Aaron Veden
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a066fcb418
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Merge remote-tracking branch 'ldinc/settingsevo' into dev
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2023-01-02 15:52:40 -08:00 |
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Aaron Veden
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51679780c9
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cf049a3: Added removeFactionName console command
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2023-01-02 15:31:07 -08:00 |
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Aaron Veden
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fbd2961b27
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cf049a3: changing upgrade entity into a queue processed over time
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2023-01-02 13:24:18 -08:00 |
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Aaron Veden
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6c1c709a19
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FACTO-204: added a mod setting to allow for evolution configuration
for adaptation
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2022-12-30 14:20:55 -08:00 |
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Aaron Veden
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866579f2f4
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f63db9a: factions no longer can mutate into the same faction
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2022-12-26 17:43:41 -08:00 |
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Aaron Veden
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f9fa028dac
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Revert "FACTO-202: Consolidated variations and tiers"
This reverts commit eae7fbe727 .
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2022-12-26 12:49:34 -08:00 |
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Aaron Veden
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f0e72ca389
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FACTO-219: Optimized neturalObject to only be scanned for on initialChunk scan
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2022-10-26 11:16:59 -07:00 |
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Aaron Veden
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8f11163931
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FACTO-215: Settler groups now follow the expansion map settings for time
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2022-10-26 11:11:35 -07:00 |
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Aaron Veden
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d6ba25a32b
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FACTO-216: Fixed alignment table being nil when removing factions
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2022-10-20 22:29:25 -07:00 |
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Aaron Veden
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4751c5b281
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FACTO-214: Readded 6th enemy level during gameplay
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2022-10-20 21:19:36 -07:00 |
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ldinc
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0e737f915d
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Move evolution factor releation to distance as setting
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2022-09-15 20:59:59 +03:00 |
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Aaron Veden
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7b30b816c4
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FACTO-204: Increased minimum evolution for adaptation and increased
death threshold
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2022-07-09 20:52:57 -07:00 |
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Aaron Veden
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8858651e95
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FACTO-205: Changed spawner activeness check to use 75% of pollution diffuse value
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2022-07-09 20:51:42 -07:00 |
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Aaron Veden
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eae7fbe727
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FACTO-202: Consolidated variations and tiers
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2022-07-09 14:27:53 -07:00 |
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Aaron Veden
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0cc2865a35
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FACTO-201: Moved constants around base utils out of global
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2022-07-06 21:57:02 -07:00 |
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Aaron Veden
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f6452be8b2
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FACTO-185: Increased spawner faction egg regeneration and Increased
number of shots per spawner spitters
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2022-06-18 13:35:12 -07:00 |
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Aaron Veden
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34ae40d61b
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FACTO-177: Added limiting of builderCount and squadCount going negative
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2022-06-17 15:00:37 -07:00 |
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Aaron Veden
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832bad6225
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FACTO-174: Increased hive spawn chance by 5x outside resource chunks
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2022-06-12 22:34:49 -07:00 |
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Aaron Veden
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415a7805b0
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FACTO-54: Fixed resource pheromone not being cancelled by enemy structures
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2022-06-12 21:48:27 -07:00 |
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Aaron Veden
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c56cf7efdb
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FACTO-172: Increased enemy phermone weight by 2.5
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2022-06-12 21:36:27 -07:00 |
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Aaron Veden
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67c7b24763
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FACTO-171: Fixed base generator not decaying based on radius
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2022-06-12 21:29:33 -07:00 |
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Aaron Veden
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602f75ffa1
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FACTO-170: Death generator not being rounded to nil once it reach less
than 0.001
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2022-06-12 21:19:18 -07:00 |
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Aaron Veden
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b2b6b5db0b
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FACTO-168: Reduced resource pheromone when covered by enemy structures
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2022-06-12 19:11:49 -07:00 |
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Aaron Veden
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394de4a081
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FACTO-167: Reduced siege group pathing for resource patches by 50%
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2022-06-12 18:54:13 -07:00 |
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Aaron Veden
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1246f3b2a2
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FACTO-166: Added missing sent and max siege groups on debug
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2022-06-12 18:37:50 -07:00 |
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Aaron Veden
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b3d575fcda
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FACTO-165: Fixed aggressive squad count going negative
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2022-06-12 18:16:14 -07:00 |
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Aaron Veden
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dfc2eb9a26
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FACTO-127: moved enemy phermone multipler to pheromone processor
instead of squads movement
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2022-05-08 12:58:21 -07:00 |
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Aaron Veden
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908500d700
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FACTO-135: Changed inferno faction to projectile and remove friendly
fire and increased damage and decreased fire life time
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2022-05-08 12:33:20 -07:00 |
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Aaron Veden
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1d9497f9b4
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FACTO-136: Correct hive generation probabilities on initial scan with
resource patches
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2022-05-08 01:49:42 -07:00 |
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Aaron Veden
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a0cabf408c
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FACTO-131: Fixed hive building generation desync due to land-mines
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2022-05-07 05:03:24 -07:00 |
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Aaron Veden
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81ea0f65a7
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FACTO-130: Fixed the xor random number generator period being cut in half
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2022-05-01 21:38:38 -07:00 |
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Aaron Veden
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d1cc7e10bb
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FACTO-128: Updated migration and siege movement to maximize distance
between existing structures
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2022-05-01 21:36:52 -07:00 |
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Aaron Veden
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989f4b3a46
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FACTO-127: Readded enemy static pheromone to chunks
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2022-05-01 21:14:52 -07:00 |
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Aaron Veden
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8430a98f43
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FACTO-125: Fixed recycling bases not clearing processBaseAIIterator
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2022-04-29 20:18:50 -07:00 |
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Aaron Veden
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bc8dd03b3c
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FACTO-118: Player check to settle move
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2022-04-24 12:19:39 -07:00 |
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Aaron Veden
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9b081cbfb1
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FACTO-115: Fixed local alignments being nil when new enemies are disabled
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2022-04-23 19:47:03 -07:00 |
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Aaron Veden
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5dbf8c9574
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FACTO-112: removed print console debug statement on recycling bases
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2022-04-22 21:52:43 -07:00 |
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Aaron Veden
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1fdde02a54
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FACTO-108: Fixed wasps and drones deaths affecting AI stats
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2022-04-19 19:54:15 -07:00 |
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Aaron Veden
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9487323843
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FACTO-109: Fixed spawner spawns and wasp drones being included in kill stats
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2022-04-19 18:32:02 -07:00 |
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Aaron Veden
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d2f578a9ac
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FACTO-107: added hive colors to faction mod settings
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2022-04-15 21:49:50 -07:00 |
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Aaron Veden
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a2526d9ec9
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FACTO-4: Added on_chunk_deleted event
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2022-04-09 20:15:14 -07:00 |
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Aaron Veden
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dd3b4d959b
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FACTO-98: Fixed base recycling on invalid surfaces
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2022-04-09 19:24:15 -07:00 |
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Aaron Veden
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6402bb52bc
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FACTO-97: Print base debug now prints to console as well as ingame
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2022-04-09 18:07:15 -07:00 |
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Aaron Veden
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2d9b87e127
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FACTO-95: Fixed base index reference displaying ai states transitions
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2022-04-09 17:52:53 -07:00 |
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Aaron Veden
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eb21f6f1c5
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FACTO-94: Siege groups should try settling further from player structures
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2022-04-09 17:50:40 -07:00 |
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Aaron Veden
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445949f7d4
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FACTO-92: Corrected missing locale entities for en
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2022-04-09 15:31:36 -07:00 |
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Aaron Veden
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aadb6dfed9
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FACTO-91: Added custom colors and mod setting pattern from ErdwurmJim
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2022-04-07 20:54:40 -07:00 |
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Aaron Veden
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537a8a03e9
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FACTO-89: Fixed on_unit_group_finished_gathering invalid chunk/base checks
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2022-04-05 18:37:20 -07:00 |
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Aaron Veden
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fe271b5c56
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FACTO-81: walls and transport belts no longer provide points to the AI
when destroyed
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2022-03-30 21:43:36 -07:00 |
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Aaron Veden
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75d843d9e6
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FACTO-76: Halved the base distance level bonus
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2022-03-19 20:01:02 -07:00 |
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