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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
Commit Graph

890 Commits

Author SHA1 Message Date
SimonFlapse
ead14ea88c Added player force to all_chat 2019-03-02 16:11:16 +01:00
SimonFlapse
b1e8231945 Removed shout message 2019-03-02 16:00:59 +01:00
SimonFlapse
74e8e58746 Colors and server protect 2019-03-02 15:59:18 +01:00
SimonFlapse
fea462cd93 Chat_fix 2019-03-02 15:50:18 +01:00
SimonFlapse
1694c920c5 All_chat 2019-03-02 15:42:41 +01:00
SimonFlapse
218523e419 Hail_hydra 2019-03-02 15:28:50 +01:00
SimonFlapse
80d56c2e4a Merge remote-tracking branch 'origin/hydra-scaling' into Quadrants 2019-03-02 15:18:00 +01:00
SimonFlapse
92841bc13c Hail hydra added, more help text 2019-03-02 15:17:19 +01:00
SimonFlapse
5b16c18a2b More text and removed game.print 2019-03-02 14:21:52 +01:00
SimonFlapse
1f98b4457e Fix ends -> end 2019-03-02 14:18:19 +01:00
SimonFlapse
0a3f45bcc2 Merge remote-tracking branch 'upstream/develop' into Quadrants 2019-03-02 14:15:51 +01:00
SimonFlapse
198fc7fcac Update for 0.17.4, Added Compilatron 2019-03-02 14:15:25 +01:00
SimonFlapse
3ec7b413a9 Added behemoth-worm-turret 2019-03-01 21:22:15 +01:00
SimonFlapse
a989c87c03 Added locking chance 2019-03-01 21:14:17 +01:00
SimonFlapse
1fe198843d Backwards compatibility
Added conversion from old config to new
2019-03-01 21:14:17 +01:00
SimonFlapse
49babc20ff Removed debug game.prints 2019-03-01 21:14:16 +01:00
SimonFlapse
342e5871d8 Added improved hydra scaling
Added min, max and trigger to config
Added online_player_scale to config

Made hail hydra chances a variable of: - number of online players (toggleable)
- evolution based on a custom formula that has a slow scaling until evolution 0.8
2019-03-01 21:14:16 +01:00
Matthew Heguy
096f72a849 Switch to builder function, turn cliffs down. 2019-03-01 14:18:41 -05:00
plague006
d58e2a7606 Add solid_rock 2019-03-01 14:18:41 -05:00
Matthew
e024c436ba
Merge pull request #812 from plague006/17/regenerate_decorative
[17][Enhancement] Drop unnecessary tables.
2019-02-28 17:08:13 -05:00
Matthew Heguy
ba8b4df879 Add doc related to water, add enable_water to grass_only maps (maintaining prior functionality) 2019-02-27 15:10:39 -05:00
SimonFlapse
6015c6c620 Update for 0.17.1 2019-02-27 15:28:47 +01:00
SimonFlapse
fb82e81802 Merge remote-tracking branch 'upstream/develop' into Quadrants 2019-02-27 14:05:46 +01:00
Matthew Heguy
21a3b9cea7 Fix map gen settings 2019-02-26 23:34:49 -05:00
Matthew Heguy
014b249f87 Wood gone, raw-wood to wood 2019-02-26 15:45:04 -05:00
Matthew Heguy
08371d5e06 high-tech-science-pack 2019-02-26 14:34:38 -05:00
Matthew Heguy
95ebb4a239 Sciences 2019-02-26 14:25:19 -05:00
Matthew Heguy
09ef833dd2 Remove steel-axe, iron-axe 2019-02-26 14:08:49 -05:00
plague006
6fab882c2f Fix for possible nil item in on_player_built_tile 2019-02-24 21:40:08 -05:00
plague006
dbe746ce8d Drop unnecessary tables. 2019-02-24 16:58:06 -05:00
Matthew
626fbef3b8
Merge pull request #686 from SimonFlapse/Modded-Diggy-Buffs
[Diggy] Restoring buffs every 61 ticks
2019-02-21 17:02:39 -05:00
Matthew
6d68639307
Update map_gen/maps/diggy/feature/experience.lua
Co-Authored-By: SimonFlapse <44922798+SimonFlapse@users.noreply.github.com>
2019-02-21 22:43:01 +01:00
Matthew
a271e9afac
Update map_gen/maps/diggy/feature/experience.lua
Co-Authored-By: SimonFlapse <44922798+SimonFlapse@users.noreply.github.com>
2019-02-21 22:42:48 +01:00
Matthew
944aaa15c7
Update map_gen/maps/diggy/feature/experience.lua
Co-Authored-By: SimonFlapse <44922798+SimonFlapse@users.noreply.github.com>
2019-02-21 22:42:35 +01:00
Matthew Heguy
184d5fa56d Add event toggles to debugger, increment version of debuggertron 2019-02-21 13:43:40 -05:00
SimonFlapse
1ff4cec8db Fixed spaces after braces 2019-02-21 13:02:15 +01:00
SimonFlapse
5fd207f81e Fixed minimum for old_modifier 2019-02-21 00:47:16 +01:00
SimonFlapse
166be595aa Fixed style and minimum for old_modifier 2019-02-21 00:39:49 +01:00
SimonFlapse
761b2094e2 Item to chest function
Converted builder usage to using any instead of combine
Added item_to_chest that empties the players inventory to a chest if toggled on.

The chest is deleted if emptied by a player
2019-02-20 23:29:10 +01:00
Matthew Heguy
16771be37b Fix typo 2019-02-20 16:58:59 -05:00
Matthew Heguy
3af411faa5 Switch to functions in table, adjust map_loader accordingly 2019-02-20 16:38:34 -05:00
Matthew
6984bfaf87
Merge pull request #724 from SimonFlapse/stash_prehistoric
Added groundhogs, updated dino_island
2019-02-20 09:32:00 -05:00
Matthew Heguy
de36eb81ac Restore uranium 2019-02-20 03:25:18 -05:00
Matthew Heguy
cb69555169 ipairs -> pairs and cleanup if/else for groundhogs 2019-02-20 03:17:09 -05:00
Matthew
0f9ad4b93f
Merge pull request #773 from theorangeangle/oldsci
Toxic_science_jungle.lua
2019-02-20 02:43:31 -05:00
Matthew Heguy
c0461ccf62 Final cleanup 2019-02-20 02:40:58 -05:00
SimonFlapse
fafbe1dd31 Fixed linting error
Caused by merge conflict
2019-02-20 08:26:06 +01:00
theorangeangle
6ac34ea1a5 flamethrower fix 2019-02-19 20:08:05 -06:00
theorangeangle
8fef499864 Added local config changes 2019-02-19 19:49:31 -06:00
SimonFlapse
d1355fb1ad Merge branch 'stash_prehistoric' of https://github.com/SimonFlapse/RedMew into stash_prehistoric 2019-02-19 20:35:06 +01:00