1
0
mirror of https://github.com/veden/Rampant.git synced 2024-12-26 20:54:12 +02:00
Commit Graph

536 Commits

Author SHA1 Message Date
Aaron Veden
a066fcb418
Merge remote-tracking branch 'ldinc/settingsevo' into dev 2023-01-02 15:52:40 -08:00
Aaron Veden
51679780c9
cf049a3: Added removeFactionName console command 2023-01-02 15:31:07 -08:00
Aaron Veden
fbd2961b27
cf049a3: changing upgrade entity into a queue processed over time 2023-01-02 13:24:18 -08:00
Aaron Veden
6c1c709a19
FACTO-204: added a mod setting to allow for evolution configuration
for adaptation
2022-12-30 14:20:55 -08:00
Aaron Veden
866579f2f4
f63db9a: factions no longer can mutate into the same faction 2022-12-26 17:43:41 -08:00
Aaron Veden
f9fa028dac
Revert "FACTO-202: Consolidated variations and tiers"
This reverts commit eae7fbe727.
2022-12-26 12:49:34 -08:00
Aaron Veden
f0e72ca389
FACTO-219: Optimized neturalObject to only be scanned for on initialChunk scan 2022-10-26 11:16:59 -07:00
Aaron Veden
8f11163931
FACTO-215: Settler groups now follow the expansion map settings for time 2022-10-26 11:11:35 -07:00
Aaron Veden
d6ba25a32b
FACTO-216: Fixed alignment table being nil when removing factions 2022-10-20 22:29:25 -07:00
Aaron Veden
4751c5b281
FACTO-214: Readded 6th enemy level during gameplay 2022-10-20 21:19:36 -07:00
ldinc
0e737f915d Move evolution factor releation to distance as setting 2022-09-15 20:59:59 +03:00
Aaron Veden
7b30b816c4
FACTO-204: Increased minimum evolution for adaptation and increased
death threshold
2022-07-09 20:52:57 -07:00
Aaron Veden
8858651e95
FACTO-205: Changed spawner activeness check to use 75% of pollution diffuse value 2022-07-09 20:51:42 -07:00
Aaron Veden
eae7fbe727
FACTO-202: Consolidated variations and tiers 2022-07-09 14:27:53 -07:00
Aaron Veden
0cc2865a35
FACTO-201: Moved constants around base utils out of global 2022-07-06 21:57:02 -07:00
Aaron Veden
f6452be8b2
FACTO-185: Increased spawner faction egg regeneration and Increased
number of shots per spawner spitters
2022-06-18 13:35:12 -07:00
Aaron Veden
34ae40d61b
FACTO-177: Added limiting of builderCount and squadCount going negative 2022-06-17 15:00:37 -07:00
Aaron Veden
832bad6225
FACTO-174: Increased hive spawn chance by 5x outside resource chunks 2022-06-12 22:34:49 -07:00
Aaron Veden
415a7805b0
FACTO-54: Fixed resource pheromone not being cancelled by enemy structures 2022-06-12 21:48:27 -07:00
Aaron Veden
c56cf7efdb
FACTO-172: Increased enemy phermone weight by 2.5 2022-06-12 21:36:27 -07:00
Aaron Veden
67c7b24763
FACTO-171: Fixed base generator not decaying based on radius 2022-06-12 21:29:33 -07:00
Aaron Veden
602f75ffa1
FACTO-170: Death generator not being rounded to nil once it reach less
than 0.001
2022-06-12 21:19:18 -07:00
Aaron Veden
b2b6b5db0b
FACTO-168: Reduced resource pheromone when covered by enemy structures 2022-06-12 19:11:49 -07:00
Aaron Veden
394de4a081
FACTO-167: Reduced siege group pathing for resource patches by 50% 2022-06-12 18:54:13 -07:00
Aaron Veden
1246f3b2a2
FACTO-166: Added missing sent and max siege groups on debug 2022-06-12 18:37:50 -07:00
Aaron Veden
b3d575fcda
FACTO-165: Fixed aggressive squad count going negative 2022-06-12 18:16:14 -07:00
Aaron Veden
dfc2eb9a26
FACTO-127: moved enemy phermone multipler to pheromone processor
instead of squads movement
2022-05-08 12:58:21 -07:00
Aaron Veden
908500d700
FACTO-135: Changed inferno faction to projectile and remove friendly
fire and increased damage and decreased fire life time
2022-05-08 12:33:20 -07:00
Aaron Veden
1d9497f9b4
FACTO-136: Correct hive generation probabilities on initial scan with
resource patches
2022-05-08 01:49:42 -07:00
Aaron Veden
a0cabf408c
FACTO-131: Fixed hive building generation desync due to land-mines 2022-05-07 05:03:24 -07:00
Aaron Veden
81ea0f65a7
FACTO-130: Fixed the xor random number generator period being cut in half 2022-05-01 21:38:38 -07:00
Aaron Veden
d1cc7e10bb
FACTO-128: Updated migration and siege movement to maximize distance
between existing structures
2022-05-01 21:36:52 -07:00
Aaron Veden
989f4b3a46
FACTO-127: Readded enemy static pheromone to chunks 2022-05-01 21:14:52 -07:00
Aaron Veden
8430a98f43
FACTO-125: Fixed recycling bases not clearing processBaseAIIterator 2022-04-29 20:18:50 -07:00
Aaron Veden
bc8dd03b3c
FACTO-118: Player check to settle move 2022-04-24 12:19:39 -07:00
Aaron Veden
9b081cbfb1
FACTO-115: Fixed local alignments being nil when new enemies are disabled 2022-04-23 19:47:03 -07:00
Aaron Veden
5dbf8c9574
FACTO-112: removed print console debug statement on recycling bases 2022-04-22 21:52:43 -07:00
Aaron Veden
1fdde02a54
FACTO-108: Fixed wasps and drones deaths affecting AI stats 2022-04-19 19:54:15 -07:00
Aaron Veden
9487323843
FACTO-109: Fixed spawner spawns and wasp drones being included in kill stats 2022-04-19 18:32:02 -07:00
Aaron Veden
d2f578a9ac
FACTO-107: added hive colors to faction mod settings 2022-04-15 21:49:50 -07:00
Aaron Veden
a2526d9ec9
FACTO-4: Added on_chunk_deleted event 2022-04-09 20:15:14 -07:00
Aaron Veden
dd3b4d959b
FACTO-98: Fixed base recycling on invalid surfaces 2022-04-09 19:24:15 -07:00
Aaron Veden
6402bb52bc
FACTO-97: Print base debug now prints to console as well as ingame 2022-04-09 18:07:15 -07:00
Aaron Veden
2d9b87e127
FACTO-95: Fixed base index reference displaying ai states transitions 2022-04-09 17:52:53 -07:00
Aaron Veden
eb21f6f1c5
FACTO-94: Siege groups should try settling further from player structures 2022-04-09 17:50:40 -07:00
Aaron Veden
445949f7d4
FACTO-92: Corrected missing locale entities for en 2022-04-09 15:31:36 -07:00
Aaron Veden
aadb6dfed9
FACTO-91: Added custom colors and mod setting pattern from ErdwurmJim 2022-04-07 20:54:40 -07:00
Aaron Veden
537a8a03e9
FACTO-89: Fixed on_unit_group_finished_gathering invalid chunk/base checks 2022-04-05 18:37:20 -07:00
Aaron Veden
fe271b5c56
FACTO-81: walls and transport belts no longer provide points to the AI
when destroyed
2022-03-30 21:43:36 -07:00
Aaron Veden
75d843d9e6
FACTO-76: Halved the base distance level bonus 2022-03-19 20:01:02 -07:00