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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2025-02-01 12:57:49 +02:00

172 Commits

Author SHA1 Message Date
Oarcinae
2f4fef256a Trying to push out some minor changes. Added restart player button in admin panel (next to ban button). Updated readme to use --map-settings because it DOES seem to work. 2019-03-15 15:58:39 -04:00
Oarcinae
f0efc99f14 Fixed the bug that Poli found, whoops! 2019-03-15 08:50:42 -04:00
Oarcinae
3a94480f0e Cleanup some old vars which should have been local. Also more comments in a few key places. Also added research queue enabled by default yay! 2019-03-13 21:06:08 -04:00
Oarcinae
01fcaf893f Copying example map gen settings from the actual source example file. 2019-03-13 21:05:09 -04:00
Oarcinae
3896a239d7 Updating readme/comments and tweaking worm distance scaling. 2019-03-11 09:52:55 -04:00
Oarcinae
f870f720db Returning alien params config since --map-settings doesn't work.
Also improved biter/worm spawning and scaling with overall distance and distance to bases.
Reimplemented anti-grief stuff, not really tested though.
Getting pretty close to a good .17 stable version.
2019-03-11 09:29:00 -04:00
Oarcinae
acf2ea028a Oops, forgot to uncomment this too. 2019-03-09 07:24:51 -05:00
Oarcinae
a19cee2478 Whoops, forgot to enable autofill code... 2019-03-09 07:17:30 -05:00
Oarcinae
d94fcf1020 Re-enabled abandoned base removal by default. Seems to work on initial testing. 2019-03-08 20:38:18 -05:00
Oarcinae
bea0ea0eaa Stupid json doesn't allow plain // comments. 2019-03-08 20:32:54 -05:00
Oarcinae
43488f4875 Removed alien params completely. Added map-settings example. Updated readme. Returned autofill and long reach soft mods. Needs more testing. 2019-03-08 20:29:47 -05:00
Oarcinae
3f10bc4edd Adding my current map gen settings for helping others as an example and/or starting point. 2019-03-03 17:38:46 -05:00
Oarcinae
b60c7f71fd Dupe label caused error? 2019-03-03 17:30:19 -05:00
Oarcinae
5e90474bb9 Incorrectly used require with .lua extension. 2019-03-03 17:27:25 -05:00
Oarcinae
10870172a8 Still doing more cleanup and removal of soft mods. Probably still pretty buggy at the moment. 2019-03-02 20:51:17 -05:00
Oarcinae
5509d38bba Enabling the other minor soft mods where possible. 2019-03-01 23:05:23 -05:00
Oarcinae
f165589335 Testing map gen settings cmd line options. 2019-03-01 21:24:44 -05:00
Oarcinae
e1839a8756 Moving around stuff, about to test on headless. 2019-03-01 21:07:24 -05:00
Oarcinae
07de8d1fe5 Messing around with resource generation default settings, and some other superificial gui stuff. 2019-02-28 21:08:25 -05:00
Oarcinae
fb499bad0c Add more warnings to the readme. 2019-02-28 16:22:14 -05:00
Oarcinae
0028f005f6 First commit for 0.17. Stripped out a ton of crap and disabled. Build still has lots of broken crap but you can at least generate a spawn right now with vanilla resource settings. 2019-02-28 16:09:39 -05:00
Oarcinae
aee8ed5a75 Fixing bug when RSO is disabled. Thanks @xkuyax 2018-10-18 14:47:19 -04:00
Oarcinae
717004cfe5
Merge pull request #47 from Oarcinae/dev_0.16
Dev 0.16 going stable.
2018-03-30 16:15:18 -04:00
Oarcinae
6f047b2a94
Merge branch 'master' into dev_0.16 2018-03-30 16:15:02 -04:00
Oarcinae
8a06581c7d Changed a LOT of text to use a few label/spacer utility functions. Changed a lot of text to be multi-line so I fix the absurd spacing issues I had previously. I added better support for changing spawn sizes. Fixed a bug with rejecting players requests to join. 2018-03-16 19:32:49 -04:00
Oarcinae
8221e3928c Fix for text line issues. Better support for larger spawn size areas. Minor text changes. Tweaking of resources and difficulty. 2018-03-15 18:00:46 -04:00
Oarcinae
5ddb5b2dee Trying to fix some issues with player being nil for certain GUI events. 2018-02-22 18:05:22 -05:00
Oarcinae
10814e30fa Tweaking enemies. 2018-02-03 21:51:14 -05:00
Oarcinae
dcbd996bb3 Add some comments in code, todo and explanation. 2018-02-03 21:50:52 -05:00
Oarcinae
1264c6557d Increasing delay so that chunks are more likely to be generated... otherwise it can get bugged. 2018-02-03 21:27:54 -05:00
Oarcinae
1ec66c5072 Exposing more custom enemy options for my custom difficulty. Added disable destroy factor for evolution. 2018-02-03 14:37:32 -05:00
Oarcinae
920617a8af Reducing the long reach by about half, seemed kind of OP. Added a custom flag for changing to my difficulty settings. Fixed silo charting for other forces. Removed attempts at trying to randomize regrowth of ores. 2018-02-03 12:10:55 -05:00
Oarcinae
f67cd30778 Tweaking alien params for fun. 2018-02-02 17:22:45 -05:00
Oarcinae
5098a2b904 Regrowth still causing desyncs. 2018-02-01 17:06:06 -05:00
Oarcinae
cee32721e0 MMorwen found a typo in the info panel. 2018-02-01 14:35:27 -05:00
Oarcinae
4b789b196f Adding a kit command and belt immunity. 2018-02-01 13:37:34 -05:00
Oarcinae
2347577b49 Still trying to fix regrowth-rso desyncs. 2018-02-01 13:17:09 -05:00
Oarcinae
b9c5000bab Trying to fix desyncs that I think are related to my regrowth and RSO changes. 2018-02-01 13:03:11 -05:00
Oarcinae
cda9895836 Removing or type == "item-request-proxy" from the ghost time to live stuff. 2018-02-01 12:41:36 -05:00
Oarcinae
d8ecfbfcdc Fix the ghost/blueprint time to live. I didn't realize how it was supposed to work. 2018-02-01 12:37:38 -05:00
Oarcinae
f9d75030ad Make the evo status a nicer number. 2018-02-01 12:14:48 -05:00
Oarcinae
1f098086cd Tweaking the frontier silo generation, still have enemies spawning nearby and ore.... Might need to fix that later. 2018-02-01 00:06:29 -05:00
Oarcinae
21df6e264e Fix a bug with other team spawn and silo charting. Add more info to info button. 2018-01-31 23:44:13 -05:00
Oarcinae
5ee6910726 Feedback from Philip and his mods added in where possible. Added an Info button with an admin ban button hidden inside. Added option for more silos. Cleanedup separate teams options and disabling of radio buttons. 2018-01-31 23:31:33 -05:00
Oarcinae
4c89f75908 Add a dialog to tell players to wait while their spawn is created. 2018-01-27 11:07:54 -05:00
Oarcinae
7179e44a1e Fix some of the config welcome messages. 2018-01-27 11:07:27 -05:00
Oarcinae
295c746e92 I think I found the issue with the base cleanup, it was checking distance to the nearest spawn and always matching the same player who was leaving. 2018-01-27 10:53:27 -05:00
Oarcinae
993fa6ee1b Trying to debug base cleanup. 2018-01-27 10:49:15 -05:00
Oarcinae
bd65e3ddb2 Testing player exit and cleanup of a delayed spawn. Debugging now, haven't fixed yet. 2018-01-27 10:41:47 -05:00
Oarcinae
eb76918838 Had to fix some other player references that should be player names as well. 2018-01-27 10:29:06 -05:00