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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

3260 Commits

Author SHA1 Message Date
SimonFlapse
150df010d7 Forgot to invert colors 2019-06-10 19:10:34 +02:00
SimonFlapse
36f51bc2e5 Fixed rendering background
Minor tweaks to cutscene in diggy
2019-06-10 19:10:02 +02:00
SimonFlapse
71d850d04f Reverting upvalues not working in MP 2019-06-10 16:53:52 +02:00
SimonFlapse
6978cc0330 Fixed replay not working in MP 2019-06-10 16:32:13 +02:00
SimonFlapse
92c61779ed Removed unused applied styles to skip button 2019-06-10 16:14:18 +02:00
SimonFlapse
f9fb950639 Added skip button
Clean up in radio gui
2019-06-10 16:11:12 +02:00
SimonFlapse
860ead05c0 Added localisation, Debug.Print and Cleanup
Also changed some parameters to the draw_text with background so that 'g' and similar letters are not outside the background
2019-06-10 15:15:14 +02:00
Russel Delainey
bf9e0afffd Merge branch 'Feature#608CorpseCleanupTable' into Feature#608CorpseCleanup 2019-06-09 22:37:28 -06:00
Russel Delainey
0aa715fcce Update config name to better match purpose 2019-06-09 22:36:53 -06:00
Russel Delainey
1573217813 Rewrite to avoid surface lookups 2019-06-09 22:34:13 -06:00
SimonFlapse
8d20eeff9d Preventing players from replaying when a cutscene from the cutscene module is already playing 2019-06-10 01:31:26 +02:00
SimonFlapse
1569867f8f Made soundpaths selectable 2019-06-10 01:14:23 +02:00
SimonFlapse
202e4c37b5 Fixed background parameters
Also added a new waypoint to Diggy with floating text
2019-06-10 01:04:14 +02:00
SimonFlapse
85fc38fd3a Minor changes to player_create
Allowing cutscenes to run before welcoming players via info gui and console messages.

Also includes a search limit for walls and rock to prevent the cutscene from running too far away from {0, 0}
2019-06-09 23:59:16 +02:00
SimonFlapse
003cd6c801 Added a radio to browse sounds 2019-06-09 16:39:21 +02:00
Lynn
aa4f98c22b Added retailer translations 2019-06-09 15:04:40 +02:00
SimonFlapse
f04b13f63a Added parameter passthrough to rendering module 2019-06-09 13:31:44 +02:00
SimonFlapse
de77c9601a Fixed players loosing control 2019-06-09 12:26:51 +02:00
Lynn
a26597269d
Merge pull request #945 from grilledham/player_list_tooltip_fix
Player list tooltip fix
2019-06-09 11:22:22 +02:00
SimonFlapse
3ca8e3f127 Cutscene Controller
Implemented for Diggy
2019-06-09 00:55:25 +02:00
grilledham
f7918088ab tooltip fix 2019-06-07 10:27:10 +01:00
grilledham
68c9f0ccf2 restored get_all_death_causes_by_player 2019-06-07 10:25:24 +01:00
grilledham
a86df3917b added LocaleBuilder.new() 2019-06-07 10:25:08 +01:00
grilledham
712e9b2145
Merge pull request #944 from grilledham/locale_builder
updates to locale_builder
2019-06-05 10:36:04 +01:00
Russel Delainey
4538af4152 Invert condition 2019-06-04 15:30:14 -06:00
Russel Delainey
c501c9ca85 Don't run cleanup on every death. 2019-06-04 15:28:08 -06:00
Russel Delainey
c07b5a39e0 Extracted filter to local 2019-06-04 14:50:09 -06:00
Russel Delainey
70fc151a3a Extract corpse list length into local var 2019-06-04 14:41:19 -06:00
Russel Delainey
0e725ad9e1 Check the force is an enemy, and the type that died is unit 2019-06-04 14:40:33 -06:00
Russel Delainey
77d3a581f3 Implement as guards to reduce nesting 2019-06-04 14:25:34 -06:00
Russel Delainey
8b79bc8024 Clean up testing code. 2019-06-04 13:24:46 -06:00
Russel Delainey
3a56ee1e5c First shot at #608 2019-06-04 13:07:43 -06:00
grilledham
b6079f6288 updates to locale_builder 2019-06-04 19:06:05 +01:00
grilledham
c6b21bf840
Merge pull request #942 from grilledham/locale_builder
Locale builder
2019-06-04 18:07:48 +01:00
grilledham
63549e00f8 made travis happy 2019-06-04 17:49:33 +01:00
grilledham
37b1bedff8 use LocaleBuilder() instead of LocaleBuilder.add() 2019-06-04 17:36:23 +01:00
grilledham
2e549700ed add docs 2019-06-04 17:13:09 +01:00
grilledham
b269f1e18c local reference to getmetatable 2019-06-04 13:58:05 +01:00
grilledham
f2f562fb93 first pass 2019-06-04 13:23:08 +01:00
Lynn
b9c8ebc52f
Merge pull request #940 from Refactorio/linaori-patch-1
Hotfix for broken GUI, translation parameter count
2019-06-04 11:16:20 +02:00
Lynn
98f11ee163
Satisfy travis 2019-06-04 11:05:00 +02:00
Lynn
6db5901e99
Hotfix for broken GUI, translation parameter count 2019-06-04 10:56:18 +02:00
Lynn
99890acdc2
Merge pull request #935 from linaori/cleanup-player-stats
Cleanup player stats
2019-06-02 17:16:55 +02:00
Lynn
aacc56529b
Merge pull request #937 from linaori/feature/biter-spawn-config
Added more controls to refine evolution config
2019-06-01 22:57:07 +02:00
Lynn
f73e017e88 Optimize some reach distances 2019-06-01 17:11:17 +02:00
Lynn
cff6fe8db9 Added more controls to refine evolution config 2019-06-01 16:29:55 +02:00
Lynn
fdee00dc06 Translate whois data 2019-06-01 13:41:12 +02:00
Simon
6ee717167e
Crowdin sync 2019-06-01 (#936)
Danish: 33%
German: 77%
Czech: 64%
Finnish: 8%
French: 34%
Korean: 6%
Norwegian: 85%
Brazilian: 20%
Russian: 24%
Spanish: 1%
2019-06-01 12:07:18 +02:00
Lynn
97d96dedf3 Translate the name of death causes 2019-06-01 00:12:41 +02:00
Lynn
8a84ef7504 Cleanup of player stats functions 2019-05-31 23:18:19 +02:00