Aaron Veden
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537a8a03e9
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FACTO-89: Fixed on_unit_group_finished_gathering invalid chunk/base checks
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2022-04-05 18:37:20 -07:00 |
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Aaron Veden
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fe271b5c56
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FACTO-81: walls and transport belts no longer provide points to the AI
when destroyed
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2022-03-30 21:43:36 -07:00 |
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Aaron Veden
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75d843d9e6
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FACTO-76: Halved the base distance level bonus
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2022-03-19 20:01:02 -07:00 |
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Aaron Veden
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c0d2a8f70c
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FACTO-75: Fixed siege and aggressive squad counter and cleanup
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2022-03-19 19:57:36 -07:00 |
|
Aaron Veden
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12ffd0b2f3
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FACTO-59: Finished independent regional base ais
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2022-03-19 16:29:12 -07:00 |
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Aaron Veden
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52139e1e3a
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FACTO-59: more partial work towards converting to base ais
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2022-02-27 18:45:42 -08:00 |
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Aaron Veden
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597b20b9e5
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FACTO-59: partial work towards independent bases
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2022-02-23 21:04:34 -08:00 |
|
Aaron Veden
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728b104f5e
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FACTO-64: Adding lower limit for death decay to be set to nil
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2022-02-21 17:11:57 -08:00 |
|
Aaron Veden
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e8174e719f
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FACTO-64: Corrected retreat threshold and unit death pathing
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2022-02-20 18:21:04 -08:00 |
|
Aaron Veden
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fb724480d7
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FACTO-62: added point loss on unit death
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2022-02-20 15:12:55 -08:00 |
|
Aaron Veden
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9f28b1c3c1
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FACTO-13: corrected removeChunkToNest iterator clearing
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2022-01-17 09:43:55 -08:00 |
|
Aaron Veden
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e17d487259
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FACTO-54: Decreased pheromone generation on occupied resource chunks
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2022-01-16 17:40:31 -08:00 |
|
Aaron Veden
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cfdd128351
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FACTO-54: added check for hives on resource chunks when early building
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2022-01-16 17:40:14 -08:00 |
|
Aaron Veden
|
fe5fda3c33
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FACTO-11: 1 in 500 spawners now become hives outside resource chunks
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2022-01-16 16:57:30 -08:00 |
|
Aaron Veden
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46d2d0ce51
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FACTO-11: Corrected vanilla buildings not being detected for upgrades
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2022-01-16 16:49:28 -08:00 |
|
Aaron Veden
|
f2ed7893c9
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FACTO-53: Hives only spawn during daylight hours
|
2022-01-16 15:40:47 -08:00 |
|
Aaron Veden
|
981293c8e7
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FACTO-1: Fixed hives producing excess entities an a area
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2022-01-16 15:27:52 -08:00 |
|
Aaron Veden
|
40afcf3f37
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FACTO-44: Hive entity initialization not respecting proxy type
|
2022-01-16 15:24:49 -08:00 |
|
Aaron Veden
|
85fa3095f8
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FACTO-44: Fixing up hive proxy entities not be upgraded or destroyed
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2022-01-16 12:03:05 -08:00 |
|
Aaron Veden
|
c87bae0f27
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FACTO-11: reduced hive spawn frequency outside resource chunks by 10x
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2022-01-14 14:16:06 -08:00 |
|
Aaron Veden
|
909104a3e4
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FACTO-19: Switching license to GPLv3
|
2022-01-14 14:14:15 -08:00 |
|
Aaron Veden
|
176ea6c6ec
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FACTO-20: Added expanded collision box on enemy structure placement
|
2022-01-14 12:01:57 -08:00 |
|
Aaron Veden
|
9fb8705999
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FACTO-3: Fixed base alignment potentially being an empty array
|
2022-01-14 11:38:04 -08:00 |
|
Aaron Veden
|
28b40203e6
|
FACTO-13: Fixed chunkPack nil on processNest
|
2022-01-14 11:17:33 -08:00 |
|
Aaron Veden
|
3c11f098a5
|
fixed removing chunks and added early stopping
|
2022-01-01 00:04:09 -08:00 |
|
Aaron Veden
|
54335c0a07
|
fixed processMap and processStaticMap could index outside processQueue
length on reverse wave pass
|
2022-01-01 00:03:29 -08:00 |
|
Aaron Veden
|
8058c35a51
|
removed unused dependency
|
2022-01-01 00:02:40 -08:00 |
|
Aaron Veden
|
50bfae2547
|
fixed settler max distance and added greater variance to distance
|
2021-12-28 15:52:33 -08:00 |
|
Aaron Veden
|
342341bda3
|
readded some spacing between nests if available
|
2021-12-27 22:58:51 -08:00 |
|
Aaron Veden
|
aabb228171
|
removing extra linebreak in method and unused dependencies in upgrade
|
2021-12-27 13:54:05 -08:00 |
|
Aaron Veden
|
5563911634
|
fixed turrets and hives not being registered when enabling new enemies
in active save
|
2021-12-27 13:54:05 -08:00 |
|
Aaron Veden
|
90eae72fe6
|
fixed enemy structures counted for adaptation
|
2021-12-27 13:54:05 -08:00 |
|
Aaron Veden
|
8fe6319742
|
fixed surface deletion indexing nil
|
2021-12-27 13:54:05 -08:00 |
|
Aaron Veden
|
64078e5e84
|
fixed adding player to chunk crash
|
2021-12-27 13:54:05 -08:00 |
|
Aaron Veden
|
221ea0c958
|
fixed energyThief thief graphics and explosions
|
2021-12-16 19:21:04 -08:00 |
|
Aaron Veden
|
febb4e34dd
|
fixed nil name in upgrade entity
|
2021-12-16 19:20:29 -08:00 |
|
Aaron Veden
|
db337c4a92
|
perform a cleanup of tables and iterators when chunk becomes impassable
|
2021-12-14 22:03:29 -08:00 |
|
Aaron Veden
|
d9c733cb54
|
fixed Krastorio2 interface position parameter
|
2021-12-14 20:47:29 -08:00 |
|
Aaron Veden
|
0f4d4868ef
|
potential fix for nil evolutionTable alignment
|
2021-12-14 20:29:14 -08:00 |
|
Aaron Veden
|
cdfef6f83e
|
fixing passScanning not checking for enemy structures
|
2021-12-14 19:12:22 -08:00 |
|
Aaron Veden
|
219826fa86
|
added an initialPeaceTime setting allow initial base setup
|
2021-12-12 13:20:16 -08:00 |
|
Aaron Veden
|
1e7a45f661
|
reverted rally chance drop and decreased by only 25%
|
2021-12-12 10:23:50 -08:00 |
|
Aaron Veden
|
a9ead2e293
|
added vengence becoming settlers at 7.5% chance
|
2021-12-12 10:22:34 -08:00 |
|
Aaron Veden
|
704b42e910
|
added more raiding at lower temperament values
|
2021-12-12 10:22:31 -08:00 |
|
Aaron Veden
|
05e42b21a5
|
revert siege state only processing active and raid nest
|
2021-12-12 10:00:51 -08:00 |
|
Aaron Veden
|
94bd63799d
|
revert siege groups only moving toward player
|
2021-12-12 10:00:51 -08:00 |
|
Aaron Veden
|
b485425881
|
reduced rally chance by 50%
|
2021-12-11 15:01:14 -08:00 |
|
Aaron Veden
|
ac7003faef
|
Optimized energy thief attack
|
2021-12-11 12:50:11 -08:00 |
|
Aaron Veden
|
58bfbcce6b
|
fixed potential missing base chunk when operating on a chunk that
didn't exist when the entity was created
|
2021-12-11 12:04:53 -08:00 |
|
Aaron Veden
|
ffa52e6c74
|
adjusting siege groups to raid groups during ai siege state
|
2021-12-11 11:38:20 -08:00 |
|