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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-10 00:43:27 +02:00
Commit Graph

3394 Commits

Author SHA1 Message Date
danielmartin0
f580743cfc info tab fix 2022-07-30 15:28:28 +01:00
danielmartin0
732d52ca3d market rendering, allows cannons to be fortified when at max hp 2022-07-30 15:09:53 +01:00
danielmartin0
3b84445d34 fix bugs; remove chests; remove captain inventory slots 2022-07-30 14:55:03 +01:00
danielmartin0
9e9c063295 In-progress: markets not tested, also somehow dies when captain is passed? 2022-07-30 14:02:24 +01:00
danielmartin0
af41fa1aed
Merge pull request #13 from Piratux/develop 2022-07-30 10:30:08 +01:00
danielmartin0
64486c9b78 lots of small tweaks 2022-07-30 10:29:17 +01:00
Piratux
7a9aa90696 Warning fixes 2022-07-30 00:44:31 +01:00
Piratux
5811a2dc3d oil for pumpjacks + captainhood leave changes
Changes:
- Added crude oil underneath pumpjacks that spawn with special structures
- When captain leaves game/crew, captainhood is first offered to random officer (afterwards it will cycle through crew members)
2022-07-30 00:37:34 +01:00
Piratux
7aa1bbac7d Fixed crew GUI buttons
Changes:
- Fixed some captain's actions not working in crew GUI (like 'pass captain', 'make officer', etc.)
2022-07-29 15:30:32 +01:00
Piratux
184ca52885 Merge remote-tracking branch 'upstream/develop' into develop 2022-07-28 23:45:22 +01:00
Piratux
67f39dba2c GUI tooltip update
Changes:
- Changed Crew GUI tooltip.
2022-07-28 23:30:05 +01:00
danielmartin0
cbacbdcd95
Merge pull request #9 from dwightkung/develop 2022-07-28 18:32:43 +01:00
danielmartin0
096abe983b
Merge pull request #12 from Piratux/develop 2022-07-28 18:32:19 +01:00
Piratux
c158395979 Warning fixes 2022-07-28 18:28:27 +01:00
Piratux
e37f74a7e3 Fixed class issues
Changes:
- Fixed class GUI issues
- added /remove_classes command (removes all classes)
- made /unlock <class> command available while not in debug as well (unlocks a class)
2022-07-28 18:15:31 +01:00
Piratux
81b81305b6 Previous commit fix + code cleanup
Changes:
- Fixed previous commit issues
2022-07-28 11:28:38 +01:00
Piratux
9f0158546d Disabled ore generation at sea
Changes:
- Classes that generate ore passively now don't generate ore when at sea
2022-07-26 21:59:42 +01:00
Piratux
58f46147a8 version + class data fix
Changes:
- Fixed version string to 1.3.1
- Fixed an issue, where if last player would leave the crew, the class wouldn't become spare
2022-07-26 18:45:43 +01:00
danielmartin0
25efb28a93
Merge branch 'ComfyFactory:develop' into develop 2022-07-25 12:43:40 +01:00
danielmartin0
6ccc22b32f
Merge pull request #11 from Piratux/develop 2022-07-24 23:43:57 +01:00
Piratux
d5bf2a1295 Slight covered market changes 2022-07-24 23:37:15 +01:00
Piratux
93116e0e56 class panel small fix
Changes:
- Fixed button update to enable/disable it when people pick the class
2022-07-24 22:24:06 +01:00
Piratux
db5e74f147 Merge remote-tracking branch 'upstream/develop' into develop 2022-07-24 21:14:14 +01:00
Piratux
c42953713d QuarterMaster fixes
Changes:
- Fixed QM nil value bug and fixed QM tooltip
- Buffed Quarter master nearby physical damage from 10% to 30% (players thought 10% was too low)
2022-07-24 21:09:03 +01:00
danielmartin0
46ea22ab17
Merge pull request #10 from Piratux/develop 2022-07-23 22:31:00 +01:00
Piratux
110f96e21b Gamebreaking bug fix
Changes:
- When artillery was destroyed, game wasn't ending, now should be fixed
2022-07-23 20:26:54 +01:00
Gerkiz
0e365eb3ac mtn v3 - fix bug with higher difficulties 2022-07-23 11:50:07 +02:00
dwightkung
f8bf46aa42
Update pirates.cfg 2022-07-22 21:01:10 +08:00
dwightkung
ba17afb492
Update pirates.cfg 2022-07-22 20:26:47 +08:00
danielmartin0
db8f6300ad more effusive changelog 2022-07-21 20:29:52 +01:00
danielmartin0
622f2b4ce1 version and info update 2022-07-21 20:22:37 +01:00
danielmartin0
71c281d0e2
Merge pull request #8 from Piratux/develop
New stuff
2022-07-21 20:15:24 +01:00
Gerkiz
733bfc3bee Mtn v3 - fix small msg to discord bug 2022-07-20 00:44:41 +02:00
Gerkiz
2f9310899b
Merge pull request #285 from ComfyFactory/antigrief
Antigrief - fix deconstruct bug
2022-07-20 00:42:04 +02:00
Gerkiz
a8bbfcfbc9 Antigrief - fix deconstruct bug 2022-07-20 00:40:38 +02:00
Gerkiz
a235fd18fa
Merge pull request #284 from ComfyFactory/changes
new module and changes to rpg and mtn v3
2022-07-19 00:27:18 +02:00
Gerkiz
664b400198 new module and changes to rpg and mtn v3 2022-07-19 00:25:42 +02:00
Piratux
52c233050e Added ore for mining structures
Changes:
- Mining base structures that spawn drillers, have ore underneath them
2022-07-18 15:50:18 +03:00
Gerkiz
1f03bcec9e Make scenario compatible with Factorio Mod Debug 2022-07-17 23:06:48 +02:00
Piratux
42bcb51c4a 2 new classes: Soldier and Veteran
Changes:
- New class Soldier: When eating fish, they have 20% chance to summon defender to protect them.
- New class Veteran: When eating fish, they have 20% chance to summon destroyer to protect them. In addition, they have 10% chance to slow the enemy that hits them.
- When combat robots defeat enemies, the loot now goes straight to combat robot owner's inventory
2022-07-17 23:12:27 +03:00
Piratux
1db1b982b0 Market adjustments
- Added more items to some dock markets
- Adjusted prices and amounts slightly
- Made dock offer amount more dynamic
- Removed permanent pistol -> coins and drill -> plates offer and made them appear with 25% chance
2022-07-17 16:07:39 +03:00
Piratux
c052e2ddc4 New commands, class buffs and some fixes
Changes:
- Added damage reduction to Roc Eater that forgot to add before
- Fixed an issue where "placeability_function_optional" in "try_place" could be nil (it was causing crash in debug mode)
- Fixed an issue where arrival timer would continue ticking during kraken encounter past 20 seconds (this should result in kraken encounter  not being unintentionally skippable anymore when arrival timer ends)
- Fixed an issue where kraken spit sometimes would cause a crash in debug mode
- Added 4 new dev related commands
- Significantly buffed Dredger class loot
- Buffed Master Angler class
- Changed tick tack trap to troll emoji when nothing happens
2022-07-16 21:46:23 +03:00
Gerkiz
6ce0942f82 mtn v3 - remove debuff on swamp zone 2022-07-15 15:15:36 +02:00
Piratux
fa5b4a0fbc Warning fixes 2022-07-15 15:18:01 +03:00
Piratux
c22895692d Disable debug 2022-07-15 14:12:59 +03:00
Gerkiz
90dff564f8 mtn v3 - minor fix to health scaling when outside of aura 2022-07-13 22:56:48 +02:00
Gerkiz
0d99f0162a mtn v3 - small fix 2022-07-13 22:48:34 +02:00
Gerkiz
665a4d5d4a
Merge pull request #283 from ComfyFactory/mtn
mtn v3 - small fix to higher diff
2022-07-13 22:34:54 +02:00
Gerkiz
a1ff13f365 mtn v3 - small fix to higher diff 2022-07-13 22:32:21 +02:00
Piratux
e782796af3 New class Roc Eater
Changes:
- New class: Roc Eater: When eating fish, if they have stone furnaces in their inventory, they will eat those instead. In addition, they receive 10% less damage.
2022-07-11 22:39:29 +03:00