Aaron Veden
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4d265abe5f
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removed necessary squad roll and bumped version
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2018-02-16 19:50:43 -08:00 |
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Aaron Veden
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be25ea1378
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see changelog
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2018-02-11 19:21:28 -08:00 |
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Aaron Veden
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1712639ee7
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more words
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2018-02-10 13:45:54 -08:00 |
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Aaron Veden
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0b33c1f24d
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typo
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2018-02-10 13:25:47 -08:00 |
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Aaron Veden
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11058edc8b
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added words to documentation
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2018-02-10 13:19:09 -08:00 |
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Aaron Veden
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3898456c2e
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added squad spreading and alignment check
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2018-02-10 12:59:56 -08:00 |
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Aaron Veden
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a2c0adec14
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fixed naming and bobs
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2018-02-05 17:50:36 -08:00 |
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Aaron Veden
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05e5661bb2
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biter spawn tables and friendly fire setting
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2018-02-02 22:40:01 -08:00 |
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Aaron Veden
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02f1372680
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lots of fixes and a squad tracking rework
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2018-01-31 20:01:28 -08:00 |
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Aaron Veden
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40cab5ed60
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fix for bobs and ne integration
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2018-01-29 19:04:35 -08:00 |
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Aaron Veden
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f4fdb2a80f
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fixed inverted check
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2018-01-28 23:12:34 -08:00 |
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Aaron Veden
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b9fb54fbbc
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fix for load dependencies
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2018-01-28 22:40:21 -08:00 |
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Aaron Veden
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8b3bab5f5d
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added support for artifacts and bobs enemies, ne.
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2018-01-28 17:51:24 -08:00 |
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Aaron Veden
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ecce636595
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fix for null group and setting options
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2018-01-27 17:02:33 -08:00 |
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Aaron Veden
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6910f724d3
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fixed invalid function call
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2018-01-27 14:46:45 -08:00 |
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Aaron Veden
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df811b2ced
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fix kamikaze and deadzones
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2018-01-27 12:57:50 -08:00 |
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Aaron Veden
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1a44b55047
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forgot to update info
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2018-01-26 18:53:42 -08:00 |
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Aaron Veden
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9aae1b56c2
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updated smoke, and added variations properties
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2018-01-26 18:15:40 -08:00 |
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Aaron Veden
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102b864c36
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Add base garbage collection and colors for the types
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2018-01-25 21:13:47 -08:00 |
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Aaron Veden
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a2a3344678
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still need to add laser, then alignment table, numbers pass
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2018-01-24 00:07:22 -08:00 |
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Aaron Veden
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1d1c2bbbd1
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updated version info and versioning
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2018-01-23 20:23:11 -08:00 |
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Aaron Veden
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347c057dc2
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almost finished unit generation
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2018-01-12 18:55:20 -08:00 |
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Aaron Veden
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f69075850d
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fixed invalid function call
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2018-01-02 10:36:23 -08:00 |
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Aaron Veden
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d0ed774587
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first attempt
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2017-12-20 19:50:36 -08:00 |
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Aaron Veden
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a4a5d2c83c
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updating to 16
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2017-12-14 11:33:34 -08:00 |
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Aaron Veden
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3b33cc3af0
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reduced collision box sizes and reduced memory footprint more
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2017-11-26 14:10:56 -08:00 |
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Aaron Veden
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4f4945971b
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working adjustments and refactoring
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2017-11-20 23:27:03 -08:00 |
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Aaron Veden
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f6d9c5d02f
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updated version
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2017-10-29 12:19:19 -07:00 |
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Aaron Veden
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b6f4612ce9
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fixed item collectors
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2017-08-13 17:35:57 -07:00 |
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Aaron Veden
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343cdfffd9
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see readme
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2017-08-11 18:19:35 -07:00 |
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Aaron Veden
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0271a370df
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fixed world processor
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2017-08-11 00:49:10 -07:00 |
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Aaron Veden
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baee711d7d
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working item collector complex entity
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2017-08-08 01:19:51 -07:00 |
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Aaron Veden
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7f7177e5fc
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figuring out approach for item collector
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2017-07-22 18:07:44 -07:00 |
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Aaron Veden
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d8a36bc5f7
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added localized math.random and refactor biter attacks
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2017-06-30 21:36:23 -07:00 |
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Aaron Veden
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f144c80235
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prepped for next version
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2017-06-10 18:13:00 -07:00 |
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Aaron Veden
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c254facfd5
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prepped for next version
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2017-06-10 01:47:15 -07:00 |
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Aaron Veden
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73e9dfd7f6
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tendril
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2017-06-07 17:57:24 -07:00 |
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Aaron Veden
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06314051c0
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see readme
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2017-06-02 18:24:56 -07:00 |
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Aaron Veden
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8a7a1049c3
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see readme
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2017-06-01 22:15:21 -07:00 |
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Aaron Veden
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471c6fe62d
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working ion cannon reaction
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2017-06-01 00:03:07 -07:00 |
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Aaron Veden
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afe7cacb0f
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Stable merged with ai toggle
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2017-05-27 21:50:37 -07:00 |
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Aaron Veden
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c9c878babb
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prep for next version
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2017-05-18 15:47:36 -07:00 |
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Aaron Veden
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931a2a330f
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updated info json to just be Rampant
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2017-05-16 23:26:52 -07:00 |
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Aaron Veden
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b6a381cadb
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getting ready for next version
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2017-05-14 18:50:56 -07:00 |
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Aaron Veden
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eea06a6c74
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fixing ai points nil error, changed upgrade process
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2017-05-14 17:09:43 -07:00 |
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Aaron Veden
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a9d170a508
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added info dependency
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2017-05-13 21:46:22 -07:00 |
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Aaron Veden
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c88e6cc81f
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added difficulty setting, interop, and spelling correction
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2017-05-13 20:23:25 -07:00 |
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Aaron Veden
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b87e4eece0
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Added nocturnal mode
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2017-05-13 15:32:16 -07:00 |
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Aaron Veden
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65aa977f1e
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see readme
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2017-05-06 02:03:28 -07:00 |
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Aaron Veden
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82753933b0
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see readme
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2017-04-30 20:30:53 -07:00 |
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