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vcmi/client/gui/ShortcutHandler.cpp

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/*
* ShortcutHandler.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "ShortcutHandler.h"
#include "Shortcut.h"
#include "../../lib/json/JsonUtils.h"
ShortcutHandler::ShortcutHandler()
{
const JsonNode config = JsonUtils::assembleFromFiles("config/shortcutsConfig");
mappedKeyboardShortcuts = loadShortcuts(config["keyboard"]);
mappedJoystickShortcuts = loadShortcuts(config["joystickButtons"]);
mappedJoystickAxes = loadShortcuts(config["joystickAxes"]);
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#ifndef ENABLE_GOLDMASTER
std::vector<EShortcut> assignedShortcuts;
std::vector<EShortcut> missingShortcuts;
for (auto const & entry : config["keyboard"].Struct())
{
EShortcut shortcutID = findShortcut(entry.first);
assert(!vstd::contains(assignedShortcuts, shortcutID));
assignedShortcuts.push_back(shortcutID);
}
for (EShortcut id = vstd::next(EShortcut::NONE, 1); id < EShortcut::AFTER_LAST; id = vstd::next(id, 1))
if (!vstd::contains(assignedShortcuts, id))
missingShortcuts.push_back(id);
if (!missingShortcuts.empty())
logGlobal->error("Found %d shortcuts without config entry!", missingShortcuts.size());
#endif
}
std::multimap<std::string, EShortcut> ShortcutHandler::loadShortcuts(const JsonNode & data) const
{
std::multimap<std::string, EShortcut> result;
for (auto const & entry : data.Struct())
{
std::string shortcutName = entry.first;
EShortcut shortcutID = findShortcut(shortcutName);
if (shortcutID == EShortcut::NONE)
{
logGlobal->warn("Unknown shortcut '%s' found when loading shortcuts config!", shortcutName);
continue;
}
if (entry.second.isString())
{
result.emplace(entry.second.String(), shortcutID);
}
if (entry.second.isVector())
{
for (auto const & entryVector : entry.second.Vector())
result.emplace(entryVector.String(), shortcutID);
}
}
return result;
}
std::vector<EShortcut> ShortcutHandler::translateShortcut(const std::multimap<std::string, EShortcut> & options, const std::string & key) const
{
auto range = options.equal_range(key);
// FIXME: some code expects calls to keyPressed / captureThisKey even without defined hotkeys
if (range.first == range.second)
return {EShortcut::NONE};
std::vector<EShortcut> result;
for (auto it = range.first; it != range.second; ++it)
result.push_back(it->second);
return result;
}
std::vector<EShortcut> ShortcutHandler::translateKeycode(const std::string & key) const
{
return translateShortcut(mappedKeyboardShortcuts, key);
}
std::vector<EShortcut> ShortcutHandler::translateJoystickButton(const std::string & key) const
{
return translateShortcut(mappedJoystickShortcuts, key);
}
std::vector<EShortcut> ShortcutHandler::translateJoystickAxis(const std::string & key) const
{
return translateShortcut(mappedJoystickAxes, key);
}
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EShortcut ShortcutHandler::findShortcut(const std::string & identifier ) const
{
static const std::map<std::string, EShortcut> shortcutNames = {
{"mouseClickLeft", EShortcut::MOUSE_LEFT },
{"mouseClickRight", EShortcut::MOUSE_RIGHT },
{"mouseCursorX", EShortcut::MOUSE_CURSOR_X, },
{"mouseCursorY", EShortcut::MOUSE_CURSOR_Y, },
{"mouseSwipeX", EShortcut::MOUSE_SWIPE_X, },
{"mouseSwipeY", EShortcut::MOUSE_SWIPE_Y, },
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{"globalAccept", EShortcut::GLOBAL_ACCEPT },
{"globalCancel", EShortcut::GLOBAL_CANCEL },
{"globalReturn", EShortcut::GLOBAL_RETURN },
{"globalFullscreen", EShortcut::GLOBAL_FULLSCREEN },
{"globalOptions", EShortcut::GLOBAL_OPTIONS },
{"globalBackspace", EShortcut::GLOBAL_BACKSPACE },
{"globalMoveFocus", EShortcut::GLOBAL_MOVE_FOCUS },
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{"moveLeft", EShortcut::MOVE_LEFT },
{"moveRight", EShortcut::MOVE_RIGHT },
{"moveUp", EShortcut::MOVE_UP },
{"moveDown", EShortcut::MOVE_DOWN },
{"moveFirst", EShortcut::MOVE_FIRST },
{"moveLast", EShortcut::MOVE_LAST },
{"movePageUp", EShortcut::MOVE_PAGE_UP },
{"movePageDown", EShortcut::MOVE_PAGE_DOWN },
{"selectIndex1", EShortcut::SELECT_INDEX_1 },
{"selectIndex2", EShortcut::SELECT_INDEX_2 },
{"selectIndex3", EShortcut::SELECT_INDEX_3 },
{"selectIndex4", EShortcut::SELECT_INDEX_4 },
{"selectIndex5", EShortcut::SELECT_INDEX_5 },
{"selectIndex6", EShortcut::SELECT_INDEX_6 },
{"selectIndex7", EShortcut::SELECT_INDEX_7 },
{"selectIndex8", EShortcut::SELECT_INDEX_8 },
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{"mainMenuNewGame", EShortcut::MAIN_MENU_NEW_GAME },
{"mainMenuLoadGame", EShortcut::MAIN_MENU_LOAD_GAME },
{"mainMenuHighScores", EShortcut::MAIN_MENU_HIGH_SCORES },
{"mainMenuCredits", EShortcut::MAIN_MENU_CREDITS },
{"mainMenuQuit", EShortcut::MAIN_MENU_QUIT },
{"mainMenuBack", EShortcut::MAIN_MENU_BACK },
{"mainMenuSingleplayer", EShortcut::MAIN_MENU_SINGLEPLAYER },
{"mainMenuMultiplayer", EShortcut::MAIN_MENU_MULTIPLAYER },
{"mainMenuCampaign", EShortcut::MAIN_MENU_CAMPAIGN },
{"mainMenuTutorial", EShortcut::MAIN_MENU_TUTORIAL },
{"mainMenuCampaignSod", EShortcut::MAIN_MENU_CAMPAIGN_SOD },
{"mainMenuCampaignRoe", EShortcut::MAIN_MENU_CAMPAIGN_ROE },
{"mainMenuCampaignAb", EShortcut::MAIN_MENU_CAMPAIGN_AB },
{"mainMenuCampaignCustom", EShortcut::MAIN_MENU_CAMPAIGN_CUSTOM },
{"mainMenuLobby", EShortcut::MAIN_MENU_LOBBY },
{"lobbyBeginStandardGame", EShortcut::LOBBY_BEGIN_STANDARD_GAME },
{"lobbyBeginCampaign", EShortcut::LOBBY_BEGIN_CAMPAIGN },
{"lobbyLoadGame", EShortcut::LOBBY_LOAD_GAME },
{"lobbySaveGame", EShortcut::LOBBY_SAVE_GAME },
{"lobbyRandomMap", EShortcut::LOBBY_RANDOM_MAP },
{"lobbyToggleChat", EShortcut::LOBBY_TOGGLE_CHAT },
{"lobbyAdditionalOptions", EShortcut::LOBBY_ADDITIONAL_OPTIONS },
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{"lobbySelectScenario", EShortcut::LOBBY_SELECT_SCENARIO },
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{"gameEndTurn", EShortcut::ADVENTURE_END_TURN }, // compatibility ID - extra's use this string
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{"adventureEndTurn", EShortcut::ADVENTURE_END_TURN },
{"adventureLoadGame", EShortcut::ADVENTURE_LOAD_GAME },
{"adventureSaveGame", EShortcut::ADVENTURE_SAVE_GAME },
{"adventureRestartGame", EShortcut::ADVENTURE_RESTART_GAME },
{"adventureMainMenu", EShortcut::ADVENTURE_TO_MAIN_MENU },
{"adventureQuitGame", EShortcut::ADVENTURE_QUIT_GAME },
{"adventureMarketplace", EShortcut::ADVENTURE_MARKETPLACE },
{"adventureThievesGuild", EShortcut::ADVENTURE_THIEVES_GUILD },
{"gameActivateConsole", EShortcut::GAME_ACTIVATE_CONSOLE },
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{"adventureGameOptions", EShortcut::ADVENTURE_GAME_OPTIONS },
{"adventureToggleGrid", EShortcut::ADVENTURE_TOGGLE_GRID },
{"adventureToggleVisitable", EShortcut::ADVENTURE_TOGGLE_VISITABLE},
{"adventureToggleBlocked", EShortcut::ADVENTURE_TOGGLE_BLOCKED },
{"adventureToggleSleep", EShortcut::ADVENTURE_TOGGLE_SLEEP },
{"adventureSetHeroAsleep", EShortcut::ADVENTURE_SET_HERO_ASLEEP },
{"adventureSetHeroAwake", EShortcut::ADVENTURE_SET_HERO_AWAKE },
{"adventureMoveHero", EShortcut::ADVENTURE_MOVE_HERO },
{"adventureVisitObject", EShortcut::ADVENTURE_VISIT_OBJECT },
{"adventureMoveHeroSW", EShortcut::ADVENTURE_MOVE_HERO_SW },
{"adventureMoveHeroSS", EShortcut::ADVENTURE_MOVE_HERO_SS },
{"adventureMoveHeroSE", EShortcut::ADVENTURE_MOVE_HERO_SE },
{"adventureMoveHeroWW", EShortcut::ADVENTURE_MOVE_HERO_WW },
{"adventureMoveHeroEE", EShortcut::ADVENTURE_MOVE_HERO_EE },
{"adventureMoveHeroNW", EShortcut::ADVENTURE_MOVE_HERO_NW },
{"adventureMoveHeroNN", EShortcut::ADVENTURE_MOVE_HERO_NN },
{"adventureMoveHeroNE", EShortcut::ADVENTURE_MOVE_HERO_NE },
{"adventureViewSelected", EShortcut::ADVENTURE_VIEW_SELECTED },
{"adventureNextObject", EShortcut::ADVENTURE_NEXT_OBJECT },
{"adventureNextTown", EShortcut::ADVENTURE_NEXT_TOWN },
{"adventureNextHero", EShortcut::ADVENTURE_NEXT_HERO },
{"adventureFirstTown", EShortcut::ADVENTURE_FIRST_TOWN },
{"adventureFirstHero", EShortcut::ADVENTURE_FIRST_HERO },
{"adventureViewScenario", EShortcut::ADVENTURE_VIEW_SCENARIO },
{"adventureDigGrail", EShortcut::ADVENTURE_DIG_GRAIL },
{"adventureViewPuzzle", EShortcut::ADVENTURE_VIEW_PUZZLE },
{"adventureViewWorld", EShortcut::ADVENTURE_VIEW_WORLD },
{"adventureViewWorld1", EShortcut::ADVENTURE_VIEW_WORLD_X1 },
{"adventureViewWorld2", EShortcut::ADVENTURE_VIEW_WORLD_X2 },
{"adventureViewWorld4", EShortcut::ADVENTURE_VIEW_WORLD_X4 },
{"adventureTrackHero", EShortcut::ADVENTURE_TRACK_HERO, },
{"adventureToggleMapLevel", EShortcut::ADVENTURE_TOGGLE_MAP_LEVEL},
{"adventureKingdomOverview", EShortcut::ADVENTURE_KINGDOM_OVERVIEW},
{"adventureQuestLog", EShortcut::ADVENTURE_QUEST_LOG },
{"adventureCastSpell", EShortcut::ADVENTURE_CAST_SPELL },
{"adventureThievesGuild", EShortcut::ADVENTURE_THIEVES_GUILD },
{"adventureExitWorldView", EShortcut::ADVENTURE_EXIT_WORLD_VIEW },
{"adventureZoomIn", EShortcut::ADVENTURE_ZOOM_IN },
{"adventureZoomOut", EShortcut::ADVENTURE_ZOOM_OUT },
{"adventureZoomReset", EShortcut::ADVENTURE_ZOOM_RESET },
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{"battleToggleHeroesStats", EShortcut::BATTLE_TOGGLE_HEROES_STATS},
{"battleToggleQueue", EShortcut::BATTLE_TOGGLE_QUEUE },
{"battleUseCreatureSpell", EShortcut::BATTLE_USE_CREATURE_SPELL },
{"battleSurrender", EShortcut::BATTLE_SURRENDER },
{"battleRetreat", EShortcut::BATTLE_RETREAT },
{"battleAutocombat", EShortcut::BATTLE_AUTOCOMBAT },
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{"battleAutocombatEnd", EShortcut::BATTLE_END_WITH_AUTOCOMBAT},
{"battleCastSpell", EShortcut::BATTLE_CAST_SPELL },
{"battleWait", EShortcut::BATTLE_WAIT },
{"battleDefend", EShortcut::BATTLE_DEFEND },
{"battleConsoleUp", EShortcut::BATTLE_CONSOLE_UP },
{"battleConsoleDown", EShortcut::BATTLE_CONSOLE_DOWN },
{"battleTacticsNext", EShortcut::BATTLE_TACTICS_NEXT },
{"battleTacticsEnd", EShortcut::BATTLE_TACTICS_END },
{"battleSelectAction", EShortcut::BATTLE_SELECT_ACTION },
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{"battleToggleQuickSpell", EShortcut::BATTLE_TOGGLE_QUICKSPELL },
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{"battleSpellShortcut0", EShortcut::BATTLE_SPELL_SHORTCUT_0 },
{"battleSpellShortcut1", EShortcut::BATTLE_SPELL_SHORTCUT_1 },
{"battleSpellShortcut2", EShortcut::BATTLE_SPELL_SHORTCUT_2 },
{"battleSpellShortcut3", EShortcut::BATTLE_SPELL_SHORTCUT_3 },
{"battleSpellShortcut4", EShortcut::BATTLE_SPELL_SHORTCUT_4 },
{"battleSpellShortcut5", EShortcut::BATTLE_SPELL_SHORTCUT_5 },
{"battleSpellShortcut6", EShortcut::BATTLE_SPELL_SHORTCUT_6 },
{"battleSpellShortcut7", EShortcut::BATTLE_SPELL_SHORTCUT_7 },
{"battleSpellShortcut8", EShortcut::BATTLE_SPELL_SHORTCUT_8 },
{"battleSpellShortcut9", EShortcut::BATTLE_SPELL_SHORTCUT_9 },
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{"battleSpellShortcut10", EShortcut::BATTLE_SPELL_SHORTCUT_10 },
{"battleSpellShortcut11", EShortcut::BATTLE_SPELL_SHORTCUT_11 },
{"spectateTrackHero", EShortcut::SPECTATE_TRACK_HERO },
{"spectateSkipBattle", EShortcut::SPECTATE_SKIP_BATTLE },
{"spectateSkipBattleResult", EShortcut::SPECTATE_SKIP_BATTLE_RESULT },
{"townOpenTavern", EShortcut::TOWN_OPEN_TAVERN },
{"townSwapArmies", EShortcut::TOWN_SWAP_ARMIES },
{"recruitmentMax", EShortcut::RECRUITMENT_MAX },
{"recruitmentMin", EShortcut::RECRUITMENT_MIN },
{"recruitmentUpgrade", EShortcut::RECRUITMENT_UPGRADE },
{"recruitmentUpgradeAll", EShortcut::RECRUITMENT_UPGRADE_ALL },
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{"kingdomHeroesTab", EShortcut::KINGDOM_HEROES_TAB },
{"kingdomTownsTab", EShortcut::KINGDOM_TOWNS_TAB },
{"heroDismiss", EShortcut::HERO_DISMISS },
{"heroCommander", EShortcut::HERO_COMMANDER },
{"heroLooseFormation", EShortcut::HERO_LOOSE_FORMATION },
{"heroTightFormation", EShortcut::HERO_TIGHT_FORMATION },
{"heroToggleTactics", EShortcut::HERO_TOGGLE_TACTICS },
{"heroCostumeSave0", EShortcut::HERO_COSTUME_SAVE_0 },
{"heroCostumeSave1", EShortcut::HERO_COSTUME_SAVE_1 },
{"heroCostumeSave2", EShortcut::HERO_COSTUME_SAVE_2 },
{"heroCostumeSave3", EShortcut::HERO_COSTUME_SAVE_3 },
{"heroCostumeSave4", EShortcut::HERO_COSTUME_SAVE_4 },
{"heroCostumeSave5", EShortcut::HERO_COSTUME_SAVE_5 },
{"heroCostumeSave6", EShortcut::HERO_COSTUME_SAVE_6 },
{"heroCostumeSave7", EShortcut::HERO_COSTUME_SAVE_7 },
{"heroCostumeSave8", EShortcut::HERO_COSTUME_SAVE_8 },
{"heroCostumeSave9", EShortcut::HERO_COSTUME_SAVE_9 },
{"heroCostumeLoad0", EShortcut::HERO_COSTUME_LOAD_0 },
{"heroCostumeLoad1", EShortcut::HERO_COSTUME_LOAD_1 },
{"heroCostumeLoad2", EShortcut::HERO_COSTUME_LOAD_2 },
{"heroCostumeLoad3", EShortcut::HERO_COSTUME_LOAD_3 },
{"heroCostumeLoad4", EShortcut::HERO_COSTUME_LOAD_4 },
{"heroCostumeLoad5", EShortcut::HERO_COSTUME_LOAD_5 },
{"heroCostumeLoad6", EShortcut::HERO_COSTUME_LOAD_6 },
{"heroCostumeLoad7", EShortcut::HERO_COSTUME_LOAD_7 },
{"heroCostumeLoad8", EShortcut::HERO_COSTUME_LOAD_8 },
{"heroCostumeLoad9", EShortcut::HERO_COSTUME_LOAD_9 },
{"spellbookTabAdventure", EShortcut::SPELLBOOK_TAB_ADVENTURE },
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{"spellbookTabCombat", EShortcut::SPELLBOOK_TAB_COMBAT },
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{"listHeroUp", EShortcut::LIST_HERO_UP },
{"listHeroDown", EShortcut::LIST_HERO_DOWN },
{"listHeroTop", EShortcut::LIST_HERO_TOP },
{"listHeroBottom", EShortcut::LIST_HERO_BOTTOM },
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{"listHeroDismiss", EShortcut::LIST_HERO_DISMISS },
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{"listTownUp", EShortcut::LIST_TOWN_UP },
{"listTownDown", EShortcut::LIST_TOWN_DOWN },
{"listTownTop", EShortcut::LIST_TOWN_TOP },
{"listTownBottom", EShortcut::LIST_TOWN_BOTTOM },
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{"mainMenuHotseat", EShortcut::MAIN_MENU_HOTSEAT },
{"mainMenuHostGame", EShortcut::MAIN_MENU_HOST_GAME },
{"mainMenuJoinGame", EShortcut::MAIN_MENU_JOIN_GAME },
{"highScoresCampaigns", EShortcut::HIGH_SCORES_CAMPAIGNS },
{"highScoresScenarios", EShortcut::HIGH_SCORES_SCENARIOS },
{"highScoresReset", EShortcut::HIGH_SCORES_RESET },
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{"highScoresStatistics", EShortcut::HIGH_SCORES_STATISTICS },
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{"lobbyReplayVideo", EShortcut::LOBBY_REPLAY_VIDEO },
{"lobbyExtraOptions", EShortcut::LOBBY_EXTRA_OPTIONS },
{"lobbyTurnOptions", EShortcut::LOBBY_TURN_OPTIONS },
{"lobbyInvitePlayers", EShortcut::LOBBY_INVITE_PLAYERS },
{"lobbyFlipCoin", EShortcut::LOBBY_FLIP_COIN },
{"lobbyRandomTown", EShortcut::LOBBY_RANDOM_TOWN },
{"lobbyRandomTownVs", EShortcut::LOBBY_RANDOM_TOWN_VS },
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{"lobbyHandicap", EShortcut::LOBBY_HANDICAP },
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{"mapsSizeS", EShortcut::MAPS_SIZE_S },
{"mapsSizeM", EShortcut::MAPS_SIZE_M },
{"mapsSizeL", EShortcut::MAPS_SIZE_L },
{"mapsSizeXl", EShortcut::MAPS_SIZE_XL },
{"mapsSizeAll", EShortcut::MAPS_SIZE_ALL },
{"mapsSortPlayers", EShortcut::MAPS_SORT_PLAYERS },
{"mapsSortSize", EShortcut::MAPS_SORT_SIZE },
{"mapsSortFormat", EShortcut::MAPS_SORT_FORMAT },
{"mapsSortName", EShortcut::MAPS_SORT_NAME },
{"mapsSortVictory", EShortcut::MAPS_SORT_VICTORY },
{"mapsSortDefeat", EShortcut::MAPS_SORT_DEFEAT },
{"mapsSortMaps", EShortcut::MAPS_SORT_MAPS },
{"mapsSortChangedate", EShortcut::MAPS_SORT_CHANGEDATE },
{"settingsLoadGame", EShortcut::SETTINGS_LOAD_GAME },
{"settingsSaveGame", EShortcut::SETTINGS_SAVE_GAME },
{"settingsNewGame", EShortcut::SETTINGS_NEW_GAME },
{"settingsRestartGame", EShortcut::SETTINGS_RESTART_GAME },
{"settingsToMainMenu", EShortcut::SETTINGS_TO_MAIN_MENU },
{"settingsQuitGame", EShortcut::SETTINGS_QUIT_GAME },
{"adventureReplayTurn", EShortcut::ADVENTURE_REPLAY_TURN },
{"adventureNewGame", EShortcut::ADVENTURE_NEW_GAME },
{"battleOpenActiveUnit", EShortcut::BATTLE_OPEN_ACTIVE_UNIT },
{"battleOpenHoveredUnit", EShortcut::BATTLE_OPEN_HOVERED_UNIT },
{"marketDeal", EShortcut::MARKET_DEAL },
{"marketMaxAmount", EShortcut::MARKET_MAX_AMOUNT },
{"marketSacrificeAll", EShortcut::MARKET_SACRIFICE_ALL },
{"marketSacrificeBackpack", EShortcut::MARKET_SACRIFICE_BACKPACK },
{"marketResourcePlayer", EShortcut::MARKET_RESOURCE_PLAYER },
{"marketArtifactResource", EShortcut::MARKET_ARTIFACT_RESOURCE },
{"marketResourceArtifact", EShortcut::MARKET_RESOURCE_ARTIFACT },
{"marketCreatureResource", EShortcut::MARKET_CREATURE_RESOURCE },
{"marketResourceResource", EShortcut::MARKET_RESOURCE_RESOURCE },
{"marketCreatureExperience", EShortcut::MARKET_CREATURE_EXPERIENCE },
{"marketArtifactExperience", EShortcut::MARKET_ARTIFACT_EXPERIENCE },
{"townOpenHall", EShortcut::TOWN_OPEN_HALL },
{"townOpenFort", EShortcut::TOWN_OPEN_FORT },
{"townOpenMarket", EShortcut::TOWN_OPEN_MARKET },
{"townOpenMageGuild", EShortcut::TOWN_OPEN_MAGE_GUILD },
{"townOpenThievesGuild", EShortcut::TOWN_OPEN_THIEVES_GUILD },
{"townOpenRecruitment", EShortcut::TOWN_OPEN_RECRUITMENT },
{"townOpenHeroExchange", EShortcut::TOWN_OPEN_HERO_EXCHANGE },
{"townOpenHero", EShortcut::TOWN_OPEN_HERO },
{"townOpenVisitingHero", EShortcut::TOWN_OPEN_VISITING_HERO },
{"townOpenGarrisonedHero", EShortcut::TOWN_OPEN_GARRISONED_HERO },
{"recruitmentSwitchLevel", EShortcut::RECRUITMENT_SWITCH_LEVEL },
{"heroArmySplit", EShortcut::HERO_ARMY_SPLIT },
{"heroBackpack", EShortcut::HERO_BACKPACK },
{"exchangeArmyToLeft", EShortcut::EXCHANGE_ARMY_TO_LEFT },
{"exchangeArmyToRight", EShortcut::EXCHANGE_ARMY_TO_RIGHT },
{"exchangeArmySwap", EShortcut::EXCHANGE_ARMY_SWAP },
{"exchangeArtifactsToLeft", EShortcut::EXCHANGE_ARTIFACTS_TO_LEFT },
{"exchangeArtifactsToRight", EShortcut::EXCHANGE_ARTIFACTS_TO_RIGHT },
{"exchangeArtifactsSwap", EShortcut::EXCHANGE_ARTIFACTS_SWAP },
{"exchangeBackpackLeft", EShortcut::EXCHANGE_BACKPACK_LEFT },
{"exchangeBackpackRight", EShortcut::EXCHANGE_BACKPACK_RIGHT },
{"exchangeEquippedToLeft", EShortcut::EXCHANGE_EQUIPPED_TO_LEFT },
{"exchangeEquippedToRight", EShortcut::EXCHANGE_EQUIPPED_TO_RIGHT},
{"exchangeEquippedSwap", EShortcut::EXCHANGE_EQUIPPED_SWAP },
{"exchangeBackpackToLeft", EShortcut::EXCHANGE_BACKPACK_TO_LEFT },
{"exchangeBackpackToRight", EShortcut::EXCHANGE_BACKPACK_TO_RIGHT},
{"exchangeBackpackSwap", EShortcut::EXCHANGE_BACKPACK_SWAP },
};
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#ifndef ENABLE_GOLDMASTER
std::vector<EShortcut> assignedShortcuts;
std::vector<EShortcut> missingShortcuts;
for (auto const & entry : shortcutNames)
assignedShortcuts.push_back(entry.second);
for (EShortcut id = vstd::next(EShortcut::NONE, 1); id < EShortcut::AFTER_LAST; id = vstd::next(id, 1))
if (!vstd::contains(assignedShortcuts, id))
missingShortcuts.push_back(id);
if (!missingShortcuts.empty())
logGlobal->error("Found %d shortcuts without assigned string name!", missingShortcuts.size());
#endif
if (shortcutNames.count(identifier))
return shortcutNames.at(identifier);
return EShortcut::NONE;
}