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vcmi/client/VCMI_client.vcxproj.filters

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="CBitmapHandler.cpp" />
<ClCompile Include="CDefHandler.cpp" />
<ClCompile Include="CGameInfo.cpp" />
<ClCompile Include="Client.cpp" />
<ClCompile Include="CMessage.cpp" />
<ClCompile Include="CMT.cpp" />
<ClCompile Include="CMusicHandler.cpp" />
<ClCompile Include="CPlayerInterface.cpp" />
<ClCompile Include="CPreGame.cpp" />
<ClCompile Include="CVideoHandler.cpp" />
<ClCompile Include="Graphics.cpp" />
<ClCompile Include="mapHandler.cpp" />
<ClCompile Include="NetPacksClient.cpp" />
<ClCompile Include="StdInc.cpp" />
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<ClCompile Include="windows\CAdvmapInterface.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CCastleInterface.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CCreatureWindow.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CHeroWindow.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CKingdomInterface.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CQuestLog.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CSpellWindow.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CTradeWindow.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CWindowObject.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\GUIClasses.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\InfoWindows.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="widgets\AdventureMapClasses.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\Buttons.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\CArtifactHolder.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\CComponent.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\CGarrisonInt.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\Images.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\MiscWidgets.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\ObjectLists.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\TextControls.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="battle\CBattleAnimations.cpp">
<Filter>battle</Filter>
</ClCompile>
<ClCompile Include="battle\CBattleInterface.cpp">
<Filter>battle</Filter>
</ClCompile>
<ClCompile Include="battle\CBattleInterfaceClasses.cpp">
<Filter>battle</Filter>
</ClCompile>
<ClCompile Include="battle\CCreatureAnimation.cpp">
<Filter>battle</Filter>
</ClCompile>
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<ClCompile Include="gui\CAnimation.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\CCursorHandler.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\CGuiHandler.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\CIntObject.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\Fonts.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\Geometries.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\SDL_Extensions.cpp">
<Filter>gui</Filter>
</ClCompile>
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<ClCompile Include="..\CCallback.cpp" />
<ClCompile Include="SDLRWwrapper.cpp" />
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</ItemGroup>
<ItemGroup>
<ResourceCompile Include="VCMI_client.rc" />
</ItemGroup>
<ItemGroup>
<None Include="vcmi.ico" />
</ItemGroup>
<ItemGroup>
<Filter Include="battle">
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</Filter>
<Filter Include="gui">
<UniqueIdentifier>{cec5376d-0f32-475e-bf51-3dbae35c6b98}</UniqueIdentifier>
</Filter>
<Filter Include="widgets">
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</Filter>
<Filter Include="windows">
<UniqueIdentifier>{c9fcce39-f3af-4621-996c-0df7695134bd}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="CBitmapHandler.h" />
<ClInclude Include="CDefHandler.h" />
<ClInclude Include="CGameInfo.h" />
<ClInclude Include="Client.h" />
<ClInclude Include="CMessage.h" />
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<ClInclude Include="CMT.h" />
<ClInclude Include="CMusicHandler.h" />
<ClInclude Include="CPlayerInterface.h" />
<ClInclude Include="CPreGame.h" />
<ClInclude Include="CVideoHandler.h" />
<ClInclude Include="Graphics.h" />
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<ClInclude Include="mapHandler.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="StdInc.h" />
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<ClInclude Include="windows\CAdvmapInterface.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CCastleInterface.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CCreatureWindow.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CHeroWindow.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CKingdomInterface.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CQuestLog.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CSpellWindow.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CTradeWindow.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CWindowObject.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\GUIClasses.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\InfoWindows.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="widgets\AdventureMapClasses.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\Buttons.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\CArtifactHolder.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\CComponent.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\CGarrisonInt.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\Images.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\MiscWidgets.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\ObjectLists.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\TextControls.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="battle\CBattleAnimations.h">
<Filter>battle</Filter>
</ClInclude>
<ClInclude Include="battle\CBattleInterface.h">
<Filter>battle</Filter>
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<ClInclude Include="battle\CBattleInterfaceClasses.h">
<Filter>battle</Filter>
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<ClInclude Include="battle\CCreatureAnimation.h">
<Filter>battle</Filter>
</ClInclude>
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<ClInclude Include="gui\CAnimation.h">
<Filter>gui</Filter>
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<ClInclude Include="gui\CCursorHandler.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\CGuiHandler.h">
<Filter>gui</Filter>
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<ClInclude Include="gui\CIntObject.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\Fonts.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\Geometries.h">
<Filter>gui</Filter>
</ClInclude>
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<ClInclude Include="gui\SDL_Compat.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\SDL_Extensions.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\SDL_Pixels.h">
<Filter>gui</Filter>
</ClInclude>
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<ClInclude Include="..\CCallback.h" />
<ClInclude Include="SDLRWwrapper.h" />
</ItemGroup>
</Project>