Ivan Savenko
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05a1d7c6e3
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All text for factions/towns/building are passed through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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388ed88b5d
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All artifact strings now pass through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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d2b837b116
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All creature-related texts go through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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fa6f7513e8
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All heroes-related strings are passed through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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e22f6283c2
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Secondary skills strings are now passed through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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5da407e822
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All spell texts are now passed through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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fb3c3a4636
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Provide distance information fo Jousting ability
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2023-01-20 15:18:10 +02:00 |
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Ivan Savenko
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785a9aadcd
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Do not consider corpses for movement range display (#1476)
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2023-01-20 15:16:28 +02:00 |
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Ivan Savenko
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21c053ba87
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Fix assertion failure on shutdown
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2023-01-20 15:15:57 +02:00 |
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Ivan Savenko
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b8c5a32b9b
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Fix attack targeting selection for double-wide units
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2023-01-20 15:15:44 +02:00 |
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Ivan Savenko
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8aebe404e3
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Fix status bar activation via click
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2023-01-20 15:15:28 +02:00 |
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Ivan Savenko
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fd05036f3b
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Hardware cursor can now be hidden
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2023-01-20 15:15:19 +02:00 |
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Ivan Savenko
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5484efde90
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Mobile platforms will use software cursor as default
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2023-01-20 15:15:19 +02:00 |
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Ivan Savenko
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17fc9d8d8f
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Merge with vcmi/develop
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2023-01-18 01:04:34 +02:00 |
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Ivan Savenko
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c400416058
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Merge pull request #1409 from IvanSavenko/translate_terrain
Refactoring of terrain handlers
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2023-01-18 00:12:31 +02:00 |
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Nordsoft91
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672bcb488b
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Merge pull request #1381 from dydzio0614/client-commands-improvements
Client commands code improvements + ingame support
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2023-01-18 02:04:38 +04:00 |
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Ivan Savenko
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05ac217b0f
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Merge with vcmi/develop
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2023-01-17 23:02:25 +02:00 |
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Andrii Danylchenko
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33f92bc4b1
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Merge pull request #1438 from dydzio0614/build-speed-adjust
Adjust newly built building appearance and outline blinking speed
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2023-01-16 20:27:56 +02:00 |
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Dydzio
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c3b254a815
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Enum value can be used here as well
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2023-01-16 18:26:31 +01:00 |
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nordsoft
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a2581fb942
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Fix crash at start
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2023-01-16 20:58:19 +04:00 |
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nordsoft
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d0b5a023ee
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Fix bug
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2023-01-16 20:58:19 +04:00 |
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nordsoft
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8e1d8f835a
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Implemented support of protocol 4
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2023-01-16 20:58:19 +04:00 |
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Andrii Danylchenko
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b3f6250f4e
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Merge pull request #1439 from dydzio0614/castle-shipyard-animation-fix
Fix wrong rendering of castle shipyard
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2023-01-16 14:23:37 +02:00 |
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Dydzio
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e593b61201
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Merge branch 'develop' into client-commands-improvements
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2023-01-16 01:13:06 +01:00 |
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Dydzio
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da39eb789f
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Fix indent
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2023-01-16 00:37:18 +01:00 |
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Dydzio
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54e499f5e7
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Minor refactoring from code review
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2023-01-16 00:33:53 +01:00 |
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Ivan Savenko
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0a858d9a7c
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Upgrade msvc to include enet and qt translator (#1436)
- Updated MSVC prebuilt package
- Fixed build warnings
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2023-01-15 23:55:24 +02:00 |
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Ivan Savenko
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fc4121f5ec
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Rechecked & updated offsets of adventure map cursors
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2023-01-15 21:18:34 +02:00 |
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Ivan Savenko
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385dda1c5b
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Clean surface before using it
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2023-01-15 21:18:34 +02:00 |
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Ivan Savenko
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c6d39da53e
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MXE compile fix
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2023-01-15 21:18:34 +02:00 |
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Ivan Savenko
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6985f2e050
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Cursor type can now be set in settings.json
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2023-01-15 21:18:34 +02:00 |
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Ivan Savenko
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26a1c5801b
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Implemented hardware cursor support
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2023-01-15 21:18:34 +02:00 |
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Ivan Savenko
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9971bdca1b
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Existing software cursor logic is now in a separate class
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2023-01-15 21:18:34 +02:00 |
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Ivan Savenko
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0e8ee929df
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Renamed CCursorHandler -> CursorHandler
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2023-01-15 21:18:34 +02:00 |
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Ivan Savenko
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d44e809369
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Refactoring of CursorHandler, in preparation for HW cursor routines
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2023-01-15 21:18:34 +02:00 |
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Dydzio
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7dd7f4af54
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Change to time-based frame counting, easier than I though
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2023-01-15 19:56:55 +01:00 |
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Dydzio
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6572f5697e
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Fix wrong rendering of castle shipyard
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2023-01-15 19:10:40 +01:00 |
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Dydzio
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cbddf2d8fb
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Adjust newly built building appearance and outline blinking speed
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2023-01-15 17:22:53 +01:00 |
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Ivan Savenko
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246281e62a
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Merged vcmi/beta with vcmi/develop
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2023-01-15 17:46:42 +02:00 |
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Dydzio
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4fb5548475
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Remove unused stuff from code
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2023-01-15 17:31:32 +02:00 |
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Dydzio
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8b2fc5198e
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Remove condition that causes unintended behavior
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2023-01-15 17:31:32 +02:00 |
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Dydzio
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3596d167a7
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Adjust code to develop + change place in code where alpha is applied
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2023-01-15 17:31:32 +02:00 |
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Dydzio
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9e7e649d37
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Gradual fade-in of built building
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2023-01-15 17:31:32 +02:00 |
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Ivan Savenko
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6ea7add4bb
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Merge pull request #1394 from SoundSSGood/art-move-fix
Artifact movement refactoring
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2023-01-15 17:29:36 +02:00 |
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Andrey Filipenkov
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2f14914120
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fix Boost deprecation warnings
warnings introduced in v1.81
# Conflicts:
# mapeditor/resourceExtractor/ResourceConverter.cpp
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2023-01-15 17:28:09 +02:00 |
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Andrii Danylchenko
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9f0eb055f9
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Merge pull request #1426 from vcmi/android-upgrade-sdl
Update android JNI bindings
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2023-01-15 10:36:32 +02:00 |
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Dydzio
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4736351e78
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Change spaces to tabs in cmakelists
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2023-01-15 01:19:47 +01:00 |
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Dydzio
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b5a1b178d9
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Explicitly call reset on shared_ptr for potential readability boost
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2023-01-15 01:18:35 +01:00 |
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Dydzio
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06376ca4ef
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Change ClientCommandManager to become non-static
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2023-01-15 01:09:58 +01:00 |
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Ivan Savenko
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1d7f004658
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Implemented reinforced walls in towns with Castle
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2023-01-13 01:09:24 +02:00 |
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