Valansch
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7b4d805505
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Fixed tempban crash (hopefully)
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2017-10-15 15:57:25 +02:00 |
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TWLTriston
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8fce21c50a
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Compressing the width of player list
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2017-10-15 09:56:51 -04:00 |
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TWLTriston
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a134d633e1
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Added steel axe and removed debug messages
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2017-10-15 07:57:32 -04:00 |
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TWLTriston
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f4f644d721
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Additional ways to earn fish by contributing to the factory
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2017-10-15 07:33:51 -04:00 |
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TWLTriston
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3d6a105dd2
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Additional fish market items, and add ons to the player gui
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2017-10-15 06:58:24 -04:00 |
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Valansch
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735c6b718a
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updated worms to call using string
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2017-10-15 01:54:20 +02:00 |
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Valansch
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0d840b6e14
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implemented mines
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2017-10-15 01:53:39 +02:00 |
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Valansch
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348096bb87
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Merge branch 'develop_island_threaded' into develop
# Conflicts:
# locale/gen_combined/island_resort.lua
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2017-10-14 23:47:36 +02:00 |
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TWLTriston
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4ea1c60465
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Updated regular's list
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2017-10-14 05:19:18 -04:00 |
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TWLTriston
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628b9d94b3
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Changed setTiles to happen in one hit to avoid chunk edge problems
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2017-10-11 11:37:03 -04:00 |
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TWLTriston
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41dbaeaa5f
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Changes to Island to Threaded
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2017-10-11 11:01:27 -04:00 |
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Valansch
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65fd551e27
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Merge pull request #86 from Valansch/develop_borg_threaded
Conversion of borg planet to threaded generation
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2017-10-11 16:58:34 +02:00 |
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Valansch
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ef091f42f2
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Merge pull request #85 from Valansch/dev_island_resort
Cleanup to island resort code, elseifs and whitespace mostly.
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2017-10-11 16:58:09 +02:00 |
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TWLTriston
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ad58b95d68
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pulled the mined item code out to determine if that is causing on death desyncs
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2017-10-10 13:24:24 -04:00 |
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TWLTriston
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d7ba450760
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Additional updates to the way callbacks are handled, using "STRING" names instead of serializing the function seems to resolve the desync issues.
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2017-10-10 12:21:04 -04:00 |
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Triston
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1949a9eb86
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Merge pull request #84 from Valansch/dev_worms
Dev worms
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2017-10-10 06:41:45 -04:00 |
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TWLTriston
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d6149e0fab
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Conversion of borg planet to threaded generation
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2017-10-10 06:35:30 -04:00 |
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TWLTriston
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cbf618327c
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Cleanup to island resort code, elseifs and whitespace mostly.
Overall -- did not affect game stutter, however code is playtested.
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2017-10-06 04:03:02 -04:00 |
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Triston
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2a42074a89
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Merge pull request #83 from Valansch/dev_async_worker
Implemented Thread.queue_action
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2017-10-06 04:00:10 -04:00 |
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Valansch
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059a80bbe6
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Implemented worms
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2017-10-06 02:14:38 +02:00 |
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Valansch
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adbb1b36be
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Implemented Thread.queue_action
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2017-10-06 02:13:56 +02:00 |
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Triston
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8a678bdd4a
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Merge pull request #82 from Valansch/temp_ban
Temp ban
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2017-10-05 19:01:33 -04:00 |
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Triston
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5d0adb671f
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Merge pull request #81 from Valansch/dev_autodecon
Fixed pumpjack deconstruction and miners not deconstructing next to w…
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2017-10-05 19:00:25 -04:00 |
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Valansch
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4494fc0a6c
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Changed Animal case
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2017-10-06 00:43:55 +02:00 |
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Valansch
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37a636fb26
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Implemented /tempban
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2017-10-06 00:43:30 +02:00 |
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Valansch
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edb797a355
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Fixed bug where players with special characters in their names cant be used in commands
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2017-10-05 23:19:53 +02:00 |
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Valansch
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3cfd54b11e
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Fixed pumpjack deconstruction and miners not deconstructing next to wells
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2017-10-04 01:51:42 +02:00 |
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Triston
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310660695b
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Merge pull request #79 from Valansch/dev_autodecon
Implemented autodeconstruct. Closes #70
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2017-10-02 18:11:59 -04:00 |
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Valansch
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96357fb0b3
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Added animal as mod <3
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2017-10-02 23:51:37 +02:00 |
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Valansch
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017eb88d9f
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Updated regulars
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2017-10-02 23:43:57 +02:00 |
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Valansch
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580f7f10b7
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Merge pull request #77 from Valansch/develop_pacman_extend
Modified the pacman map generator to allow future additional map grids
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2017-10-01 16:02:54 +02:00 |
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Valansch
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34813dbd3c
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Implemented autodeconstruct. Closes #70
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2017-10-01 15:58:10 +02:00 |
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Valansch
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d8ce30400e
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Merge pull request #76 from Valansch/dev_forcetoggle_qol_fixes
Dev forcetoggle qol fixes
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2017-10-01 14:48:31 +02:00 |
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TWLTriston
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84c9c57e4b
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Modified the pacman map generator to allow future additional map grids
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2017-10-01 07:35:16 -04:00 |
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Maik Wild
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706fdecaec
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Added item spill to force toggle #75
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2017-09-30 18:40:06 +02:00 |
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Maik Wild
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7cf2001f3f
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Added laser defense to list of items to remove from equip on force toggle #75
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2017-09-30 18:19:41 +02:00 |
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Maik Wild
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dc06a2dd0c
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Put roboports into inventory on force toggle #75
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2017-09-30 18:11:01 +02:00 |
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Maik Wild
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0d85e7994a
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Brought hodor back. Again
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2017-09-30 15:49:04 +02:00 |
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Maik Wild
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5c27ab6013
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Changed tasklist author to gray
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2017-09-30 14:07:41 +02:00 |
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Maik Wild
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9a71d7fe79
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added missing s from spirals
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2017-09-30 14:01:17 +02:00 |
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Valansch
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8af647d7d9
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Merge pull request #69 from Valansch/develop_pacman_shape
Pacman
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2017-09-28 18:02:33 +02:00 |
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TWLTriston
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6891e3718c
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Update to the RSO default config, moved chunk grid to misc generation
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2017-09-28 11:43:42 -04:00 |
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TWLTriston
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e737f38e59
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Merge branch 'develop_pacman_shape' of https://github.com/Valansch/RedMew into develop_pacman_shape
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2017-09-28 11:43:16 -04:00 |
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TWLTriston
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638eadc890
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Changed implementation to be compatible with multiple miscs
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2017-09-28 11:41:55 -04:00 |
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TWLTriston
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3dcc0c36b8
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Modifying existing misc code
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2017-09-28 11:41:55 -04:00 |
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TWLTriston
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8e150d7fa3
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Ship wreck loot
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2017-09-28 11:41:55 -04:00 |
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TWLTriston
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ad36782c78
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First iteration of pacman grid, uses a 0,1 array of pixel data to create an overlay, reuable for other ideas
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2017-09-28 11:41:55 -04:00 |
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TWLTriston
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931a616bf2
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Changed implementation to be compatible with multiple miscs
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2017-09-28 10:24:00 -04:00 |
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TWLTriston
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e661732f44
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Modifying existing misc code
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2017-09-28 06:55:33 -04:00 |
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TWLTriston
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4ecb81de18
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Ship wreck loot
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2017-09-28 06:45:10 -04:00 |
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