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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-22 03:39:45 +02:00

148 Commits

Author SHA1 Message Date
Laserlicht
0aaafc4c8a cast without skip 2024-09-14 15:10:24 +02:00
Ivan Savenko
525ae72f8e Update documentation 2024-09-12 12:11:18 +00:00
Ivan Savenko
a9c4683da6
Merge pull request #4566 from Laserlicht/outro_support
Campaign outro
2024-09-12 14:20:56 +03:00
Ivan Savenko
d98c6f2e28
Merge pull request #4572 from Fabrice-TIERCELIN/french_update
Update the French translation
2024-09-12 14:16:27 +03:00
Fabrice TIERCELIN
1fdbaf943f Update the French translation 2024-09-10 08:55:10 +02:00
Laserlicht
258d298775
Merge branch 'develop' into outro_support 2024-09-09 23:09:44 +02:00
Laserlicht
0df13040ec doc fix 2024-09-05 21:32:44 +02:00
Laserlicht
6d9385b8bd outro for RoE 2024-09-05 21:31:17 +02:00
Ivan Savenko
ff8d36c350 It is now possible to define game settings in rmg template 2024-09-05 15:16:28 +00:00
Ivan Savenko
6179521364
Merge pull request #4556 from IvanSavenko/town_building_visit
Implemented explicitly visitable town buildings, e.g. hota mana vortex
2024-09-05 17:21:21 +03:00
Ivan Savenko
327ff01471 Implemented explicitly visitable town buildings, e.g. hota mana vortex
Added flag `manualHeroVisit` flag to town building. If this flag is set,
then building will only be activated on click and will not give its
effect on hero recrutiment, hero visit, or new day.

This allows implementing changes to Mana Vortex from HotA
2024-09-03 16:31:07 +00:00
Laserlicht
46872b764b integrate campaign intro 2024-08-31 17:57:27 +02:00
Laserlicht
36914682a5
Merge branch 'develop' into chronicles_installer 2024-08-31 16:18:52 +02:00
Laserlicht
16cbd6a7d2 allow custom loadbar-backgrounds for campaigns 2024-08-31 16:03:42 +02:00
Ivan Savenko
36c1ed670f Support for configurable town fortifications
Removed most of hardcoded checks for fort level or for presence of fort/
citadel/castle buildings.

It is now possible to define which parts of town fortifications are
provided by town buildings

Configuration for H3-like fortifications is provided in
buildingsLibrary.json and will be used automatically by mods as long as
mods have buidings named "fort", "citadel" and "castle".

Alternatively, mods can separately define:
- hitpoints of walls (shared value for all sections)
- hitpoints of central, upper and lower towers (separate values)
- presence of moat
- shooters for each tower (separate values)
2024-08-28 19:42:14 +00:00
Ivan Savenko
55fd7bd7aa Thieves guild information level is now a bonus type 2024-08-28 13:50:07 +00:00
Ivan Savenko
8ef8ffa5c4 Implemented configurable blacksmith. Deprecated ballistaYard type 2024-08-28 13:49:42 +00:00
Ivan Savenko
8371232d29
Merge pull request #4504 from Laserlicht/hota_bonus
disintegrate bonus
2024-08-28 14:00:11 +03:00
Ivan Savenko
11e8b04ac5
Merge pull request #4463 from SoundSSGood/IMarket-refactoring
IMarket refactoring
2024-08-26 22:48:23 +03:00
SoundSSGood
0c5022cae8 Loading market modes from json 2024-08-24 11:51:57 +03:00
Laserlicht
746bba0ade docs 2024-08-24 00:34:33 +02:00
Ivan Savenko
ff33fbd3a0
Merge pull request #4480 from IvanSavenko/update_prebuilts
Update ffmpeg
2024-08-21 15:57:50 +03:00
Ivan Savenko
f4547a9434 Add documentation regarding supported by vcmi formats 2024-08-20 19:23:55 +00:00
Ivan Savenko
cf1c2d66cc More examples in docs 2024-08-19 11:47:13 +00:00
Ivan Savenko
42902b8eb5 Update documentation, add examples 2024-08-19 11:47:13 +00:00
Ivan Savenko
dd375b682d Updated documentation 2024-08-15 18:16:33 +00:00
Ivan Savenko
1fb8ab5f70
Merge pull request #4429 from Laserlicht/regions
defining own regions extend
2024-08-14 17:04:13 +03:00
Laserlicht
da38ad5f5c
code review 2024-08-12 17:57:34 +02:00
Laserlicht
79b5a3e99b
Update docs/modders/Campaign_Format.md
Co-authored-by: Alexander Wilms <Alexander-Wilms@users.noreply.github.com>
2024-08-12 01:39:55 +02:00
Laserlicht
d7211859e9
docs 2024-08-12 00:01:09 +02:00
Laserlicht
be61daa95a campaigns docs 2024-08-10 13:36:31 +02:00
Ivan Savenko
65af198fbf
Merge pull request #4341 from vcmi/force_portal_connection
Add RMG connection option "forcePortal"
2024-08-07 13:07:45 +03:00
Ivan Savenko
b7391f49f6 Merge branch 'vcmi/master' into 'vcmi/develop' 2024-08-05 10:36:10 +00:00
Laserlicht
0d1f744ba4
limit text sizes 2024-07-31 21:40:49 +02:00
Tomasz Zieliński
f4f416eb16 Add RMG option "forcePortal" 2024-07-29 20:36:23 +02:00
Ivan Savenko
d55c4e3973
Merge pull request #4275 from IvanSavenko/music_modding
Additional options for music modding
2024-07-18 21:28:04 +03:00
Ivan Savenko
662254155a Merge branch 'vcmi/master' into 'vcmi/develop' 2024-07-17 13:57:36 +00:00
Laserlicht
8f407311fd
fix headings of md files 2024-07-16 20:29:20 +02:00
Ivan Savenko
a09a0d41c3 Added missing option to schemas and docs 2024-07-16 13:08:15 +00:00
Ivan Savenko
3134d8383c
Merge pull request #4207 from Laserlicht/map_format_additional
[1.6] Map format additional infos
2024-07-16 12:15:58 +03:00
Ivan Savenko
d59744f26f It is now possible to define multiple music themes for terrains 2024-07-15 21:46:41 +00:00
Ivan Savenko
9c5d5d7c5a It is now possible to define custom battle opening sound and custom music
for a battlefield
2024-07-15 21:46:23 +00:00
Ivan Savenko
358008fca9 It is now possible to define multiple town themes 2024-07-15 21:45:51 +00:00
Ivan Savenko
6b8f94e6e7 Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
Ivan Savenko
81aa831237 Clarified bonus types documentation to better match actual logic 2024-07-08 20:55:41 +00:00
Laserlicht
018127b236 set values for map editor and rmg 2024-06-29 14:01:25 +02:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
cfcecbf630 Fix documentation to match actual behavior 2024-06-19 19:59:06 +00:00
Ivan Savenko
fc28943741 Adjusted docs layout to fix table of content 2024-06-04 20:22:43 +00:00
Tomasz Zieliński
6e3d9302c0 Update docs 2024-05-29 20:28:47 +02:00