Dagothur
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de19f8df3e
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Bases no longer gain points in AI_STATE_PEACEFUL
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2022-12-02 14:19:14 -05:00 |
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Dagothur
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7657167978
|
Batch unit death point deductions
Base point deductions for unit losses are now batched in 20 to reduce chat spam when using the print AI points to chat options
|
2022-12-02 14:10:42 -05:00 |
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Dagothur
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1bf1825320
|
Centralize base points manipulation
- Centralized base points manipulation and chat messaging
- Bases can no longer spend points that exceed the overflow limit
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2022-11-30 18:52:51 -05:00 |
|
Aaron Veden
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c0bae50774
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FACTO-204: updated locale text for adaptation threshold
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2022-10-26 13:45:40 -07:00 |
|
Aaron Veden
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f0e72ca389
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FACTO-219: Optimized neturalObject to only be scanned for on initialChunk scan
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2022-10-26 11:16:59 -07:00 |
|
Aaron Veden
|
8f11163931
|
FACTO-215: Settler groups now follow the expansion map settings for time
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2022-10-26 11:11:35 -07:00 |
|
Aaron Veden
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d6ba25a32b
|
FACTO-216: Fixed alignment table being nil when removing factions
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2022-10-20 22:29:25 -07:00 |
|
Aaron Veden
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6065e35f1c
|
FACTO-209: Adjusted worm prepareRange to always be 2 tiles greater
than range
|
2022-10-20 21:39:43 -07:00 |
|
Aaron Veden
|
7eaf1d6a58
|
FACTO-209: Increase worm awareness by worm range scaler
|
2022-10-20 21:35:55 -07:00 |
|
Aaron Veden
|
c594303a91
|
FACTO-213: Change mod setting name for shrinking unit collision box
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2022-10-20 21:23:25 -07:00 |
|
Aaron Veden
|
4751c5b281
|
FACTO-214: Readded 6th enemy level during gameplay
|
2022-10-20 21:19:36 -07:00 |
|
Aaron Veden
|
7b30b816c4
|
FACTO-204: Increased minimum evolution for adaptation and increased
death threshold
|
2022-07-09 20:52:57 -07:00 |
|
Aaron Veden
|
8858651e95
|
FACTO-205: Changed spawner activeness check to use 75% of pollution diffuse value
|
2022-07-09 20:51:42 -07:00 |
|
Aaron Veden
|
eae7fbe727
|
FACTO-202: Consolidated variations and tiers
|
2022-07-09 14:27:53 -07:00 |
|
Aaron Veden
|
0cc2865a35
|
FACTO-201: Moved constants around base utils out of global
|
2022-07-06 21:57:02 -07:00 |
|
Aaron Veden
|
08a7ab7e29
|
FACTO-189: script_raised_built should now try to register enemy buildings
|
2022-06-22 21:18:11 -07:00 |
|
Aaron Veden
|
120e9b86c2
|
FACTO-173: Added excluded surface interface
|
2022-06-22 21:17:52 -07:00 |
|
Aaron Veden
|
ee37c29d59
|
FACTO-188: Removed layer-13 projectile
|
2022-06-22 15:56:41 -07:00 |
|
Aaron Veden
|
f6452be8b2
|
FACTO-185: Increased spawner faction egg regeneration and Increased
number of shots per spawner spitters
|
2022-06-18 13:35:12 -07:00 |
|
Aaron Veden
|
32e547fe8e
|
FACTO-176: Fixed remaining projectiles from causing biters to attack
each other
|
2022-06-17 21:32:55 -07:00 |
|
Aaron Veden
|
76cd725c4e
|
FACTO-184: Fixed crystal pole rotating
|
2022-06-17 20:55:07 -07:00 |
|
Aaron Veden
|
be0961267e
|
FACTO-183: Capped max unit resistance at 99%
|
2022-06-17 16:58:34 -07:00 |
|
Aaron Veden
|
7be2a03c1a
|
FACTO-181: Reduced particle count for blood fountains
|
2022-06-17 16:55:38 -07:00 |
|
Aaron Veden
|
6feebabd9b
|
FACTO-182: Increased spawner faction biters health
|
2022-06-17 16:55:08 -07:00 |
|
Aaron Veden
|
fcb15c9957
|
FACTO-180: Increased default enemy level to 6 and increased
resistences and weaknesses in lower enemy tiers
|
2022-06-17 15:34:48 -07:00 |
|
Aaron Veden
|
96a887329e
|
FACTO-178: Increased default mod setting for max squads to 30
|
2022-06-17 15:18:35 -07:00 |
|
Aaron Veden
|
f0367b8f3b
|
FACTO-179: Increased spawner egg and wasp health
|
2022-06-17 15:17:16 -07:00 |
|
Aaron Veden
|
c1afa9090c
|
FACTO-176: Fixed disallowFriendlyFire not covering all attacks and
enabled disallowFriendlyFire by default
|
2022-06-17 15:04:08 -07:00 |
|
Aaron Veden
|
34ae40d61b
|
FACTO-177: Added limiting of builderCount and squadCount going negative
|
2022-06-17 15:00:37 -07:00 |
|
Aaron Veden
|
482cad2502
|
FACTO-175: Fixed game engine exhausting all squad counts and finished
Gather Event disbanding unit groups that should be available
|
2022-06-17 13:25:27 -07:00 |
|
Aaron Veden
|
832bad6225
|
FACTO-174: Increased hive spawn chance by 5x outside resource chunks
|
2022-06-12 22:34:49 -07:00 |
|
Aaron Veden
|
721dd64b90
|
NA: Merge remote-tracking branch 'github/master' into prod
|
2022-06-12 22:01:29 -07:00 |
|
Shadow_Man
|
47f8730f2c
|
RU locale update to Rampant v3.1.0 (#97)
* RU locale update to Ranpant v3.1.0
* RU locale update to Rampant v3.1.0
Co-authored-by: Veden <veden@vedbyte.com>
|
2022-06-12 21:59:33 -07:00 |
|
Aaron Veden
|
bb8c6d61f5
|
NA: Added changelog entry for contribution by #97 PR
|
2022-06-12 21:56:34 -07:00 |
|
Aaron Veden
|
415a7805b0
|
FACTO-54: Fixed resource pheromone not being cancelled by enemy structures
|
2022-06-12 21:48:27 -07:00 |
|
Aaron Veden
|
c56cf7efdb
|
FACTO-172: Increased enemy phermone weight by 2.5
|
2022-06-12 21:36:27 -07:00 |
|
Aaron Veden
|
9507e804d0
|
FACTO-169: Split display label into multiple parts due to overflow
|
2022-06-12 21:30:04 -07:00 |
|
Aaron Veden
|
67c7b24763
|
FACTO-171: Fixed base generator not decaying based on radius
|
2022-06-12 21:29:33 -07:00 |
|
Aaron Veden
|
602f75ffa1
|
FACTO-170: Death generator not being rounded to nil once it reach less
than 0.001
|
2022-06-12 21:19:18 -07:00 |
|
Aaron Veden
|
3dabae1057
|
FACTO-169: Updated visualizer tool
|
2022-06-12 21:12:59 -07:00 |
|
Aaron Veden
|
b2b6b5db0b
|
FACTO-168: Reduced resource pheromone when covered by enemy structures
|
2022-06-12 19:11:49 -07:00 |
|
Aaron Veden
|
394de4a081
|
FACTO-167: Reduced siege group pathing for resource patches by 50%
|
2022-06-12 18:54:13 -07:00 |
|
Aaron Veden
|
1246f3b2a2
|
FACTO-166: Added missing sent and max siege groups on debug
|
2022-06-12 18:37:50 -07:00 |
|
Aaron Veden
|
b3d575fcda
|
FACTO-165: Fixed aggressive squad count going negative
|
2022-06-12 18:16:14 -07:00 |
|
Shadow_Man
|
47b6da533c
|
RU locale update for Rampant v3.0.2
|
2022-05-20 15:58:49 -07:00 |
|
Aaron Veden
|
1be7168199
|
NA: bumped version number
|
2022-05-09 20:28:23 -07:00 |
|
Aaron Veden
|
f70d05b957
|
FACTO-137: Fixed enemy tier 10 crashing on startup
|
2022-05-09 18:04:18 -07:00 |
|
Aaron Veden
|
dfc2eb9a26
|
FACTO-127: moved enemy phermone multipler to pheromone processor
instead of squads movement
|
2022-05-08 12:58:21 -07:00 |
|
Aaron Veden
|
4c7ea51c72
|
FACTO-128: after upgrade set enemy pheromone to 0
|
2022-05-08 12:49:10 -07:00 |
|
Aaron Veden
|
908500d700
|
FACTO-135: Changed inferno faction to projectile and remove friendly
fire and increased damage and decreased fire life time
|
2022-05-08 12:33:20 -07:00 |
|