:00
danielmartin0
64486c9b78 lots of small tweaks 2022-07-30 10:29:17 +01:00
Piratux
7a9aa90696 Warning fixes 2022-07-30 00:44:31 +01:00
Piratux
7aa1bbac7d Fixed crew GUI buttons
Changes:
- Fixed some captain's actions not working in crew GUI (like 'pass captain', 'make officer', etc.)
2022-07-29 15:30:32 +01:00
Piratux
184ca52885 Merge remote-tracking branch 'upstream/develop' into develop 2022-07-28 23:45:22 +01:00
Piratux
67f39dba2c GUI tooltip update
Changes:
- Changed Crew GUI tooltip.
2022-07-28 23:30:05 +01:00
danielmartin0
cbacbdcd95
Merge pull request #9 from dwightkung/develop 2022-07-28 18:32:43 +01:00