Piratux
a228fa401a
Fixed uranium-ammo pre-requisites
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Changes:
- Fixed uranium-ammo pre-requisites
2022-10-04 23:56:42 +03:00
Piratux
079be7fe49
Explanatory text for sulfuric barrels in radioactive island
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Changes:
- Changed message in radioactive island "2 [sulfuric barrels]" -> "Free resources granted for staying in this island. 2 [sulfuric barrels]"
2022-10-04 22:25:13 +03:00
Piratux
e75091009d
Added science packs to labs in radioactive island
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Changes:
- Added science packs to labs in radioactive island.
2022-10-04 21:43:11 +03:00
Piratux
077df6c208
Raffle bandaid fix + added cave island to rotation
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Changes:
- Made quest structures return random requirement item when raffle returns nil. This happens because some items have negative weights in lambda raffle.
- Added Cave island to B and D island categories.
2022-10-04 21:28:35 +03:00
Piratux
8542a783cf
New cave island
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Changes:
- New island: Mysterious caves
- New market offers: logistic chests
2022-10-03 00:37:54 +03:00
Piratux
24ff99c6b4
Merge remote-tracking branch 'upstream/develop' into develop
2022-07-31 23:39:19 +01:00
Piratux
c38d2db728
code cleanup
2022-07-31 23:38:57 +01:00
danielmartin0
9a920ef0e4
discord bugfix
2022-07-31 21:13:14 +01:00
danielmartin0
c535696c7a
small balance changes
2022-07-31 15:07:53 +01:00
danielmartin0
353fce2dda
bugfixes, more krakens near the end, unguarded silo threat
2022-07-31 13:08:22 +01:00
danielmartin0
2f3b74bd81
last island should have merchants with power armor
2022-07-31 10:43:51 +01:00
danielmartin0
27f8b940e8
tweaks
2022-07-31 10:40:10 +01:00
danielmartin0
de74e8d2b3
tweaks
2022-07-31 10:25:17 +01:00
danielmartin0
0cd02ed024
tweaks
2022-07-31 10:23:59 +01:00
danielmartin0
9774fd4254
v1.3.4 — kraken bugfix, other smoothings
2022-07-30 21:31:00 +01:00
danielmartin0
f580743cfc
info tab fix
2022-07-30 15:28:28 +01:00
danielmartin0
732d52ca3d
market rendering, allows cannons to be fortified when at max hp
2022-07-30 15:09:53 +01:00
danielmartin0
3b84445d34
fix bugs; remove chests; remove captain inventory slots
2022-07-30 14:55:03 +01:00
danielmartin0
9e9c063295
In-progress: markets not tested, also somehow dies when captain is passed?
2022-07-30 14:02:24 +01:00
danielmartin0
af41fa1aed
Merge pull request #13 from Piratux/develop
2022-07-30 10:30:08 +01:00
danielmartin0
64486c9b78
lots of small tweaks
2022-07-30 10:29:17 +01:00
Piratux
7a9aa90696
Warning fixes
2022-07-30 00:44:31 +01:00
Piratux
5811a2dc3d
oil for pumpjacks + captainhood leave changes
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Changes:
- Added crude oil underneath pumpjacks that spawn with special structures
- When captain leaves game/crew, captainhood is first offered to random officer (afterwards it will cycle through crew members)
2022-07-30 00:37:34 +01:00
Piratux
7aa1bbac7d
Fixed crew GUI buttons
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Changes:
- Fixed some captain's actions not working in crew GUI (like 'pass captain', 'make officer', etc.)
2022-07-29 15:30:32 +01:00
Piratux
184ca52885
Merge remote-tracking branch 'upstream/develop' into develop
2022-07-28 23:45:22 +01:00
Piratux
67f39dba2c
GUI tooltip update
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Changes:
- Changed Crew GUI tooltip.
2022-07-28 23:30:05 +01:00
danielmartin0
cbacbdcd95
Merge pull request #9 from dwightkung/develop
2022-07-28 18:32:43 +01:00
danielmartin0
096abe983b
Merge pull request #12 from Piratux/develop
2022-07-28 18:32:19 +01:00
Piratux
c158395979
Warning fixes
2022-07-28 18:28:27 +01:00
Piratux
e37f74a7e3
Fixed class issues
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Changes:
- Fixed class GUI issues
- added /remove_classes command (removes all classes)
- made /unlock <class> command available while not in debug as well (unlocks a class)
2022-07-28 18:15:31 +01:00
Piratux
81b81305b6
Previous commit fix + code cleanup
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Changes:
- Fixed previous commit issues
2022-07-28 11:28:38 +01:00
Piratux
9f0158546d
Disabled ore generation at sea
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Changes:
- Classes that generate ore passively now don't generate ore when at sea
2022-07-26 21:59:42 +01:00
Piratux
58f46147a8
version + class data fix
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Changes:
- Fixed version string to 1.3.1
- Fixed an issue, where if last player would leave the crew, the class wouldn't become spare
2022-07-26 18:45:43 +01:00
danielmartin0
25efb28a93
Merge branch 'ComfyFactory:develop' into develop
2022-07-25 12:43:40 +01:00
danielmartin0
6ccc22b32f
Merge pull request #11 from Piratux/develop
2022-07-24 23:43:57 +01:00
Piratux
d5bf2a1295
Slight covered market changes
2022-07-24 23:37:15 +01:00
Piratux
93116e0e56
class panel small fix
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Changes:
- Fixed button update to enable/disable it when people pick the class
2022-07-24 22:24:06 +01:00
Piratux
db5e74f147
Merge remote-tracking branch 'upstream/develop' into develop
2022-07-24 21:14:14 +01:00
Piratux
c42953713d
QuarterMaster fixes
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Changes:
- Fixed QM nil value bug and fixed QM tooltip
- Buffed Quarter master nearby physical damage from 10% to 30% (players thought 10% was too low)
2022-07-24 21:09:03 +01:00
danielmartin0
46ea22ab17
Merge pull request #10 from Piratux/develop
2022-07-23 22:31:00 +01:00
Piratux
110f96e21b
Gamebreaking bug fix
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Changes:
- When artillery was destroyed, game wasn't ending, now should be fixed
2022-07-23 20:26:54 +01:00
Gerkiz
0e365eb3ac
mtn v3 - fix bug with higher difficulties
2022-07-23 11:50:07 +02:00
dwightkung
f8bf46aa42
Update pirates.cfg
2022-07-22 21:01:10 +08:00
dwightkung
ba17afb492
Update pirates.cfg
2022-07-22 20:26:47 +08:00
danielmartin0
db8f6300ad
more effusive changelog
2022-07-21 20:29:52 +01:00
danielmartin0
622f2b4ce1
version and info update
2022-07-21 20:22:37 +01:00
danielmartin0
71c281d0e2
Merge pull request #8 from Piratux/develop
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New stuff
2022-07-21 20:15:24 +01:00
Gerkiz
733bfc3bee
Mtn v3 - fix small msg to discord bug
2022-07-20 00:44:41 +02:00
Gerkiz
2f9310899b
Merge pull request #285 from ComfyFactory/antigrief
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Antigrief - fix deconstruct bug
2022-07-20 00:42:04 +02:00
Gerkiz
a8bbfcfbc9
Antigrief - fix deconstruct bug
2022-07-20 00:40:38 +02:00