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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-08 00:39:30 +02:00
Commit Graph

566 Commits

Author SHA1 Message Date
MewMew
60f47333de terrain, feeding and biter things 2019-07-23 17:15:32 +02:00
MewMew
92a5e5f666 updates 2019-07-23 17:14:17 +02:00
MewMew
3c07a9f547 fix 2019-07-23 17:13:57 +02:00
MewMew
8c98589a19 new module 2019-07-19 17:26:10 +02:00
MewMew
2b0801e71f food message formatting 2019-07-18 19:56:11 +02:00
MewMew
580cdf618f further terrain tweaks 2019-07-18 15:58:37 +02:00
MewMew
cc805f8a8c terrain tweaks 2019-07-18 15:41:17 +02:00
MewMew
5fae0a14a0 debug messages, biter timeouts, terrain tweaks 2019-07-18 13:54:22 +02:00
MewMew
c1f9d8b7be map reveal after game over for all forces 2019-07-18 13:49:59 +02:00
MewMew
0064c70b9e attack improvements and other things 2019-07-14 21:37:12 +02:00
MewMew
b21a7e9fa2 chunk gen radius 2019-07-14 10:32:15 +02:00
MewMew
d3c0648753 changed scrap generation, increased unit selection radius 2019-07-14 10:30:52 +02:00
MewMew
19ad0b6725 option to add random scrap loot 2019-07-13 19:12:18 +02:00
MewMew
09c7b1417e bug fix for construction drone anti cheese 2019-07-13 16:17:17 +02:00
MewMew
ec44e88790 Merge remote-tracking branch 'origin/master' 2019-07-13 15:21:33 +02:00
MewMew
dc85d9e266 builders area config option 2019-07-13 15:21:12 +02:00
Gerkiz
4eee9a800d
Update readme.md 2019-07-13 12:33:15 +02:00
MewMew
fd34e86e60 added ability to allow/disallow blueprint importing 2019-07-13 11:48:56 +02:00
MewMew
b57ac944df config setting for maximum active biters 2019-07-13 11:20:31 +02:00
Gerkiz
ad03423025
Merge pull request #52 from Gerkiz/dev
Minor update
2019-07-08 23:20:55 +02:00
Gerkiz
8eff12a647 Minor update
Added local t to player_list.
2019-07-08 23:20:05 +02:00
Gerkiz
df84b96d35
Merge pull request #51 from Gerkiz/dev
new map, territorial control
2019-07-08 23:13:30 +02:00
Gerkiz
2b76400228
Added safety checks.
Added:
if play_table then
   if play_table[player.name] then t = play_table[player.name] end
end
2019-07-08 23:12:03 +02:00
Gerkiz
1f69e21f11
Uppercase to lowercase 2019-07-08 20:03:57 +02:00
Gerkiz
ad24fd3db2 new map, territorial control 2019-07-08 16:56:19 +02:00
Gerkiz
042f3734be
Merge pull request #50 from Gerkiz/dev
removed global.trusted
2019-07-07 18:20:25 +02:00
Gerkiz
c33a43e3c7 removed global.trusted
added local trusted[player.name] table instead...
2019-07-07 18:18:31 +02:00
Gerkiz
ef9f2a66c6
Merge pull request #49 from Gerkiz/dev
Fixed desync
2019-07-07 13:01:09 +02:00
Gerkiz
42fc25df49 Fixed desync
Added them at the top which made the game desync, fixed now...
2019-07-07 13:00:50 +02:00
Gerkiz
9be4651eec
Merge pull request #48 from Gerkiz/dev
Minor changes
2019-07-07 11:58:03 +02:00
Gerkiz
9aebd69382 Minor changes
Removed global.trusted_player and made it local.
Removed some minor things that I forgot when doing the overhaul.
2019-07-07 11:52:12 +02:00
Gerkiz
2d98b4b0af
Merge pull request #47 from Gerkiz/dev
Minor change
2019-07-07 02:08:16 +02:00
Gerkiz
4af6aa4be7 Minor change
Fixed an error: 
player time could be abused by reconnecting.
2019-07-07 02:07:50 +02:00
Gerkiz
bca457e0ed
Removed unused local 2019-07-06 23:59:27 +02:00
Gerkiz
23701c8e5e
Merge pull request #46 from Gerkiz/dev
Minor changes
2019-07-06 23:46:05 +02:00
Gerkiz
34fd511970 Minor changes
Instead of player tables, the values are stored as numbers inside playersession. Added also if player is playing singleplayer then create the player.name is directly on player_join created in the playsession table.
2019-07-06 23:44:27 +02:00
Gerkiz
fc7eccf070
Minor fix
If the player does not exist within the dataset then create it with online_time as value.
2019-07-06 20:34:33 +02:00
Gerkiz
eb99c9237e
Merge pull request #45 from Gerkiz/dev
Major overhaul to player sessions
2019-07-06 17:06:46 +02:00
Gerkiz
2ad8db371a Major overhaul to player sessions
Removed all local files for player session.
Player sessions are now fetched from the scenario-data.
2019-07-06 16:38:03 +02:00
MewMew
55b9b4c3e9 playtimes 2019-07-04 20:05:46 +02:00
Gerkiz
f788e768ce
Fixed /trust /untrust
The server couldn't run these commands, crashed when used. Now works.
2019-07-04 18:56:45 +02:00
Gerkiz
b86879df91
Minor change to show_health
Edit:
Fixed to it doesn't trigger when the player dies.
2019-07-04 00:11:54 +02:00
Gerkiz
a55f882b7c
Update show_health.lua
Fixed to it doesn't trigger when the player dies.
2019-07-03 21:29:31 +02:00
Gerkiz
cedffd65a8
Merge pull request #44 from Gerkiz/dev
Minor changes to server.lua
2019-06-30 20:59:32 +02:00
Gerkiz
acb57960a6 Minor changes to server
Added so it prints to discord what the player was killed by.
2019-06-30 20:58:39 +02:00
Gerkiz
a0a35d85d0
Merge pull request #43 from Gerkiz/fix_trust_untrust
Fixed the trusted command
2019-06-29 10:15:23 +02:00
Gerkiz
b7ae14081d Fixed the trusted command
It would crash if you didn't have a player name.
2019-06-29 10:13:52 +02:00
Gerkiz
b662d097b5
Merge pull request #42 from Gerkiz/master
chatbot.lua
2019-06-25 08:59:50 +02:00
Gerkiz
de679e5109 chatbot.lua
Removed so when an admin trusts a player, [ADMIN] isn't shown to the user who ran the command.
2019-06-25 08:57:16 +02:00
Gerkiz
a14e85ee41
Merge pull request #39 from Gerkiz/trust_untrust
added command /trust and /untrust
2019-06-24 20:38:40 +02:00