Maik Wild
|
4da87bef95
|
some fish market refactoring, removed buffs from fish market and implemented artillery targeting remote as market item
|
2017-12-19 18:10:15 +01:00 |
|
Goldfinger
|
51dd15bfaf
|
Print correct vehicle name for detrain command
|
2017-12-19 16:47:11 +01:00 |
|
Goldfinger
|
b3a9d957a7
|
Schedule check once every 60 ticks
|
2017-12-19 16:47:07 +01:00 |
|
Goldfinger
|
9a0dfd78d1
|
Automatically tag corpse after player died
|
2017-12-19 16:46:53 +01:00 |
|
Valansch
|
85b7a40a2a
|
Merge pull request #128 from Valansch/factorio.16-tweaks
Fixes for .16 compat
|
2017-12-19 16:27:28 +01:00 |
|
Valansch
|
3d514b2ae3
|
removed all ontick event handlers inside on_tick.lua and removed enemy ghosts.
|
2017-12-16 16:55:47 +01:00 |
|
TWLTriston
|
26e313ff14
|
Tasklist no longer shows on start.
Fix #132 box boundary
|
2017-12-16 06:47:02 -05:00 |
|
TWLTriston
|
61e31dfd6e
|
changes to #131
|
2017-12-16 06:43:58 -05:00 |
|
TWLTriston
|
4c0105b91d
|
Removing player walked distances due to possible desync issue
|
2017-12-15 17:26:47 -05:00 |
|
TWLTriston
|
27b18cfafc
|
Cheap rock fix.
|
2017-12-15 12:23:55 -05:00 |
|
TWLTriston
|
69815e84bb
|
GUI updates for #129
|
2017-12-15 11:52:26 -05:00 |
|
TWLTriston
|
eb6beb7488
|
Fixes for .16 compat
|
2017-12-13 12:19:35 -05:00 |
|
Valansch
|
f59a17f632
|
moved presets back into /locale/ because they are tiny
|
2017-12-05 20:15:03 +01:00 |
|
Triston
|
76a9f5bd0f
|
Merge pull request #127 from Valansch/develop_nextmap_tweaks
Next map's tweaks
|
2017-11-28 10:01:20 -05:00 |
|
Triston
|
3c754debbb
|
Merge pull request #126 from Valansch/develop_turkey
Develop turkey
|
2017-11-28 10:01:00 -05:00 |
|
TWLTriston
|
76b3693619
|
Next map's tweaks
|
2017-11-28 10:00:08 -05:00 |
|
Valansch
|
d0d0c23711
|
Merge pull request #124 from Valansch/develop_nextmap
Current map config, moved all LUA out to separate _locale folder to keep save file size down
|
2017-11-26 17:35:57 +01:00 |
|
Valansch
|
2fc758ced9
|
Merge pull request #122 from Valansch/develop_north_america
Final version of North America map
|
2017-11-26 17:35:28 +01:00 |
|
TWLTriston
|
5e49354cd5
|
A little too short on the mining bonus.
|
2017-11-25 07:16:16 -05:00 |
|
TWLTriston
|
c89c906b3e
|
Fix to the discharge defense remote being purchased @ fish market, adjustment to the mining speed boosts.
|
2017-11-25 07:03:40 -05:00 |
|
TWLTriston
|
1458636cd9
|
Turkey time!
|
2017-11-22 18:33:03 -05:00 |
|
TWLTriston
|
fda06bb6dc
|
Fish market bug fix and RSO tweaks from current map
|
2017-11-22 17:55:51 -05:00 |
|
TWLTriston
|
aa3e5fcef5
|
Moved all map gen data into the _locale folder to keep save files managable
|
2017-11-20 11:29:01 -05:00 |
|
TWLTriston
|
d5b2516535
|
Adjusting fish market costs and rewards -- added chain saw mode
|
2017-11-20 11:17:42 -05:00 |
|
TWLTriston
|
f3647face5
|
Leave the forests alone!
|
2017-11-20 11:17:30 -05:00 |
|
TWLTriston
|
fff3395cad
|
Logistics slots save/reset during force toggle event
|
2017-11-20 11:17:21 -05:00 |
|
TWLTriston
|
d48afec47f
|
Final version
|
2017-11-20 08:51:13 -05:00 |
|
Valansch
|
06ec743530
|
changed bitcoin & paypal info to diffies
|
2017-11-16 19:14:13 +01:00 |
|
Valansch
|
81aff01e6d
|
uncommented things from maplayout
|
2017-11-16 16:00:23 +01:00 |
|
TWLTriston
|
b54cf39e03
|
Merge branch 'develop_decos' of https://github.com/Valansch/RedMew into develop_decos
|
2017-11-16 09:00:28 -05:00 |
|
TWLTriston
|
fce96ea3f8
|
Map config
|
2017-11-16 04:27:54 -05:00 |
|
TWLTriston
|
dc235bdac0
|
As deployed / playtested with changes.
|
2017-11-16 04:27:54 -05:00 |
|
Maik Wild
|
7d122ed5a7
|
Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo
|
2017-11-16 04:27:54 -05:00 |
|
TWLTriston
|
edf992da12
|
Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG
|
2017-11-16 04:27:46 -05:00 |
|
TWLTriston
|
a4889d9f3b
|
Staging for play test
|
2017-11-16 04:27:37 -05:00 |
|
TWLTriston
|
533c8572e7
|
Additional tweaks and reordered the biomes to be next to each other
|
2017-11-16 04:27:27 -05:00 |
|
TWLTriston
|
4c3a7779ce
|
Current status, messing with decoratives
|
2017-11-16 04:27:06 -05:00 |
|
TWLTriston
|
1802153657
|
Grass tiles now get dagobah swamp based values
|
2017-11-16 04:26:09 -05:00 |
|
TWLTriston
|
ea5259cadf
|
Multi row and column representation for all tile types.
|
2017-11-16 04:25:10 -05:00 |
|
TWLTriston
|
9580f449f8
|
As deployed / playtested with changes.
|
2017-11-16 04:22:28 -05:00 |
|
Maik Wild
|
ac8bac3ef1
|
Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo
|
2017-11-16 04:22:17 -05:00 |
|
TWLTriston
|
11c7382607
|
Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG
|
2017-11-16 04:22:17 -05:00 |
|
TWLTriston
|
e998051e7b
|
Staging for play test
|
2017-11-16 04:22:16 -05:00 |
|
TWLTriston
|
469976af33
|
Additional tweaks and reordered the biomes to be next to each other
|
2017-11-16 04:22:05 -05:00 |
|
TWLTriston
|
5ecca117c2
|
Current status, messing with decoratives
|
2017-11-16 04:22:05 -05:00 |
|
TWLTriston
|
8c024f3ed9
|
Grass tiles now get dagobah swamp based values
|
2017-11-16 04:21:29 -05:00 |
|
TWLTriston
|
2d16463cb0
|
Multi row and column representation for all tile types.
|
2017-11-16 04:21:29 -05:00 |
|
TWLTriston
|
c88f119a2e
|
Start of the deco overlay on picture maps -- working on a biome test area
|
2017-11-16 04:21:29 -05:00 |
|
TWLTriston
|
a85a3975bb
|
Merge branch 'develop_decos' of https://github.com/Valansch/RedMew into develop_decos
|
2017-11-16 04:18:58 -05:00 |
|
TWLTriston
|
bdf1bfdc6e
|
As deployed / playtested with changes.
|
2017-11-16 04:16:01 -05:00 |
|