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vcmi/lib/mapObjectConstructors/CRewardableConstructor.cpp

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/*
* CRewardableConstructor.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CRewardableConstructor.h"
#include "../mapObjects/CRewardableObject.h"
#include "../texts/CGeneralTextHandler.h"
#include "../IGameCallback.h"
VCMI_LIB_NAMESPACE_BEGIN
void CRewardableConstructor::initTypeData(const JsonNode & config)
{
objectInfo.init(config, getBaseTextID());
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blockVisit = config["blockedVisitable"].Bool();
if (!config["name"].isNull())
VLC->generaltexth->registerString( config.getModScope(), getNameTextID(), config["name"].String());
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}
bool CRewardableConstructor::hasNameTextID() const
{
return !objectInfo.getParameters()["name"].isNull();
}
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CGObjectInstance * CRewardableConstructor::create(IGameCallback * cb, std::shared_ptr<const ObjectTemplate> tmpl) const
{
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auto * ret = new CRewardableObject(cb);
preInitObject(ret);
ret->appearance = tmpl;
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ret->blockVisit = blockVisit;
return ret;
}
Rewardable::Configuration CRewardableConstructor::generateConfiguration(IGameCallback * cb, vstd::RNG & rand, MapObjectID objectID) const
{
Rewardable::Configuration result;
objectInfo.configureObject(result, rand, cb);
for(auto & rewardInfo : result.info)
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{
for (auto & bonus : rewardInfo.reward.bonuses)
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{
bonus.source = BonusSource::OBJECT_TYPE;
bonus.sid = BonusSourceID(objectID);
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}
}
return result;
}
void CRewardableConstructor::configureObject(CGObjectInstance * object, vstd::RNG & rng) const
{
if(auto * rewardableObject = dynamic_cast<CRewardableObject*>(object))
{
rewardableObject->configuration = generateConfiguration(object->cb, rng, object->ID);
if (rewardableObject->configuration.info.empty())
{
if (objectInfo.getParameters()["rewards"].isNull())
logMod->error("Object %s has invalid configuration! No defined rewards found!", getJsonKey());
else
logMod->error("Object %s has invalid configuration! Make sure that defined appear chances are continuous!", getJsonKey());
}
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}
}
std::unique_ptr<IObjectInfo> CRewardableConstructor::getObjectInfo(std::shared_ptr<const ObjectTemplate> tmpl) const
{
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return std::unique_ptr<IObjectInfo>(new Rewardable::Info(objectInfo));
}
VCMI_LIB_NAMESPACE_END