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mirror of https://github.com/veden/Rampant.git synced 2024-12-26 20:54:12 +02:00
Commit Graph

489 Commits

Author SHA1 Message Date
Aaron Veden
537a8a03e9
FACTO-89: Fixed on_unit_group_finished_gathering invalid chunk/base checks 2022-04-05 18:37:20 -07:00
Aaron Veden
fe271b5c56
FACTO-81: walls and transport belts no longer provide points to the AI
when destroyed
2022-03-30 21:43:36 -07:00
Aaron Veden
75d843d9e6
FACTO-76: Halved the base distance level bonus 2022-03-19 20:01:02 -07:00
Aaron Veden
c0d2a8f70c
FACTO-75: Fixed siege and aggressive squad counter and cleanup 2022-03-19 19:57:36 -07:00
Aaron Veden
12ffd0b2f3
FACTO-59: Finished independent regional base ais 2022-03-19 16:29:12 -07:00
Aaron Veden
52139e1e3a
FACTO-59: more partial work towards converting to base ais 2022-02-27 18:45:42 -08:00
Aaron Veden
597b20b9e5
FACTO-59: partial work towards independent bases 2022-02-23 21:04:34 -08:00
Aaron Veden
728b104f5e
FACTO-64: Adding lower limit for death decay to be set to nil 2022-02-21 17:11:57 -08:00
Aaron Veden
e8174e719f
FACTO-64: Corrected retreat threshold and unit death pathing 2022-02-20 18:21:04 -08:00
Aaron Veden
fb724480d7
FACTO-62: added point loss on unit death 2022-02-20 15:12:55 -08:00
Aaron Veden
9f28b1c3c1
FACTO-13: corrected removeChunkToNest iterator clearing 2022-01-17 09:43:55 -08:00
Aaron Veden
e17d487259
FACTO-54: Decreased pheromone generation on occupied resource chunks 2022-01-16 17:40:31 -08:00
Aaron Veden
cfdd128351
FACTO-54: added check for hives on resource chunks when early building 2022-01-16 17:40:14 -08:00
Aaron Veden
fe5fda3c33
FACTO-11: 1 in 500 spawners now become hives outside resource chunks 2022-01-16 16:57:30 -08:00
Aaron Veden
46d2d0ce51
FACTO-11: Corrected vanilla buildings not being detected for upgrades 2022-01-16 16:49:28 -08:00
Aaron Veden
f2ed7893c9
FACTO-53: Hives only spawn during daylight hours 2022-01-16 15:40:47 -08:00
Aaron Veden
981293c8e7
FACTO-1: Fixed hives producing excess entities an a area 2022-01-16 15:27:52 -08:00
Aaron Veden
40afcf3f37
FACTO-44: Hive entity initialization not respecting proxy type 2022-01-16 15:24:49 -08:00
Aaron Veden
85fa3095f8
FACTO-44: Fixing up hive proxy entities not be upgraded or destroyed 2022-01-16 12:03:05 -08:00
Aaron Veden
c87bae0f27
FACTO-11: reduced hive spawn frequency outside resource chunks by 10x 2022-01-14 14:16:06 -08:00
Aaron Veden
909104a3e4
FACTO-19: Switching license to GPLv3 2022-01-14 14:14:15 -08:00
Aaron Veden
176ea6c6ec
FACTO-20: Added expanded collision box on enemy structure placement 2022-01-14 12:01:57 -08:00
Aaron Veden
9fb8705999
FACTO-3: Fixed base alignment potentially being an empty array 2022-01-14 11:38:04 -08:00
Aaron Veden
28b40203e6
FACTO-13: Fixed chunkPack nil on processNest 2022-01-14 11:17:33 -08:00
Aaron Veden
3c11f098a5
fixed removing chunks and added early stopping 2022-01-01 00:04:09 -08:00
Aaron Veden
54335c0a07
fixed processMap and processStaticMap could index outside processQueue
length on reverse wave pass
2022-01-01 00:03:29 -08:00
Aaron Veden
8058c35a51
removed unused dependency 2022-01-01 00:02:40 -08:00
Aaron Veden
50bfae2547
fixed settler max distance and added greater variance to distance 2021-12-28 15:52:33 -08:00
Aaron Veden
342341bda3
readded some spacing between nests if available 2021-12-27 22:58:51 -08:00
Aaron Veden
aabb228171
removing extra linebreak in method and unused dependencies in upgrade 2021-12-27 13:54:05 -08:00
Aaron Veden
5563911634
fixed turrets and hives not being registered when enabling new enemies
in active save
2021-12-27 13:54:05 -08:00
Aaron Veden
90eae72fe6
fixed enemy structures counted for adaptation 2021-12-27 13:54:05 -08:00
Aaron Veden
8fe6319742
fixed surface deletion indexing nil 2021-12-27 13:54:05 -08:00
Aaron Veden
64078e5e84
fixed adding player to chunk crash 2021-12-27 13:54:05 -08:00
Aaron Veden
221ea0c958
fixed energyThief thief graphics and explosions 2021-12-16 19:21:04 -08:00
Aaron Veden
febb4e34dd
fixed nil name in upgrade entity 2021-12-16 19:20:29 -08:00
Aaron Veden
db337c4a92
perform a cleanup of tables and iterators when chunk becomes impassable 2021-12-14 22:03:29 -08:00
Aaron Veden
d9c733cb54
fixed Krastorio2 interface position parameter 2021-12-14 20:47:29 -08:00
Aaron Veden
0f4d4868ef
potential fix for nil evolutionTable alignment 2021-12-14 20:29:14 -08:00
Aaron Veden
cdfef6f83e
fixing passScanning not checking for enemy structures 2021-12-14 19:12:22 -08:00
Aaron Veden
219826fa86
added an initialPeaceTime setting allow initial base setup 2021-12-12 13:20:16 -08:00
Aaron Veden
1e7a45f661
reverted rally chance drop and decreased by only 25% 2021-12-12 10:23:50 -08:00
Aaron Veden
a9ead2e293
added vengence becoming settlers at 7.5% chance 2021-12-12 10:22:34 -08:00
Aaron Veden
704b42e910
added more raiding at lower temperament values 2021-12-12 10:22:31 -08:00
Aaron Veden
05e42b21a5
revert siege state only processing active and raid nest 2021-12-12 10:00:51 -08:00
Aaron Veden
94bd63799d
revert siege groups only moving toward player 2021-12-12 10:00:51 -08:00
Aaron Veden
b485425881
reduced rally chance by 50% 2021-12-11 15:01:14 -08:00
Aaron Veden
ac7003faef
Optimized energy thief attack 2021-12-11 12:50:11 -08:00
Aaron Veden
58bfbcce6b
fixed potential missing base chunk when operating on a chunk that
didn't exist when the entity was created
2021-12-11 12:04:53 -08:00
Aaron Veden
ffa52e6c74
adjusting siege groups to raid groups during ai siege state 2021-12-11 11:38:20 -08:00