grilledham
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900920bd51
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updated regs
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2018-10-16 15:29:41 +01:00 |
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Maik Wild
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1ea0f7018c
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fixed all_tech syntax error
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2018-10-16 15:59:31 +02:00 |
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Valansch
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7629518e10
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Merge pull request #239 from Valansch/scenario/diggy
Changed stress map resolution
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2018-10-16 13:41:08 +02:00 |
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Maik Wild
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b07f6e3174
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fixed print_grid_value printing to small numbers #229 #239
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2018-10-16 13:40:32 +02:00 |
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Valansch
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6dadc083a6
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Merge pull request #231 from plague006/patch-1
When jailing, kick from vehicle and remove weapon
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2018-10-16 10:05:55 +02:00 |
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Valansch
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fab3dcba9e
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Merge pull request #203 from plague006/all-tech
Add a check before granting all techs to player force
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2018-10-16 10:04:40 +02:00 |
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~iltar
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c9380a1661
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Fix spawn location for players (#238)
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2018-10-16 10:01:22 +02:00 |
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~iltar
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49c22dc765
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Disable Landfill to avoid griefing (#237)
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2018-10-16 10:00:28 +02:00 |
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~iltar
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45a9562092
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Fixed spilled loot performance when rocks die (#236)
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2018-10-16 09:59:58 +02:00 |
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~iltar
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20ffe9181d
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Do not track noise tiles used to open rooms (#235)
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2018-10-15 23:45:14 +02:00 |
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Valansch
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b4f1c88af8
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Merge pull request #234 from iltar/market-message-on-buy
Show a market message when upgrades are received
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2018-10-15 23:43:39 +02:00 |
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Valansch
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53c0dc2b96
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Merge pull request #233 from iltar/update-market-contents
Updated Market Contents
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2018-10-15 23:43:12 +02:00 |
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Valansch
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900edef89e
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Merge pull request #232 from iltar/balance-ores-biters
Balanced resources and biter spawns
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2018-10-15 23:42:50 +02:00 |
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Valansch
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1f9850839f
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lowered stress map resolution to 2x2 tiles per pixle #229
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2018-10-15 23:40:36 +02:00 |
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Valansch
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67b43f34d4
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fixed endless collapse loop
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2018-10-15 21:30:05 +02:00 |
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Lynn
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93ad04c204
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Show a market message when upgrades are received
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2018-10-15 19:06:58 +02:00 |
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Lynn
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7f2b592a56
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Updated Market Contents
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2018-10-15 18:41:51 +02:00 |
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Lynn
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6086ef98d0
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Balanced resources and biter spawns
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2018-10-15 18:32:01 +02:00 |
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Matthew
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5ea32091cd
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Have all-tech only register when in debug mode
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2018-10-15 12:12:30 -04:00 |
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Matthew
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e53d15bb48
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When jailing, kick from vehicle and remove weapon
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2018-10-15 11:51:07 -04:00 |
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Valansch
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f16a1ccf44
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Merge pull request #230 from Valansch/scenario/diggy
Collapse changes
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2018-10-15 15:10:28 +02:00 |
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Maik Wild
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cf8a427ab0
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removed on_void_added #229
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2018-10-15 14:51:07 +02:00 |
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Maik Wild
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178920f394
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made tiles not support neighbors (except void) #229
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2018-10-15 14:48:48 +02:00 |
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Maik Wild
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639a7a1a8a
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Implemented /test-tile-support-range #229
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2018-10-15 13:55:01 +02:00 |
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Maik Wild
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64347517cf
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nerfed tiles even more #229
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2018-10-15 13:53:56 +02:00 |
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Maik Wild
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164e807e9c
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removed void from collapse #229
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2018-10-15 13:53:22 +02:00 |
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Maik Wild
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646e629c69
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fixed debug error
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2018-10-15 13:50:41 +02:00 |
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Valansch
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3dad1db67d
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Merge pull request #221 from iltar/scenario/diggy
Initial setup for Diggy
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2018-10-15 12:08:51 +02:00 |
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Lynn
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52dfc8aec9
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Disabled diggy by default
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2018-10-14 14:25:41 +02:00 |
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Maik Wild
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64806bc6f2
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updated stress values. Nerfed tiles
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2018-10-14 12:19:36 +02:00 |
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grilledham
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ed71e89e56
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merge
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2018-10-13 20:57:07 +01:00 |
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Maik Wild
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ed58437b9a
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Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
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2018-10-13 15:03:04 +02:00 |
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Maik Wild
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a445b5719c
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fixed double crack warning and implemented kill siwtch
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2018-10-13 15:02:18 +02:00 |
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grilledham
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29d1235f7f
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Merge branch 'scenario/diggy' of https://github.com/iltar/RedMew into scenario/diggy
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2018-10-13 13:54:01 +01:00 |
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Lynn
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891dcfc56d
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Adjusted threshold with 0.01 and message
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2018-10-13 14:53:54 +02:00 |
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Lynn
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7090f5a904
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Revert collapse fix due to corrupted stress levels
This commit can be reverted again later, but we need a playable version
right now :D
This reverts commit 5c6f92a5bc .
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2018-10-13 14:46:02 +02:00 |
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Maik Wild
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5c6f92a5bc
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optimized collapse: collapses now happen every 80 ticks
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2018-10-13 14:24:51 +02:00 |
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Lynn
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ba739a8563
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Merge branch 'develop' into scenario/diggy
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2018-10-13 00:26:28 +02:00 |
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Lynn
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4148e4c950
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Some minor fixes and tweaks to go live
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2018-10-13 00:21:20 +02:00 |
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Lynn
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0d4ed60d5b
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Fixed noise used map desync and refresh GUI
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2018-10-12 19:37:16 +02:00 |
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Lynn
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029a2b38fd
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Added functional GUI for stone sent
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2018-10-11 22:17:25 +02:00 |
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Lynn
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440327b882
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Minor perf update
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2018-10-11 20:13:42 +02:00 |
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Lynn
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b165acdfcc
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Fixed some more desyncs and math/table references
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2018-10-11 19:43:04 +02:00 |
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Lynn
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4311a35c10
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Fixed desync issues due to global state
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2018-10-10 23:05:48 +02:00 |
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Lynn
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ad24aeeef2
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Added buffs from the market and rebalanced the market prices/items
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2018-10-10 20:49:49 +02:00 |
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grilledham
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59df4cefa0
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updated regs
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2018-10-09 15:32:29 +01:00 |
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Maik Wild
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5d5c22c109
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fixed cave collapse causing stress corruption
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2018-10-09 15:50:42 +02:00 |
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Valansch
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8e28e40143
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Merge pull request #226 from Valansch/sqrt_cleansing
Removed several math.sqrt in codebase
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2018-10-09 11:44:39 +02:00 |
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Maik Wild
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2e904925fb
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_Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
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2018-10-09 01:26:29 +02:00 |
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Maik Wild
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2f37961075
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optimized quadrant and stressmap
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2018-10-09 01:26:24 +02:00 |
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