nordsoft
01bf146640
Change string id
2023-09-09 14:31:44 +02:00
nordsoft
f6e3c6a487
Fix
2023-09-09 14:27:51 +02:00
Ivan Savenko
fccd564d8d
Merge pull request #2769 from IvanSavenko/touch_tolerance
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(1.3.2) Implemented tolerance for touch events
2023-09-08 16:45:04 +03:00
Ivan Savenko
5d67481aaf
Merge pull request #2774 from IvanSavenko/beta_bugfixing
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(1.3.2) Beta bugfixing
2023-09-08 13:15:52 +03:00
Ivan Savenko
f92af94f19
Fix crash on removing object during visit
2023-09-06 12:32:26 +03:00
Ivan Savenko
3973624278
Implemented tolerance for touch events
2023-09-06 01:06:01 +03:00
nordsoft
d113168db4
Fix neutral objects serializing
2023-09-04 01:42:51 +04:00
nordsoft
385202a02a
Fix abandoned map crash
2023-09-04 01:42:51 +04:00
Konstantin P
08967efd91
Teleport: check immunities in applicable()
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Attempt to fix #2677
2023-08-31 19:58:46 +03:00
Ivan Savenko
7255dda624
Merge pull request #2629 from dydzio0614/neutral-creature-popup
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Improve neutral creature adventure map popup
2023-08-31 15:44:19 +03:00
Dydzio
764608f100
Merge remote-tracking branch 'dydzio/configurable-autobattle-spells' into configurable-autobattle-spells
2023-08-21 20:10:04 +02:00
Dydzio
e81cd4e0e6
Delete empty file
2023-08-21 20:09:50 +02:00
Dydzio
ed12f20609
Improve neutral creature adventure map popup
2023-08-21 14:42:41 +02:00
Dydzio
78f56df44f
Comment out unused OH3 options so they do not clutter code suggestions
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-08-20 19:11:36 +02:00
Dydzio
6bfbe80cc9
Allow toggling quick combat spells usage
2023-08-19 17:23:55 +02:00
Ivan Savenko
70ddc1f3e5
Merge pull request #2577 from wb180/secondarySkillSerialization
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Preserve order of secondary skills during hero json serialization/deserialization
2023-08-18 15:24:02 +03:00
Ivan Savenko
83b00bb7c3
Merge pull request #2610 from vcmi/master
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Merge master -> beta
2023-08-18 12:56:05 +03:00
DjWarmonger
f9564dc8e4
Merge pull request #2563 from vcmi/fix_resources_near_mines
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Fix resources placed behind mines
2023-08-18 09:12:56 +02:00
Ivan Savenko
daa8a494fc
Merge branch 'release_131' into master
2023-08-17 16:19:20 +03:00
Ivan Savenko
ef0cd0ba6e
Fixed mod dependencies check on save loading to prevent crashes:
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- mods that don't affect game objects can be ignored when loading save
- gameplay-affecting mods that were present in save must be active
- gameplay-affecting mods that were not in save must not be active
2023-08-14 23:55:04 +03:00
Evgeniy Meshcheryakov
2a83f06905
Preserve order of secondary skills during hero serialization/deserialization
2023-08-14 00:06:22 +03:00
Andrii Danylchenko
a7859dae39
Battle AI: archangels cast again
2023-08-13 09:08:30 +03:00
Ivan Savenko
92ce97bbc7
Merge remote-tracking branch 'vcmi/master' into beta
2023-08-12 16:20:06 +03:00
Tomasz Zieliński
abacb5f0ea
Fix resources placed behind mines
2023-08-12 10:53:25 +02:00
Ivan Savenko
ccf31d19f8
Merge pull request #2558 from IvanSavenko/localization_fix
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Do not ignore translations for maps & campaigns
2023-08-12 11:24:19 +03:00
DjWarmonger
654489d5d3
Merge pull request #2525 from vcmi/battle-fast-targets
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Battle fast targets
2023-08-12 09:22:25 +02:00
DjWarmonger
917f846a3a
Merge pull request #2562 from vcmi/fix_artifact_replacement
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Fix regression with replacing quest artifact
2023-08-12 09:14:21 +02:00
Tomasz Zieliński
4741bd546f
Fix regression
2023-08-11 20:13:25 +02:00
Tomasz Zieliński
8f450cf253
Fix for monsters spawning at left side of the map
2023-08-11 18:43:22 +02:00
Ivan Savenko
942f8bbf05
Fix possible access to non-existing building
2023-08-11 18:50:39 +03:00
Ivan Savenko
474045194a
Do not ignore translations for maps & campaigns
2023-08-11 16:12:02 +03:00
Tomasz Zieliński
83d97626fe
Merge remote-tracking branch 'origin/beta' into fix_rmg_object_pos
2023-08-11 10:58:26 +02:00
Ivan Savenko
b2de5d32d1
Merge pull request #2546 from vcmi/fix_crash_after_battle
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Fix crash at battle end
2023-08-11 11:37:30 +03:00
Ivan Savenko
88b23cdce1
Merge pull request #2511 from IvanSavenko/fix_starting_army
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Fix starting army
2023-08-11 11:36:30 +03:00
Tomasz Zieliński
0252d0f986
Fix hota offset + 2 possible crashes
2023-08-11 07:45:24 +02:00
DjWarmonger
f5926c4023
Merge pull request #2498 from vcmi/fix_roads_in_rock
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Fix placing road inside underground rock
2023-08-11 07:22:36 +02:00
Tomasz Zieliński
84436f7f18
Throw runtime error explicitely
2023-08-10 18:29:49 +02:00
Tomasz Zieliński
f483f7bb53
Fix crash at battle end
2023-08-10 11:52:31 +02:00
Ivan Savenko
1f9ee6aa38
Merge pull request #2524 from Nordsoft91/reward_canrefuse
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[1.3.1] Reward can refuse fix
2023-08-09 20:06:26 +03:00
Andrii Danylchenko
ba9998ac66
BattleAI: fast targets optimization
2023-08-08 20:10:29 +03:00
nordsoft
be6f6da397
Fix for canRefuse flag in rewardable building
2023-08-08 19:27:00 +04:00
Ivan Savenko
2e7e8bb52b
Better error message on missing object constructor
2023-08-08 12:50:39 +03:00
Ivan Savenko
e57f8742cd
Rename ambiguos 'clear' to 'clearSlots'
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A lot of map objects inherit from CCreatureSet and as result - get
clean() method that resets object army
2023-08-07 19:13:02 +03:00
Ivan Savenko
f0ede46186
Clear spell list, not hero army
2023-08-07 19:12:04 +03:00
Tomasz Zieliński
c089e55893
Fix placing road inside underground rock
2023-08-06 21:14:16 +02:00
Ivan Savenko
c524caee5c
Fixed possible uncaught exception on starting map
2023-08-06 17:46:49 +03:00
Ivan Savenko
8b0f9c86f8
Fixed possible crash on invalid town building name
2023-08-06 13:30:20 +03:00
Ivan Savenko
041236837b
Possible fix for crash from Android crash reporting
2023-08-05 12:49:38 +03:00
Ivan Savenko
dd17896082
Fix crash on bonus parsing failure (outdated mods?)
2023-08-05 12:49:02 +03:00
Tomasz Zieliński
44fae4945d
Update distances in all zones adjacent to object
2023-08-02 20:41:29 +02:00