Aaron Veden
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a910db6448
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working blockables, added rocket event, support for bob, ne
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2018-02-09 21:28:41 -08:00 |
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Aaron Veden
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11ad4bc470
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working blockables
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2018-02-06 23:57:41 -08:00 |
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Aaron Veden
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a2c0adec14
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fixed naming and bobs
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2018-02-05 17:50:36 -08:00 |
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Aaron Veden
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21d1aa2224
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added spawner faction, changed colors
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2018-02-04 19:24:28 -08:00 |
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Aaron Veden
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11c3621e46
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added the wasp faction
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2018-02-04 16:07:25 -08:00 |
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Aaron Veden
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b126d15359
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added tier settings, organized settings
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2018-02-04 10:56:46 -08:00 |
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Aaron Veden
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05e5661bb2
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biter spawn tables and friendly fire setting
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2018-02-02 22:40:01 -08:00 |
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Aaron Veden
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c9dbf420d6
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increased squad attack range
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2018-01-31 20:42:36 -08:00 |
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Aaron Veden
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02f1372680
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lots of fixes and a squad tracking rework
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2018-01-31 20:01:28 -08:00 |
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Aaron Veden
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7683e8a969
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increased base adaptation rate
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2018-01-29 19:10:43 -08:00 |
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Aaron Veden
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40cab5ed60
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fix for bobs and ne integration
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2018-01-29 19:04:35 -08:00 |
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Aaron Veden
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f4fdb2a80f
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fixed inverted check
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2018-01-28 23:12:34 -08:00 |
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Aaron Veden
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b9fb54fbbc
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fix for load dependencies
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2018-01-28 22:40:21 -08:00 |
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Aaron Veden
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8b3bab5f5d
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added support for artifacts and bobs enemies, ne.
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2018-01-28 17:51:24 -08:00 |
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Aaron Veden
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ecce636595
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fix for null group and setting options
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2018-01-27 17:02:33 -08:00 |
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Aaron Veden
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6910f724d3
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fixed invalid function call
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2018-01-27 14:46:45 -08:00 |
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Aaron Veden
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df811b2ced
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fix kamikaze and deadzones
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2018-01-27 12:57:50 -08:00 |
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Aaron Veden
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cc2b0db52b
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Discovered and fixed the actual problem
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2018-01-26 19:07:16 -08:00 |
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Aaron Veden
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4ebff567e1
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fix for empty interval
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2018-01-26 18:51:48 -08:00 |
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Aaron Veden
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5849a165bc
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more typos
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2018-01-26 18:25:53 -08:00 |
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Aaron Veden
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9aae1b56c2
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updated smoke, and added variations properties
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2018-01-26 18:15:40 -08:00 |
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Aaron Veden
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18de17ebf0
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Merge branch 'enemys'
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2018-01-26 00:01:25 -08:00 |
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Aaron Veden
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871ae59efe
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first draft ready
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2018-01-25 23:55:09 -08:00 |
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Aaron Veden
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e3f43edc09
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qa'ing
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2018-01-25 21:48:12 -08:00 |
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Aaron Veden
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102b864c36
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Add base garbage collection and colors for the types
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2018-01-25 21:13:47 -08:00 |
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Aaron Veden
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80b4677dea
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Need to figure out why bases or displaying incorrectly
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2018-01-25 16:52:26 -08:00 |
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Aaron Veden
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50465719c3
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fix for bad kamikaze roll invocation
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2018-01-24 20:25:30 -08:00 |
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Aaron Veden
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a2a3344678
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still need to add laser, then alignment table, numbers pass
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2018-01-24 00:07:22 -08:00 |
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Aaron Veden
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7cbbd20b93
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fix for invalid squad reference
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2018-01-23 22:12:31 -08:00 |
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Aaron Veden
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2bf7665412
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almost working infernos
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2018-01-23 22:02:06 -08:00 |
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Aaron Veden
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1d1c2bbbd1
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updated version info and versioning
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2018-01-23 20:23:11 -08:00 |
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Aaron Veden
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d6685f3cb6
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finish infernos, trolls, fast, laser, wasp, decaying, undying
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2018-01-21 23:13:18 -08:00 |
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Aaron Veden
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326e7c1df0
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need to finish generating other unit classes, calibrate base upgrade path
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2018-01-20 23:46:41 -08:00 |
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Aaron Veden
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033c09d014
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still need base processing, neutral worms, and converting existing
unit spawner and worms
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2018-01-19 23:15:13 -08:00 |
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Aaron Veden
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3b7746614c
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need to figure out spawner scaling and fix spitter. remove autoplace
it is too slow
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2018-01-18 23:25:32 -08:00 |
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Aaron Veden
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33815a27b7
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working on uni classes, still need base and entity upgrade logic finished
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2018-01-15 23:21:12 -08:00 |
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Aaron Veden
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8e76817a19
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added base detection, creation, and removal. needs base location on register
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2018-01-14 23:41:55 -08:00 |
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Aaron Veden
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3c8b82acae
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Merge branch 'squadRetreatReduction' into enemys
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2018-01-14 16:15:30 -08:00 |
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Aaron Veden
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9b6e13e0fa
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free units and unit groups from vanilla get kamikaze roll
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2018-01-14 16:14:38 -08:00 |
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Aaron Veden
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91e2c72e93
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adding different feature
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2018-01-14 15:10:56 -08:00 |
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Aaron Veden
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0e9936284f
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upgrade unit spawner work started
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2018-01-13 23:07:29 -08:00 |
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Aaron Veden
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59b364398d
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reworked squads to work with chunks
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2018-01-13 21:48:21 -08:00 |
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Aaron Veden
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c709c47011
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working unitclass generation
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2018-01-13 16:12:09 -08:00 |
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Aaron Veden
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347c057dc2
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almost finished unit generation
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2018-01-12 18:55:20 -08:00 |
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Aaron Veden
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f69075850d
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fixed invalid function call
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2018-01-02 10:36:23 -08:00 |
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Aaron Veden
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b6d0ac9d3a
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swiched tile, cliff, resource scans to events. Added artillery turret
to pheromones. Lowered pass score cutoff. added surface checks
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2018-01-01 22:05:21 -08:00 |
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Aaron Veden
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ed5739906d
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artillery response and unit spawner rally and retreat, fixed cliffs
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2018-01-01 15:35:25 -08:00 |
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Aaron Veden
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bc593fa282
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working visualizer, cliffs seems to be working poorly, reduced retreat frequency
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2017-12-31 21:51:51 -08:00 |
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Aaron Veden
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86b05704d2
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adding backing debug functions
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2017-12-31 11:39:28 -08:00 |
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Aaron Veden
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97ac0fdcca
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finished basic visualizer
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2017-12-31 11:12:40 -08:00 |
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