- Turn dump_offline_inventories on by default.
- Reduce corpse_util to storing and removing corpse tags.
- Add death_corpse_tags which handles adding tags for dead players. This prevents dump_offline_inventories from needing a dependency on what is now death_corpse_tags.
- If a player dies with no items, don't create a map tag and remove the corpse.
- Changed the message slightly for dump_offline_inventories to make it consistent with the other corpse messages.
My plan is to make a harder crash site version where getting free resources from outposts creates pollution.
My intention is to balance it so it's still better to get items from outposts, but this commit is intended to give me a way to take saved games and test different amounts of pollution to check for balance. I don't intend to test this on live for a while but want to test it offline, this will give me the ability to turn it on half way through a game.
Need to consider how it doesn't take into account what the item is so it will be better to get free end-game items and probably limit how much iron we let into base later in the game. Might also create interesting meta where we are careful about what resources we take from outposts depending upon the pollution making setting.
It's handy to know who's doing the upgrading so I've added their name to all the crash site toasts. This branch depends on the arrakis/dunes one as in that branch I moved some things into a features folder.
- Saves more kill data to Scoreboard
- Displays total kills in score board
- Saves player data to crash site scenario data set
- Added scenario name to data set so that if we later want to add data for danger ores we can filter it out
- Made changes suggested by grilledham
- Disabled market item when research levels complete so that the tooltip can still be seen
- Changed cost to 7500 extra per level
Concrete Jungle - the map is complete, only remaining things to do are are
- migrate description to wiki
- add cutscene
- bring into regular map rotation (this is an interesting map that we should run more often)