2011-12-14 00:23:17 +03:00
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#include "StdInc.h"
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2009-04-22 21:48:56 +03:00
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#include <SDL_mixer.h>
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2007-06-20 15:00:18 +03:00
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#include "CMusicHandler.h"
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2010-12-20 23:22:53 +02:00
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#include "../lib/CCreatureHandler.h"
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#include "../lib/CSpellHandler.h"
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2009-05-21 03:55:30 +03:00
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#include "../client/CGameInfo.h"
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2011-08-20 04:15:37 +03:00
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#include "../lib/JsonNode.h"
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2011-12-14 00:23:17 +03:00
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#include "../lib/GameConstants.h"
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2012-08-02 14:03:26 +03:00
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#include "../lib/Filesystem/CResourceLoader.h"
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2007-06-20 15:00:18 +03:00
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2009-04-15 17:03:31 +03:00
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/*
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* CMusicHandler.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2009-04-22 21:48:56 +03:00
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using namespace boost::assign;
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2013-02-24 13:05:56 +03:00
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#define VCMI_SOUND_NAME(x)
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#define VCMI_SOUND_FILE(y) #y,
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// sounds mapped to soundBase enum
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static std::string sounds[] = {
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"", // invalid
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"", // todo
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VCMI_SOUND_LIST
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};
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#undef VCMI_SOUND_NAME
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#undef VCMI_SOUND_FILE
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2009-05-01 02:25:17 +03:00
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// Not pretty, but there's only one music handler object in the game.
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2011-08-19 22:50:24 +03:00
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static void soundFinishedCallbackC(int channel)
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{
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CCS->soundh->soundFinishedCallback(channel);
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}
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static void musicFinishedCallbackC(void)
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{
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2010-12-19 16:39:56 +02:00
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CCS->musich->musicFinishedCallback();
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2009-05-01 02:25:17 +03:00
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}
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2009-04-30 13:53:06 +03:00
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2009-05-22 07:14:59 +03:00
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void CAudioBase::init()
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{
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if (initialized)
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return;
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if (Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 1024)==-1)
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{
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2009-10-13 05:04:06 +03:00
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tlog1 << "Mix_OpenAudio error: " << Mix_GetError() << std::endl;
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2009-05-22 07:14:59 +03:00
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return;
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}
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initialized = true;
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}
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void CAudioBase::release()
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{
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2011-08-19 22:50:24 +03:00
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if (initialized)
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2012-08-06 10:34:37 +03:00
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{
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2009-05-22 07:14:59 +03:00
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Mix_CloseAudio();
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initialized = false;
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}
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}
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2011-12-14 00:23:17 +03:00
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void CAudioBase::setVolume(ui32 percent)
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2009-05-22 07:14:59 +03:00
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{
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if (percent > 100)
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percent = 100;
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2012-02-16 20:10:58 +03:00
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2009-05-22 07:14:59 +03:00
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volume = percent;
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}
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2012-01-12 18:23:00 +03:00
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void CSoundHandler::onVolumeChange(const JsonNode &volumeNode)
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2009-04-30 13:53:06 +03:00
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{
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2012-01-12 18:23:00 +03:00
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setVolume(volumeNode.Float());
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}
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CSoundHandler::CSoundHandler():
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listener(settings.listen["general"]["sound"])
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{
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listener(boost::bind(&CSoundHandler::onVolumeChange, this, _1));
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2009-04-22 21:48:56 +03:00
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2009-04-22 21:50:22 +03:00
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// Vectors for helper(s)
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2009-05-06 05:39:03 +03:00
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pickupSounds += soundBase::pickup01, soundBase::pickup02, soundBase::pickup03,
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2009-04-22 21:50:22 +03:00
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soundBase::pickup04, soundBase::pickup05, soundBase::pickup06, soundBase::pickup07;
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2011-08-19 22:50:24 +03:00
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2012-10-26 20:51:05 +03:00
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horseSounds += // must be the same order as terrains (see ETerrainType);
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2009-04-23 22:50:27 +03:00
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soundBase::horseDirt, soundBase::horseSand, soundBase::horseGrass,
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soundBase::horseSnow, soundBase::horseSwamp, soundBase::horseRough,
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soundBase::horseSubterranean, soundBase::horseLava,
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soundBase::horseWater, soundBase::horseRock;
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2011-08-19 22:50:24 +03:00
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battleIntroSounds += soundBase::battle00, soundBase::battle01,
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soundBase::battle02, soundBase::battle03, soundBase::battle04,
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soundBase::battle05, soundBase::battle06, soundBase::battle07;
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2009-05-22 07:14:59 +03:00
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};
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2009-04-22 21:50:22 +03:00
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2009-05-22 07:14:59 +03:00
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void CSoundHandler::init()
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{
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CAudioBase::init();
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2011-08-19 22:50:24 +03:00
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if (initialized)
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{
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2009-05-22 07:14:59 +03:00
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// Load sounds
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2011-08-19 22:50:24 +03:00
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Mix_ChannelFinished(soundFinishedCallbackC);
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2011-08-07 22:14:46 +03:00
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}
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2009-05-06 05:32:36 +03:00
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}
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2009-05-22 07:14:59 +03:00
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void CSoundHandler::release()
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2009-05-06 05:32:36 +03:00
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{
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2011-08-19 22:50:24 +03:00
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if (initialized)
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{
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2009-05-22 07:14:59 +03:00
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Mix_HaltChannel(-1);
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std::map<soundBase::soundID, Mix_Chunk *>::iterator it;
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2011-08-19 22:50:24 +03:00
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for (it=soundChunks.begin(); it != soundChunks.end(); it++)
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{
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2009-05-22 07:14:59 +03:00
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if (it->second)
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Mix_FreeChunk(it->second);
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}
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2009-05-06 05:32:36 +03:00
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}
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2009-05-22 07:14:59 +03:00
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CAudioBase::release();
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2007-06-20 15:00:18 +03:00
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}
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2009-04-30 13:53:06 +03:00
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// Allocate an SDL chunk and cache it.
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2009-05-06 05:32:36 +03:00
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Mix_Chunk *CSoundHandler::GetSoundChunk(soundBase::soundID soundID)
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2007-06-20 15:00:18 +03:00
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{
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2009-04-30 13:53:06 +03:00
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// Find its name
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2013-02-24 13:05:56 +03:00
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auto fname = sounds[soundID];
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if (fname.empty())
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2012-08-09 10:40:47 +03:00
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return nullptr;
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2008-03-20 16:23:54 +02:00
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2009-04-30 13:53:06 +03:00
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// Load and insert
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2012-08-09 10:40:47 +03:00
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try
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{
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2013-02-24 13:05:56 +03:00
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auto data = CResourceHandler::get()->loadData(ResourceID(std::string("SOUNDS/") + fname, EResType::SOUND));
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2009-04-22 21:48:56 +03:00
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2012-08-09 10:40:47 +03:00
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SDL_RWops *ops = SDL_RWFromMem(data.first.release(), data.second);
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Mix_Chunk *chunk;
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chunk = Mix_LoadWAV_RW(ops, 1); // will free ops
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soundChunks.insert(std::pair<soundBase::soundID, Mix_Chunk *>(soundID, chunk));
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return chunk;
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}
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catch(std::exception &e)
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2011-08-19 22:50:24 +03:00
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{
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2012-08-09 10:40:47 +03:00
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tlog3 << "Cannot get sound " << soundID << " chunk: " << e.what() << "\n";
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return nullptr;
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2009-04-30 13:53:06 +03:00
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}
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2009-04-22 21:48:56 +03:00
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}
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2009-04-26 02:31:39 +03:00
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2012-09-17 22:00:26 +03:00
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Mix_Chunk *CSoundHandler::GetSoundChunk(std::string &sound)
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{
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2012-09-22 18:10:15 +03:00
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if (sound.empty())
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return nullptr;
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2012-09-17 22:00:26 +03:00
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// Load and insert
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try
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{
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auto data = CResourceHandler::get()->loadData(ResourceID(std::string("SOUNDS/") + sound, EResType::SOUND)); //TODO: allow other sound folders?
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SDL_RWops *ops = SDL_RWFromMem(data.first.release(), data.second);
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Mix_Chunk *chunk;
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chunk = Mix_LoadWAV_RW(ops, 1); // will free ops
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return chunk;
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}
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catch(std::exception &e)
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{
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tlog3 << "Cannot get sound " << sound << " chunk: " << e.what() << "\n";
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return nullptr;
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}
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}
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2010-12-19 16:39:56 +02:00
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void CSoundHandler::initSpellsSounds(const std::vector< ConstTransitivePtr<CSpell> > &spells)
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2009-05-14 07:49:04 +03:00
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{
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2012-08-02 14:03:26 +03:00
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const JsonNode config(ResourceID("config/sp_sounds.json"));
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2009-05-14 07:49:04 +03:00
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2013-02-23 15:22:23 +03:00
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if (!config["spell_sounds"].isNull())
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{
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BOOST_FOREACH(const JsonNode &node, config["spell_sounds"].Vector())
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{
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2011-08-20 04:57:03 +03:00
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int spellid = node["id"].Float();
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2010-12-19 16:39:56 +02:00
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const CSpell *s = CGI->spellh->spells[spellid];
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2009-05-14 07:49:04 +03:00
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2010-12-19 16:39:56 +02:00
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if (vstd::contains(spellSounds, s))
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2009-05-14 07:49:04 +03:00
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tlog1 << "Spell << " << spellid << " already has a sound" << std::endl;
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2011-08-20 04:57:03 +03:00
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2013-02-24 13:05:56 +03:00
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std::string sound = node["soundfile"].String();
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if (sound.empty())
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2012-05-18 20:35:46 +03:00
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tlog0 << "Error: invalid sound for id "<< spellid << "\n";
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spellSounds[s] = sound;
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2009-05-14 07:49:04 +03:00
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}
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}
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}
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2009-04-22 21:48:56 +03:00
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// Plays a sound, and return its channel so we can fade it out later
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2009-05-06 05:32:36 +03:00
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int CSoundHandler::playSound(soundBase::soundID soundID, int repeats)
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2009-04-22 21:48:56 +03:00
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{
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2009-05-22 07:14:59 +03:00
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if (!initialized)
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2009-04-22 21:48:56 +03:00
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return -1;
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2008-08-02 18:08:03 +03:00
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2009-05-22 07:14:59 +03:00
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int channel;
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Mix_Chunk *chunk = GetSoundChunk(soundID);
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2009-04-22 21:48:56 +03:00
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2009-04-30 13:53:06 +03:00
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if (chunk)
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2008-03-20 11:55:33 +02:00
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{
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2009-04-30 13:53:06 +03:00
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channel = Mix_PlayChannel(-1, chunk, repeats);
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if (channel == -1)
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2009-10-13 05:04:06 +03:00
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tlog1 << "Unable to play sound file " << soundID << " , error " << Mix_GetError() << std::endl;
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2011-08-19 22:50:24 +03:00
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else
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callbacks[channel];//insert empty callback
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}
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else
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{
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2009-04-30 13:53:06 +03:00
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channel = -1;
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2008-03-20 11:55:33 +02:00
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}
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2009-04-22 21:48:56 +03:00
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return channel;
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2008-08-02 18:08:03 +03:00
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}
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2009-04-22 21:50:22 +03:00
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2012-09-17 22:00:26 +03:00
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int CSoundHandler::playSound(std::string sound, int repeats)
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{
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if (!initialized)
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return -1;
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int channel;
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Mix_Chunk *chunk = GetSoundChunk(sound);
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if (chunk)
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{
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channel = Mix_PlayChannel(-1, chunk, repeats);
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if (channel == -1)
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tlog1 << "Unable to play sound file " << sound << " , error " << Mix_GetError() << std::endl;
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else
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callbacks[channel];//insert empty callback
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}
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else
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{
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channel = -1;
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}
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return channel;
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}
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2009-04-22 21:50:22 +03:00
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// Helper. Randomly select a sound from an array and play it
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2009-05-06 05:32:36 +03:00
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int CSoundHandler::playSoundFromSet(std::vector<soundBase::soundID> &sound_vec)
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2009-04-22 21:50:22 +03:00
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{
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return playSound(sound_vec[rand() % sound_vec.size()]);
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}
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2009-04-24 00:09:10 +03:00
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2009-05-06 05:32:36 +03:00
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void CSoundHandler::stopSound( int handler )
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2009-04-24 00:09:10 +03:00
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{
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2009-05-22 07:14:59 +03:00
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if (initialized && handler != -1)
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2009-04-26 01:51:16 +03:00
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Mix_HaltChannel(handler);
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2009-05-01 02:25:17 +03:00
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}
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2009-05-06 06:13:46 +03:00
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// Sets the sound volume, from 0 (mute) to 100
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2011-12-14 00:23:17 +03:00
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void CSoundHandler::setVolume(ui32 percent)
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2009-05-06 06:13:46 +03:00
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{
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2009-05-22 07:14:59 +03:00
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CAudioBase::setVolume(percent);
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2009-05-06 06:13:46 +03:00
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2009-05-22 07:14:59 +03:00
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if (initialized)
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Mix_Volume(-1, (MIX_MAX_VOLUME * volume)/100);
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2009-05-06 06:13:46 +03:00
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}
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2011-08-19 22:50:24 +03:00
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void CSoundHandler::setCallback(int channel, boost::function<void()> function)
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{
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std::map<int, boost::function<void()> >::iterator iter;
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iter = callbacks.find(channel);
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//channel not found. It may have finished so fire callback now
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if(iter == callbacks.end())
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function();
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else
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iter->second = function;
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}
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void CSoundHandler::soundFinishedCallback(int channel)
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{
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std::map<int, boost::function<void()> >::iterator iter;
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iter = callbacks.find(channel);
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assert(iter != callbacks.end());
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if (iter->second)
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iter->second();
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callbacks.erase(iter);
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}
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2012-01-12 18:23:00 +03:00
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void CMusicHandler::onVolumeChange(const JsonNode &volumeNode)
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{
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setVolume(volumeNode.Float());
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}
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CMusicHandler::CMusicHandler():
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listener(settings.listen["general"]["music"])
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2009-05-06 05:32:36 +03:00
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{
|
2012-01-12 18:23:00 +03:00
|
|
|
listener(boost::bind(&CMusicHandler::onVolumeChange, this, _1));
|
2009-05-06 05:32:36 +03:00
|
|
|
// Map music IDs
|
2010-08-18 17:24:30 +03:00
|
|
|
// Vectors for helper
|
2012-08-06 10:34:37 +03:00
|
|
|
const std::string setEnemy[] = {"AITheme0", "AITheme1", "AITheme2"};
|
|
|
|
const std::string setBattle[] = {"Combat01", "Combat02", "Combat03", "Combat04"};
|
|
|
|
const std::string setTerrain[] = {"Dirt", "Sand", "Grass", "Snow", "Swamp", "Rough", "Underground", "Lava", "Water"};
|
2012-02-16 20:10:58 +03:00
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
auto fillSet = [=](std::string setName, const std::string list[], size_t amount)
|
|
|
|
{
|
|
|
|
for (size_t i=0; i < amount; i++)
|
|
|
|
addEntryToSet(setName, i, std::string("music/") + list[i]);
|
|
|
|
};
|
|
|
|
fillSet("enemy-turn", setEnemy, ARRAY_COUNT(setEnemy));
|
|
|
|
fillSet("battle", setBattle, ARRAY_COUNT(setBattle));
|
|
|
|
fillSet("terrain", setTerrain, ARRAY_COUNT(setTerrain));
|
|
|
|
}
|
2011-08-17 23:44:14 +03:00
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
void CMusicHandler::addEntryToSet(std::string set, int musicID, std::string musicURI)
|
|
|
|
{
|
|
|
|
musicsSet[set][musicID] = musicURI;
|
2009-05-06 05:32:36 +03:00
|
|
|
}
|
|
|
|
|
2009-05-22 07:14:59 +03:00
|
|
|
void CMusicHandler::init()
|
2009-05-06 05:32:36 +03:00
|
|
|
{
|
2009-05-22 07:14:59 +03:00
|
|
|
CAudioBase::init();
|
2009-05-06 05:32:36 +03:00
|
|
|
|
2009-05-22 07:14:59 +03:00
|
|
|
if (initialized)
|
|
|
|
Mix_HookMusicFinished(musicFinishedCallbackC);
|
|
|
|
}
|
2009-05-06 05:32:36 +03:00
|
|
|
|
2009-05-22 07:14:59 +03:00
|
|
|
void CMusicHandler::release()
|
|
|
|
{
|
2011-08-19 22:50:24 +03:00
|
|
|
if (initialized)
|
|
|
|
{
|
|
|
|
boost::mutex::scoped_lock guard(musicMutex);
|
2009-05-22 07:14:59 +03:00
|
|
|
|
2011-08-19 22:50:24 +03:00
|
|
|
Mix_HookMusicFinished(NULL);
|
2009-05-22 07:14:59 +03:00
|
|
|
|
2011-08-19 22:50:24 +03:00
|
|
|
current.reset();
|
|
|
|
next.reset();
|
2009-05-22 07:14:59 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
CAudioBase::release();
|
2009-05-06 05:32:36 +03:00
|
|
|
}
|
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
void CMusicHandler::playMusic(std::string musicURI, bool loop)
|
2009-05-01 02:25:17 +03:00
|
|
|
{
|
2012-08-06 10:34:37 +03:00
|
|
|
if (current && current->isTrack( musicURI))
|
2009-05-22 07:14:59 +03:00
|
|
|
return;
|
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
queueNext(new MusicEntry(this, "", musicURI, loop));
|
2011-08-19 22:50:24 +03:00
|
|
|
}
|
2009-05-01 02:25:17 +03:00
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
void CMusicHandler::playMusicFromSet(std::string whichSet, bool loop)
|
2011-08-19 22:50:24 +03:00
|
|
|
{
|
2012-08-06 10:34:37 +03:00
|
|
|
auto selectedSet = musicsSet.find(whichSet);
|
|
|
|
if (selectedSet == musicsSet.end())
|
|
|
|
{
|
|
|
|
tlog0 << "Error: playing music from non-existing set: " << whichSet << "\n";
|
2011-08-19 22:50:24 +03:00
|
|
|
return;
|
2012-08-06 10:34:37 +03:00
|
|
|
}
|
2009-05-01 02:25:17 +03:00
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
if (current && current->isSet(whichSet))
|
|
|
|
return;
|
|
|
|
|
|
|
|
queueNext(new MusicEntry(this, whichSet, "", loop));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CMusicHandler::playMusicFromSet(std::string whichSet, int entryID, bool loop)
|
|
|
|
{
|
|
|
|
auto selectedSet = musicsSet.find(whichSet);
|
|
|
|
if (selectedSet == musicsSet.end())
|
|
|
|
{
|
|
|
|
tlog0 << "Error: playing music from non-existing set: " << whichSet << "\n";
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
auto selectedEntry = selectedSet->second.find(entryID);
|
|
|
|
if (selectedEntry == selectedSet->second.end())
|
|
|
|
{
|
|
|
|
tlog0 << "Error: playing non-existing entry " << entryID << " from set: " << whichSet << "\n";
|
|
|
|
return;
|
|
|
|
}
|
2012-08-10 11:49:18 +03:00
|
|
|
|
|
|
|
if (current && current->isTrack( selectedEntry->second))
|
|
|
|
return;
|
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
queueNext(new MusicEntry(this, "", selectedEntry->second, loop));
|
2011-08-19 22:50:24 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
void CMusicHandler::queueNext(MusicEntry *queued)
|
|
|
|
{
|
|
|
|
if (!initialized)
|
|
|
|
return;
|
|
|
|
|
|
|
|
boost::mutex::scoped_lock guard(musicMutex);
|
|
|
|
|
|
|
|
next.reset(queued);
|
2009-05-01 02:25:17 +03:00
|
|
|
|
2012-08-27 23:45:58 +03:00
|
|
|
if (current.get() == nullptr || !current->stop(1000))
|
2009-05-20 12:02:50 +03:00
|
|
|
{
|
2012-02-17 23:34:34 +03:00
|
|
|
current.reset(next.release());
|
2011-08-19 22:50:24 +03:00
|
|
|
current->play();
|
2009-05-01 02:25:17 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CMusicHandler::stopMusic(int fade_ms)
|
|
|
|
{
|
2009-05-22 07:14:59 +03:00
|
|
|
if (!initialized)
|
|
|
|
return;
|
|
|
|
|
2011-08-19 22:50:24 +03:00
|
|
|
boost::mutex::scoped_lock guard(musicMutex);
|
2009-05-01 02:25:17 +03:00
|
|
|
|
2011-08-19 22:50:24 +03:00
|
|
|
if (current.get() != NULL)
|
|
|
|
current->stop(fade_ms);
|
|
|
|
next.reset();
|
2009-05-01 02:25:17 +03:00
|
|
|
}
|
|
|
|
|
2011-12-14 00:23:17 +03:00
|
|
|
void CMusicHandler::setVolume(ui32 percent)
|
2009-05-06 06:13:46 +03:00
|
|
|
{
|
2009-05-22 07:14:59 +03:00
|
|
|
CAudioBase::setVolume(percent);
|
2009-05-06 06:13:46 +03:00
|
|
|
|
2009-05-22 07:14:59 +03:00
|
|
|
if (initialized)
|
|
|
|
Mix_VolumeMusic((MIX_MAX_VOLUME * volume)/100);
|
2009-05-06 06:13:46 +03:00
|
|
|
}
|
|
|
|
|
2009-05-01 02:25:17 +03:00
|
|
|
void CMusicHandler::musicFinishedCallback(void)
|
|
|
|
{
|
2011-08-19 22:50:24 +03:00
|
|
|
boost::mutex::scoped_lock guard(musicMutex);
|
2009-05-01 02:25:17 +03:00
|
|
|
|
2011-08-19 22:50:24 +03:00
|
|
|
if (current.get() != NULL)
|
2009-05-20 12:02:50 +03:00
|
|
|
{
|
2011-08-19 22:50:24 +03:00
|
|
|
//return if current music still not finished
|
|
|
|
if (current->play())
|
|
|
|
return;
|
|
|
|
else
|
|
|
|
current.reset();
|
2009-05-01 02:25:17 +03:00
|
|
|
}
|
|
|
|
|
2011-08-19 22:50:24 +03:00
|
|
|
if (current.get() == NULL && next.get() != NULL)
|
2009-05-20 12:02:50 +03:00
|
|
|
{
|
2012-02-17 23:34:34 +03:00
|
|
|
current.reset(next.release());
|
2011-08-19 22:50:24 +03:00
|
|
|
current->play();
|
2009-05-01 02:25:17 +03:00
|
|
|
}
|
2011-08-19 22:50:24 +03:00
|
|
|
}
|
2009-05-01 02:25:17 +03:00
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
MusicEntry::MusicEntry(CMusicHandler *owner, std::string setName, std::string musicURI, bool looped):
|
|
|
|
owner(owner),
|
|
|
|
music(nullptr),
|
2012-08-27 23:45:58 +03:00
|
|
|
loop(looped ? -1 : 1),
|
2012-08-06 10:34:37 +03:00
|
|
|
setName(setName)
|
2009-06-10 22:44:09 +03:00
|
|
|
{
|
2012-08-06 10:34:37 +03:00
|
|
|
if (!musicURI.empty())
|
|
|
|
load(musicURI);
|
2011-08-19 22:50:24 +03:00
|
|
|
}
|
|
|
|
MusicEntry::~MusicEntry()
|
|
|
|
{
|
2012-08-06 10:34:37 +03:00
|
|
|
tlog5<<"Del-ing music file "<<currentName<<"\n";
|
2011-08-19 22:50:24 +03:00
|
|
|
if (music)
|
|
|
|
Mix_FreeMusic(music);
|
|
|
|
}
|
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
void MusicEntry::load(std::string musicURI)
|
2011-08-19 22:50:24 +03:00
|
|
|
{
|
2012-06-13 16:04:06 +03:00
|
|
|
if (music)
|
|
|
|
{
|
2012-08-06 10:34:37 +03:00
|
|
|
tlog5<<"Del-ing music file "<<currentName<<"\n";
|
2012-06-13 16:04:06 +03:00
|
|
|
Mix_FreeMusic(music);
|
|
|
|
}
|
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
currentName = musicURI;
|
2011-08-19 22:50:24 +03:00
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
tlog5<<"Loading music file "<<musicURI<<"\n";
|
2011-08-19 22:50:24 +03:00
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
music = Mix_LoadMUS(CResourceHandler::get()->getResourceName(ResourceID(musicURI, EResType::MUSIC)).c_str());
|
2011-08-17 23:44:14 +03:00
|
|
|
|
2011-09-19 23:50:25 +03:00
|
|
|
if(!music)
|
|
|
|
{
|
2012-08-06 10:34:37 +03:00
|
|
|
tlog3 << "Warning: Cannot open " << currentName << ": " << Mix_GetError() << std::endl;
|
2011-09-19 23:50:25 +03:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2011-08-17 23:44:14 +03:00
|
|
|
#ifdef _WIN32
|
|
|
|
//The assertion will fail if old MSVC libraries pack .dll is used
|
2011-09-23 18:58:18 +03:00
|
|
|
assert(Mix_GetMusicType(music) != MUS_MP3);
|
2011-08-17 23:44:14 +03:00
|
|
|
#endif
|
2009-06-10 22:44:09 +03:00
|
|
|
}
|
|
|
|
|
2011-08-19 22:50:24 +03:00
|
|
|
bool MusicEntry::play()
|
2009-06-10 22:44:09 +03:00
|
|
|
{
|
2012-08-27 23:45:58 +03:00
|
|
|
if (!(loop--) && music) //already played once - return
|
2011-08-19 22:50:24 +03:00
|
|
|
return false;
|
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
if (!setName.empty())
|
|
|
|
{
|
|
|
|
auto set = owner->musicsSet[setName];
|
|
|
|
size_t entryID = rand() % set.size();
|
|
|
|
auto iterator = set.begin();
|
|
|
|
std::advance(iterator, entryID);
|
|
|
|
load(iterator->second);
|
|
|
|
}
|
2011-08-19 22:50:24 +03:00
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
tlog5<<"Playing music file "<<currentName<<"\n";
|
2011-08-19 22:50:24 +03:00
|
|
|
if(Mix_PlayMusic(music, 1) == -1)
|
|
|
|
{
|
2009-06-10 22:44:09 +03:00
|
|
|
tlog1 << "Unable to play music (" << Mix_GetError() << ")" << std::endl;
|
2011-08-19 22:50:24 +03:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
2009-06-10 22:44:09 +03:00
|
|
|
|
2012-08-27 23:45:58 +03:00
|
|
|
bool MusicEntry::stop(int fade_ms)
|
2011-08-19 22:50:24 +03:00
|
|
|
{
|
2012-08-27 23:45:58 +03:00
|
|
|
if (Mix_PlayingMusic())
|
|
|
|
{
|
|
|
|
tlog5<<"Stoping music file "<<currentName<<"\n";
|
|
|
|
loop = 0;
|
|
|
|
Mix_FadeOutMusic(fade_ms);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
2009-10-04 05:02:45 +03:00
|
|
|
}
|
2011-08-19 22:50:24 +03:00
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
bool MusicEntry::isSet(std::string set)
|
2011-08-19 22:50:24 +03:00
|
|
|
{
|
2012-08-06 10:34:37 +03:00
|
|
|
return !setName.empty() && set == setName;
|
2011-08-19 22:50:24 +03:00
|
|
|
}
|
|
|
|
|
2012-08-06 10:34:37 +03:00
|
|
|
bool MusicEntry::isTrack(std::string track)
|
2011-08-19 22:50:24 +03:00
|
|
|
{
|
2012-08-06 10:34:37 +03:00
|
|
|
return setName.empty() && track == currentName;
|
2011-08-20 04:15:37 +03:00
|
|
|
}
|