Gerkiz
e12bf74822
mtn v3 - more difficulty fixes
2022-07-10 21:53:18 +02:00
Gerkiz
3e22b93556
locale changes
2022-07-10 19:37:03 +02:00
Piratux
899ce22ed3
Parrot tip for burried treasure
...
Changes:
- When players find treasure map, but are unable to dig it, parrots will give them tip, when they will leave the island.
2022-07-08 23:06:35 +03:00
Piratux
383035aed1
Deprecated simple class explanations
...
Changes:
- Removed /classinfofull command and merged it onto /classinfo command
- Shops now show advanced explanation of classes
2022-07-08 15:53:31 +03:00
Piratux
150828987d
New class: Chief
...
Changes:
- New Chief class: receives fish for every biter/worm kill
- Updated Samurai and Hatamoto class descriptions
2022-07-08 14:58:23 +03:00
Piratux
f826660619
New class GUI window
...
Changes:
- Fixed crash that could happen if player clicked on crew window button with middle mouse button while in lobby
- Removed "Pro..." text from Progress window button
- Moved class related info from crew window to new class window
- Added scroll pane for crew window
2022-07-07 23:01:45 +03:00
Piratux
2944a907aa
features+code cleanup
...
Changes:
- Changed requirements for placing structures on islands: instead of trying to squeeze in-between trees, now it needs a single corner to be on land (it still can't spawn in ocean). In result, islands with more dense forests should see special structures more often and more scattered around the island, rather than them spawning mostly on beaches (because they had no trees)
- When area in which structure is going to be placed contains water, it's replaced with landfill
- New structure: friendly small-cliff-base with cliffs, gun turrets and car
- Captain's cabin now contains cliff-explosives that can be placed in hold's chests to remove them
- Moved repeating code snippets into seperate functions
2022-06-16 00:00:18 +03:00
Piratux
d3cd4015cd
Merge remote-tracking branch 'upstream/develop' into develop
2022-06-08 14:11:23 +03:00
Piratux
0c0c2b4944
localised commands.lua
2022-06-07 23:48:42 +03:00
Piratux
4dc9dbfdca
purchasing artillery also increases max artillery hp
2022-06-04 21:52:55 +03:00
danielmartin0
3202f9d5cf
cleanup; more treasure chests; harder electronic circuit leaving costs
2022-06-04 14:43:08 +01:00
danielmartin0
2c5e4fb46a
fix: locale
2022-06-03 21:53:01 +01:00
danielmartin0
bbb9892790
in-progress changelog writeup, plus typo fix
2022-06-03 21:47:10 +01:00
Piratux
0ba747baaf
Merge branch 'develop' of https://github.com/Piratux/ComfyFactorio-Pirates into develop
2022-06-03 22:42:35 +03:00
Piratux
214cdd9b23
requested changes for class update PR
2022-06-03 22:38:46 +03:00
Piratux
918fb6476a
Merge branch 'develop' into develop
2022-06-03 16:57:06 +03:00
Piratux
e21483149d
class related update
...
- Damage reduction for players work even with "lethal blows" (except when player is about to be one shotted and regenerates slight amount of health to still get oneshotted, but that's quite rare against biters, although if damage reduction works against uranium grenades, this last_health maybe should be updated every now and then (perhaps every 30 or 60 seconds))
- Moved a lot of class related hard coded constants to Balance.lua
- New command: /classinfofull <class>
- Samurai and Hatamoto classes melee damage now also scales from 'physical projectile damage' research bonus
- Other various code related changes
2022-06-03 16:41:49 +03:00
danielmartin0
9da8e2f4af
un-localise default crew name
2022-06-03 09:53:14 +01:00
Piratux
4b1f9a7f8c
Merge remote-tracking branch 'upstream/develop' into develop
2022-06-02 22:14:19 +03:00
Piratux
776a91fad2
In progress again
2022-06-02 22:08:55 +03:00
danielmartin0
513c9559bf
version update: v1.2.12
2022-06-02 16:15:28 +01:00
danielmartin0
84e98435d3
more specific 'Granted' messages
2022-06-02 16:11:45 +01:00
danielmartin0
4aa59d687b
locale for support toast
2022-06-02 14:51:56 +01:00
Piratux
96f1463adb
Merge branch 'develop' of https://github.com/Piratux/ComfyFactorio-Pirates into develop
2022-06-02 16:18:53 +03:00
Piratux
ce1a603bfa
In progress
2022-06-02 16:07:17 +03:00
danielmartin0
d25759bda1
market refunds stone furnaces
2022-06-02 12:38:51 +01:00
danielmartin0
6b44d5a4fe
patches
2022-06-01 21:01:00 +01:00
danielmartin0
88d4da397e
boat now pauses after each destination
2022-06-01 20:45:13 +01:00
danielmartin0
281d22bb94
header on each file; clamp function; locale fixes
2022-06-01 19:50:36 +01:00
danielmartin0
fc08a81da3
locale fix, improvements
...
- reorder lines in locale file for clarity
- localise a few additional renderings
- players in the cabin now see the large 'outside world minimap' rather than the small spontaneous camera
- play sounds along with error messages
- correctly print info message when player joins a game with _DEBUG=true
2022-05-30 16:51:08 +01:00
danielmartin0
0d0646011e
small fixes
2022-05-30 10:07:49 +01:00
danielmartin0
03f7da2b95
fix: errors that arose during string refactoring
2022-05-30 08:44:52 +01:00
danielmartin0
f365dd87b4
bugfixes
2022-05-29 16:27:04 +01:00
danielmartin0
c9a6bc6ad4
new features & improvements
...
code restructuring along with:
v1.2.3
• Rework of 'quest buildings' that appear on islands.
• Fixed stutter when loading certain maps, such as swamp.
• Various new player-friendly visual renderings.
• Mod prepared for translation into other languages.
• Expanded Gourmet's sense of taste.
2022-05-29 12:36:27 +01:00
hanakocz
ee2627d16b
more lang fixes
2022-05-16 02:23:59 +02:00
hanakocz
7ebe7a7065
minor change in lang
2022-05-16 02:22:05 +02:00
hanakocz
50469c804b
bp requesting - player can disable the feature in config menu
2022-05-16 01:02:25 +02:00
danielmartin0
1ff3c8f5bd
Merge remote-tracking branch 'upstream/develop' into develop
2022-05-08 10:32:41 +01:00
danielmartin0
c068fc68e5
v1.1.2.2.2
...
fixes and balance
2022-05-07 21:41:45 +01:00
danielmartin0
1ba20103c4
v1.1.2.2.0
...
small changes
2022-05-06 16:16:15 +01:00
danielmartin0
1e1a070993
v1.1.2.1.4
...
small fixes
2022-05-06 13:43:59 +01:00
danielmartin0
3d111a3211
fix
2022-05-05 13:08:19 +01:00
danielmartin0
834517860f
v1.1.2.1.0
...
- ship and silo pollution slightly decreased for larger player count
- kraken fire rate increased for larger player count
- kraken kill reward buffed
- ship power upgrade made cheaper
- fixed exploit of bots being able to repair cannons
- Smoldering class disabled for now
- other fixes and improvements
2022-05-05 09:55:48 +01:00
Eric Anderson
60f5f545bf
Merge branch 'master' into dungeons_1.1.1
2022-05-01 14:20:58 -07:00
danielmartin0
a059ebe8fc
v.1.12; Since other people are now expected to read these, some changelogs will be provided
...
- Biters now drop coins on death
- Boat input/output expanded to 4-lanes
- Captain's store removed and replaced by physical markets
- Resolved highscore table conflict with base comfy code
2022-04-29 23:48:34 +01:00
danielmartin0
b6316644eb
v1.1.1.5.6
2022-04-29 17:43:46 +01:00
Gerkiz
304b3402fc
Merge branch 'develop' into master
2022-04-25 08:12:32 +02:00
Eric Anderson
418d8ea3ee
Rebalance based on main Comfy server playthrough.
...
* Evolution goes up faster with floor level 0.05/level -> 0.06/level;
e.g. floor 20 now like floor 24 before
* Now require 100 open rooms to descend
* Treasure rooms
* Occur less frequently as each subsequent one is found. was 1 in 30
10*Nfound now 1 in 30 + 15*Nfound
* Rebalanced ores to match end-game science needs. Was very low on
copper
* Loot
* Ammo/follower robot frequency ~0.5x previous
* Loot is calculated at floor evolution * 0.9
* Loot/box down by 0.75x
* Rocks
* Ore from rocks from 25 + 25*floor to 40 + 15*floor capped at
floor 15
* Rebalanced to include ~10% more coal to give coal for
power
* Require getting to room 100 before you can descend
* Science from rooms 40-160+2.5*floor to 60-300+2.5*floor
* Atomic bomb research moved to 40-50
2022-04-23 03:21:45 -07:00
Gerkiz
b31379378c
minor fixes
2022-04-18 18:46:19 +02:00
Gerkiz
a3cd26b88f
fix rpg
2022-04-18 01:18:25 +02:00
Gerkiz
11a0f7f7ca
wave defense fixes
2022-04-18 01:17:16 +02:00
Gerkiz
548747d9df
Mtn v3 - fix radar scanning
2022-04-10 11:21:52 +02:00
danielmartin0
e598976ede
Merge remote-tracking branch 'upstream/develop' into develop
2022-04-08 14:46:11 +01:00
Eric Anderson
b8158f1f01
Merge remote-tracking branch 'gh/develop' into master
2022-04-07 21:05:59 -07:00
Gerkiz
98d29e73da
mtn v3 - fixes
2022-04-07 16:11:18 +02:00
Gerkiz
29b865fe3b
rename one punch to aoe punch
2022-04-05 20:02:13 +02:00
Gerkiz
dbe79dcdfd
minor change
2022-04-05 19:39:01 +02:00
Eric Anderson
79e9bdee7e
Merge https://github.com/eric-anderson/ComfyFactorio into master
2022-03-29 22:15:56 -07:00
danielmartin0
446971f70e
v1.1.1.5.0
2022-03-17 01:40:18 +00:00
danielmartin0
b068529190
v1.1.1.4.2
2022-03-16 15:01:50 +00:00
Eric Anderson
43e7be2337
Make treasure rooms unbounded but lower frequency the more that appear
2022-03-15 00:02:05 -07:00
danielmartin0
81db6a80bc
v1.1.1.2
2022-03-14 21:38:44 +00:00
danielmartin0
3406def506
v1.1.1.1
2022-03-14 12:44:30 +00:00
danielmartin0
e6df3a60a4
v1.1.1.0
2022-03-13 18:19:59 +00:00
danielmartin0
a1d26c0d58
v1.1.0.4
2022-03-13 10:55:04 +00:00
danielmartin0
221455c27b
final pre-launch patch (notes update)
2022-03-12 12:00:14 +00:00
danielmartin0
e53e9aa19a
patch
2022-03-12 11:51:11 +00:00
danielmartin0
ee370c9bb3
v1.1.0.0
2022-03-11 22:53:36 +00:00
danielmartin0
9d6e58c53c
v1.0.4.8.2
2022-03-11 16:46:02 +00:00
danielmartin0
0d3d025fe5
v1.0.4.8.1
2022-03-11 10:40:55 +00:00
danielmartin0
2ec0df6178
patch
2022-03-10 22:28:53 +00:00
danielmartin0
c88934e91b
v1.0.4.8
2022-03-10 22:11:51 +00:00
danielmartin0
664db49196
v1.0.4.7.2
2022-03-09 21:39:47 +00:00
danielmartin0
d565cde00d
v1.0.4.7
2022-03-08 23:36:03 +00:00
danielmartin0
960b234807
Merge branch 'ComfyFactory:develop' into develop
2022-03-07 22:13:21 +00:00
danielmartin0
d68bf893fb
v1.0.4.5.1
2022-03-07 12:57:07 +00:00
danielmartin0
a03c2ffbd1
v1.0.4.5
2022-03-07 09:50:25 +00:00
danielmartin0
561672881c
v1.0.4.3
2022-03-06 01:05:26 +00:00
Gerkiz
6dcacbcb52
fix groups
2022-03-06 00:34:22 +01:00
danielmartin0
7a91abdb4c
v1.0.4.0.1
2022-03-04 17:57:58 +00:00
danielmartin0
b166b46010
v1.0.3.9.9
2022-03-03 00:19:20 +00:00
danielmartin0
fe48859374
rewording tips
2022-03-02 13:46:21 +00:00
danielmartin0
cf6cc52c4d
v1.0.3.9.6
2022-03-01 21:59:48 +00:00
danielmartin0
2e0b514889
v1.0.3.9.4
2022-03-01 15:57:23 +00:00
danielmartin0
6b49234f4c
hotfix
2022-02-28 20:40:29 +00:00
danielmartin0
4ef9d1b61a
v1.0.3.9.1
2022-02-28 16:36:46 +00:00
danielmartin0
27ba3e5dff
v1.0.3.8.2
2022-02-27 16:42:25 +00:00
danielmartin0
57713f55aa
v1.0.3.7
2022-02-26 23:33:19 +00:00
danielmartin0
20de9a40e0
v1.0.3.6
2022-02-26 18:25:48 +00:00
danielmartin0
1f74257cf1
v1.0.3.5
2022-02-26 13:55:36 +00:00
danielmartin0
80de04709c
v1.0.3.1
2022-02-25 00:01:28 +00:00
danielmartin0
c59e80161a
Merge remote-tracking branch 'upstream/develop' into develop
2022-02-24 19:41:03 +00:00
danielmartin0
7ef06c265f
1.0.3.0
2022-02-24 19:39:03 +00:00
Eric Anderson
2114b8fea2
fix typo
2022-02-21 17:54:52 -08:00
plexpt
0db69db28b
Migrate some hardcoded code again
2022-01-27 12:14:04 +08:00
plexpt
baf9e1c289
Migrate some hardcoded code
2022-01-27 11:54:00 +08:00
Gerkiz
9c7dc00021
Mtn v3 - user requested feature
...
You can now toggle auto upgrade when placing vehicles.
2022-01-14 16:17:24 +01:00
hanakocz
dfa4b2598b
New module - automatically fill placed turrets with ammo
2021-12-25 23:54:27 +01:00
hanakocz
b028e1d665
commands, automatic scenario reset, fixes for gui and events
2021-12-22 06:35:34 +01:00
Gerkiz
03629a257f
Minor fixes
2021-12-18 14:05:39 +01:00
hanakocz
9f77989570
Chrono performance update, added giftmas event, fixes and tweaks
2021-12-16 19:52:34 +01:00
Gerkiz
a4f45b8734
Changes to modules and map
2021-11-22 20:16:33 +01:00
Gerkiz
9848941de2
rpg - add more buttons
2021-11-20 00:37:35 +01:00
Gerkiz
b2cac3faa5
minor non game breaking changes
2021-11-18 00:58:54 +01:00
Gerkiz
b679e32dc5
more refactor
2021-11-14 21:01:01 +01:00
Gerkiz
84c8659406
Merge branch 'develop' into develop
2021-11-09 23:10:00 +01:00
Gerkiz
414361fcee
mtn v3 - minor locale change
2021-11-08 21:59:54 +01:00
Gerkiz
ea7186de4d
Merge branch 'develop' into Small-locale-fix
2021-11-08 08:46:09 +01:00
Gerkiz
3ab95c11b3
mtn v3 - minor change
2021-11-07 23:08:42 +01:00
Agocelt
4f05565dd2
Small locale fix
2021-11-07 21:07:53 +01:00
Gerkiz
c732517276
mtn v3 - don't let players explore too much
...
Exploring too much causes the map to become laggy and players with slower PCs can't play.
2021-11-07 20:40:37 +01:00
Gerkiz
8a5a00d036
mtn v3 - minor adjustments
...
RPG - enable one_punch and stone_path once.
Locomotive Market - change visual bug
2021-10-29 00:56:12 +02:00
Gerkiz
6f15ee4d34
mtn v3 - mystical chest adjustments
2021-10-29 00:06:35 +02:00
danielmartin0
2c16b7b427
v1.0.1.9
2021-10-27 15:25:25 +01:00
Gerkiz
8c6d54ac85
mtn v3 - changes
2021-10-24 21:50:48 +02:00
Gerkiz
ee2567f899
rpg - tooltip to rpg gui
2021-10-24 18:09:41 +02:00
Gerkiz
b550f3f1ee
mtn v3 - features and changes
2021-10-15 16:59:25 +02:00
danielmartin0
a752eb8217
v1.0.1.7
2021-10-14 10:23:34 +01:00
danielmartin0
29473d4ed9
v1.0.1.6
2021-10-13 14:56:49 +01:00
danielmartin0
4da8094a0b
move in pirates folders
2021-10-13 09:21:53 +01:00
Agocelt
0ee5c92abd
Update mtn_fortress_v3.cfg
2021-10-06 16:39:20 +02:00
Gerkiz
4ce8f19bc0
Merge branch 'develop' into develop
2021-10-02 21:42:08 +02:00
Agocelt
5f5d60e3c8
Update mtn_fortress_v3.cfg
2021-10-01 14:18:43 +02:00
Shadow_Man
a6665b0fec
RU locale fixes
...
1. Russian locale update for RPG
2. Minor fixes to RU Mountain Fortress v3
3. Start working for localization "Journey" map
2021-07-21 03:13:29 +02:00
Gerkiz
d3880c78a6
various tweaks
2021-07-02 10:52:27 +02:00
Gerkiz
37710fac2c
minor changes
2021-07-01 21:30:29 +02:00
Gerkiz
a576aaa2c3
new rpg spells
2021-05-23 21:13:21 +02:00
Gerkiz
fbaa411073
refactor and changes
2021-05-23 17:03:52 +02:00
Gerkiz
0be0055eb7
minor adjustments done to rpg, wave defense and mtn v3
2021-05-23 02:02:11 +02:00
Gerkiz
049f1162af
minor changes to mtn fortress
2021-05-16 13:48:50 +02:00
Gerkiz
6621d854e2
new map - pigeotto
2021-05-08 15:12:33 +02:00
Gerkiz
cd8f5105e2
first attempt to make luacheck happy
2021-03-24 16:46:00 +01:00
Gerkiz
b1e72a77e6
soft_reset - self-reference and locale changes
2021-03-03 20:43:06 +01:00
hanakocz
718168b9b7
soft reset being timescheduled and globaltabled
2021-02-27 22:40:15 +01:00
Gerkiz
a01e0435f3
rpg and mtn v3 changes
2021-02-25 23:59:33 +01:00
Gerkiz
84dead05f1
various tweaks and fixes
2021-02-13 13:04:22 +01:00
Jacob
656e30617d
rpg update melee damage gui to show follower modifier
...
+1 function to get the count
+en and zh-CN locale strings (only two with rpg.cfg)
2021-02-11 17:45:21 -05:00
MewMew
4f79a260e8
Merge pull request #227 from itamzxm/master
...
Add montian defense map
2021-02-10 09:08:30 +01:00
hanakocz
588b87658c
Merge pull request #49 from M3wM3w/master
...
update from main
2021-02-07 12:56:04 +01:00
hanakocz
2b1e5bb532
Chronotrain update to 1.1
2021-02-07 12:54:25 +01:00
itamzxm
b49cee5dd2
Update mtn_fortress_v3.cfg
2021-02-06 11:52:17 +08:00
itamzxm
1b6bd1553e
Add files via upload
2021-02-06 11:50:36 +08:00
itamzxm
cc7fb14b20
Delete rpg.cfg
2021-02-06 11:48:09 +08:00
itamzxm
061335ede8
Delete mtn_fortress_v3.cfg
2021-02-06 11:47:55 +08:00
itamzxm
c40e8a1315
Add files via upload
2021-02-06 11:44:10 +08:00
itamzxm
4612ac4d30
Merge pull request #2 from M3wM3w/master
...
nice
2021-02-05 20:56:22 +08:00
Gerkiz
598391931c
mtn fortress - tweaks from suggestions
2021-02-04 20:23:07 +01:00
Gerkiz
781d82a165
rpg - fix tooltip
2021-02-04 12:33:43 +01:00
hanakocz
a5855b3082
RPG spell switcher + minifix for difficulty module
2021-02-03 11:22:44 +01:00
Gerkiz
6f891e47ff
mtn fortress - locale changes
2021-02-01 00:09:59 +01:00