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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2024-12-14 10:23:17 +02:00
Commit Graph

433 Commits

Author SHA1 Message Date
Oarcinae
89d2e54778 Added secondary spawn info to GUI tab. 2024-09-19 14:05:29 -04:00
Oarcinae
24bea60554 Fixed spawn shapes config (specifically moat and tree ring widths). Added in rich text map locations broadcast for any new spawn. Started work on secondary surface spawning mechanic. 2024-09-19 13:19:57 -04:00
Oarcinae
481e8cd9c2 Move main force name to be startup, not runtime-global. 2024-09-18 20:11:51 -04:00
Oarcinae
a661483e85 New enemy scaling using multiple enemy forces capped at different evo levels. 2024-09-17 14:19:41 -04:00
Oarcinae
dc27eab5e7 Refined new spawn search logic. (Using random vector search.) 2024-09-15 13:50:07 -04:00
Oarcinae
e6d64fb8d8 This should fix an old reported issue where radars block spawn bases from being removed. 2024-09-14 22:23:59 -04:00
Oarcinae
0001405a24 Cleaned up globals usage a LOT. No more "ocore". Re-added offline protection since it was missing. Placeholder changelog. 2024-09-14 13:59:28 -04:00
Oarcinae
c54a64bcbc Some cleanup and planning for owning multiple spawns (on different surfaces). Added some helpful info about the spawn in the mod GUI panel and a map gps button. 2024-09-12 20:58:19 -04:00
Oarcinae
aec202286d Cleanup surface blacklisting in config and fix some regrowth issues. Add regrowth surface enable controls. 2024-09-11 21:20:00 -04:00
Oarcinae
aa28b4135b Fixed surface blacklist and made enable spawns on other surfaces a startup setting. Improved the shared spawn GUI experience a bit more. Removing outdated and duplicate locale files. 2024-09-11 12:49:23 -04:00
Oarcinae
9c44bb2eb7 More GUI work and added a custom sprite. Fixed some regrowth issues with chunk tracking. Added regrowth interval mod setting. Removed redundant message. Better support for runtime mod setting changes. 2024-09-10 11:40:19 -04:00
Oarcinae
3ca0b3c78f Improved mod settings custom GUI with proper input validation. 2024-09-09 14:20:52 -04:00
Oarcinae
01d41297ba More settings tab and info tab work done. 2024-09-07 07:00:29 -04:00
Oarcinae
e278f216c0 Saving GUI work for in game settings menu. 2024-09-06 21:10:29 -04:00
Oarcinae
0ace14d001 More gui style and issues cleanup. Changed starting items logic to allow for mods with starting item kits. 2024-09-05 21:15:56 -04:00
Oarcinae
fd2d4052ff More gui work done. Cleaned up primary spawn options. Several things still missing proper gui styles. 2024-09-05 13:18:47 -04:00
Oarcinae
8dd0e709fa Saving lots of work on gui stuff and shared and buddy spawns. 2024-09-04 22:21:43 -04:00
Oarcinae
60fba766a1 Improving GUI internal logic and user experience (shared spawns now auto refresh) 2024-08-28 01:36:02 -04:00
Oarcinae
42ad29a6f0 Working on distance selection slider to replace near/far buttons. 2024-08-24 21:06:43 -04:00
Oarcinae
173c4c8f11 Mod settings are mostly hooked up to GUI tab now. Not all may be functional though. 2024-08-23 21:52:48 -04:00
Oarcinae
394148813a Better spawn preview logic. Slowly working on exposing all mod settings in the custom in-game GUI tabs. 2024-08-23 14:16:11 -04:00
Oarcinae
2108835030 Working on GUI tabs. Currently only placeholders. Removed filename header info. 2024-08-21 20:46:29 -04:00
Oarcinae
d919928951 Regrowth and spawning works on multiple surfaces now, but needs a lot of testing and fixing still. 2024-08-21 14:03:48 -04:00
Oarcinae
f3e04c88ce MAJOR work to do conversion to a proper mod! Started to connect surface selection in GUI to implementation. 2024-08-16 01:40:16 -04:00
Oarcinae
b462f17659 Saving minor changes for testing and todo notes. 2024-08-13 14:25:47 -04:00
Oarcinae
ca347d88bf Messing around with debug launch options for directly loading a scenario to speed up development. Blueprint.zip is only a temporary solution and will be deleted later. 2024-08-12 20:22:11 -04:00
Oarcinae
d5f17a01f7 Cleaning up mod settings and other general locale stuff, still working on basics of supporting multiple surfaces. 2024-08-11 22:16:48 -04:00
Oarcinae
45dbf025db Game now launches and can create spawn points, so basic framework is in place. Lots to cleanup and update to be able to support multiple surfaces. 2024-08-11 00:19:30 -04:00
Oarcinae
bd337e17e9 Saving progress. Copy in old regrowth_map file. Halfway through updating the separate_spawns_guis. 2024-08-10 19:29:50 -04:00
Oarcinae
8bd24d9732 Saving my current work in progress. First attempt at using the Factorio Modding Tool Kit. Updating all my core stuff to use it and allow for multiple surfaces. Not currently playable. 2024-08-10 13:26:52 -04:00
Oarcinae
4bce0480a7
Update README.md 2024-08-10 10:10:31 -04:00
Oarcinae
7b2b26a330 First empty commit for V2. 2024-08-10 10:07:30 -04:00
Oarcinae
5bc032dfb3
Merge pull request #142 from PlexPt/master
update zh-CN localse
2023-09-06 13:43:59 -04:00
plexpt
cf4c2dd468 update zh-CN localse 2023-08-31 13:45:30 +08:00
Oarcinae
275b2350e0 This should stop robots randomly being killed! Thanks vfinn!
https://github.com/vfinn
e8901005a1
2023-01-13 10:38:07 -05:00
Oarcinae
35a841898a
Merge pull request #138 from PlexPt/master
fix zh-CN locale latest
2022-03-26 12:53:17 -04:00
pt
cc8b0e8077 fix zh-CN locale latest 2022-03-26 15:31:25 +08:00
Oarcinae
6a4cb79316 Merge branch 'master' of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn 2021-05-26 21:14:22 -04:00
Oarcinae
653092851f Fix bug in example config respawn items. 2021-05-26 20:48:48 -04:00
Oarcinae
1c6c0e4b44
Merge pull request #132 from AJenpan/master
add Chinese locale file (zh-CN)
2021-03-29 07:16:30 -04:00
Ajen
ae4726ea38 add Chinese locale file (zh-CN) 2021-03-27 00:27:49 +08:00
Oarcinae
3e148ea918 FIx broken config with math.random. Forgot to include this in the last commit.
(cherry picked from commit 699471d2f6)
2021-02-21 19:58:33 -05:00
Oarcinae
675ebda9cc Add additional validation check. It's up to the user to read the example-config.lua warnings which are clear as I can make them. 2021-02-15 17:36:43 -05:00
Oarcinae
6e3a14b622 Remove vanilla loaders. https://forums.factorio.com/viewtopic.php?f=23&t=92808&p=526672 2021-02-15 17:29:35 -05:00
Oarcinae
f281684513 Made spawn ship a config option as well as moat bridging. Removed spidertron as default. 2021-02-15 17:25:25 -05:00
Oarcinae
399f853f6a Stop removing fish since it was always confusing but also not worth keeping as a configurable option. 2021-02-15 17:07:45 -05:00
Oarcinae
a745668804 Disable the crashed ship until I get time to turn it into a configurable feature. 2021-01-03 21:01:32 -05:00
Oarcinae
e3a834c987 Merge branch 'master' of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn 2020-11-24 20:32:14 -05:00
Oarcinae
977bc7056b Fixes for 1.1.0 and some minor cleanup on the game "options/info" tab. 2020-11-24 20:31:54 -05:00
Oarcinae
247489804c
Merge pull request #121 from Ice-Cue/patch-1
Update locale.cfg
2020-11-22 09:33:54 -05:00