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Commit Graph

256 Commits

Author SHA1 Message Date
grilledham
781cd11178 refactor rail_grid 2019-09-28 14:23:57 +01:00
grilledham
e96cbfa680 Added Builders.change_map_gen_tiles(shape, new_tile_map). 2019-09-11 20:51:04 +01:00
Jayefuu
1ad53c842d Added rail_grid lua and png files. Suitable for vanilla but also used on modded. 2019-09-11 19:31:38 +01:00
grilledham
def7d53da2 fix require for Popup.player 2019-09-08 13:18:50 +01:00
theorangeangle
fc1d1af9d8
Merge pull request #947 from SimonFlapse/diggy_cutscene
Cutscene Controller
2019-08-31 20:52:28 -05:00
grilledham
3e28c29a70 reduce number of trees correctly 2019-08-03 14:26:34 +01:00
grilledham
afa2019faa less trees 2019-08-03 12:16:19 +01:00
grilledham
0eb844b17f 0.17.60 oil changes 2019-07-30 17:30:47 +01:00
grilledham
54ff569235 desert preset 2019-07-28 11:44:21 +01:00
grilledham
119ce340bb refactor to allow multiple crashsite presets 2019-07-28 11:44:13 +01:00
grilledham
3941937400 spawn market to neutral force 2019-07-27 12:00:18 +01:00
grilledham
bac91762a3 reverted small oil refinery changes 2019-07-25 16:21:56 +01:00
grilledham
5b6b46047e increased advanced circuit output 2019-07-25 16:21:26 +01:00
grilledham
c7c6120f55 outpost balance 2019-07-21 18:37:03 +01:00
theorangeangle
5607e7a50b
Merge pull request #953 from theorangeangle/mapmodify-3
Mapmodify 3
2019-07-17 04:38:50 -04:00
SimonFlapse
b431628b86 Removed game.print statements 2019-07-07 20:54:37 +02:00
SimonFlapse
d07ea062fe Merge remote-tracking branch 'origin/diggy_cutscene' into diggy_cutscene 2019-06-22 16:53:26 +02:00
SimonFlapse
40131895f0 Added ability to fit to edges based on the top left corner 2019-06-22 16:53:18 +02:00
Simon
890cdf12e7
Merge branch 'develop' into diggy_cutscene 2019-06-22 15:11:56 +02:00
grilledham
4bd81a89e0 set chest to be on player force 2019-06-22 09:45:09 +01:00
grilledham
869371cb2a added burner inserter to spawn 2019-06-22 09:41:45 +01:00
grilledham
2ba2086618 respawn power poles 2019-06-21 21:29:35 +01:00
theorangeangle
c7f57d257e fixed the shit i broke in the last commit, hopefully 2019-06-20 22:49:09 -05:00
theorangeangle
571b06eadb Revert "renamed "factorio_logo2" to "factory_squared"; removed "factorio_logo" and its preview image; fixed info and disabled market module for christmas tree of terror."
This reverts commit b8d994a7f6.
2019-06-20 22:43:12 -05:00
theorangeangle
c2cbcc4a0b added map info and disabled landfill on DNA; added map preview and info for double beach 2019-06-20 22:35:51 -05:00
grilledham
fa2a62337a highlight top buttons 2019-06-20 12:39:18 +01:00
theorangeangle
a93ec511b9 added map descriptions for diagonal ribbon, bacon islands, and antfarm; fixed stone and coal generation in ribbon 2019-06-19 21:20:43 -05:00
theorangeangle
4481e86940
Merge pull request #915 from RCTheBlueWolf/develop
set day/night to bright and added preview image for the beach map.
2019-06-19 20:31:51 -05:00
theorangeangle
53281692dc renamed crosses3 to x-cross 2019-06-19 20:23:24 -05:00
theorangeangle
7451e2ae8c removed the crosses default map. 2019-06-19 20:20:34 -05:00
theorangeangle
b8d994a7f6 renamed "factorio_logo2" to "factory_squared"; removed "factorio_logo" and its preview image; fixed info and disabled market module for christmas tree of terror. 2019-06-18 17:28:31 -05:00
SimonFlapse
f811da5b30 Fixed inverted height and width
Polygons are not being placed correctly
2019-06-14 23:19:21 +02:00
SimonFlapse
71044d6ade Refactoring + Rendering module from grilledham 2019-06-14 19:24:11 +02:00
theorangeangle
0e67d6ca99
Update beach.lua 2019-06-10 14:37:13 -05:00
SimonFlapse
7d32760bc2 Diggy cutscene tweaks 2019-06-10 19:29:14 +02:00
SimonFlapse
36f51bc2e5 Fixed rendering background
Minor tweaks to cutscene in diggy
2019-06-10 19:10:02 +02:00
SimonFlapse
6978cc0330 Fixed replay not working in MP 2019-06-10 16:32:13 +02:00
SimonFlapse
860ead05c0 Added localisation, Debug.Print and Cleanup
Also changed some parameters to the draw_text with background so that 'g' and similar letters are not outside the background
2019-06-10 15:15:14 +02:00
SimonFlapse
202e4c37b5 Fixed background parameters
Also added a new waypoint to Diggy with floating text
2019-06-10 01:04:14 +02:00
SimonFlapse
85fc38fd3a Minor changes to player_create
Allowing cutscenes to run before welcoming players via info gui and console messages.

Also includes a search limit for walls and rock to prevent the cutscene from running too far away from {0, 0}
2019-06-09 23:59:16 +02:00
SimonFlapse
f04b13f63a Added parameter passthrough to rendering module 2019-06-09 13:31:44 +02:00
SimonFlapse
de77c9601a Fixed players loosing control 2019-06-09 12:26:51 +02:00
SimonFlapse
3ca8e3f127 Cutscene Controller
Implemented for Diggy
2019-06-09 00:55:25 +02:00
Lynn
99890acdc2
Merge pull request #935 from linaori/cleanup-player-stats
Cleanup player stats
2019-06-02 17:16:55 +02:00
Lynn
f73e017e88 Optimize some reach distances 2019-06-01 17:11:17 +02:00
Lynn
cff6fe8db9 Added more controls to refine evolution config 2019-06-01 16:29:55 +02:00
Lynn
8a84ef7504 Cleanup of player stats functions 2019-05-31 23:18:19 +02:00
Lynn
e72fc1c4a2
Merge pull request #932 from linaori/fix/on_player_built_tile
Ensure the new tile is set, not the item
2019-05-31 22:53:37 +02:00
Lynn
8d8ce28228 Diggy integration with new ScoreTracker 2019-05-30 22:47:19 +02:00
grilledham
fe8e3dffe8 Builder decoratives + 1000x map tweaks (#931)
* added support for decoratives

* use decratives for 1000x map

* Tweaked decoratives and disabled draw_resource_selection

* renamed variable to avoid shadowing
2019-05-30 14:06:52 +02:00