mateuszb
5e0b0e49b2
* bug 392 fixed
2011-02-23 18:21:51 +00:00
mateuszb
b4edd10e6c
* beegee's comments patch
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* very minor changes
2011-02-22 11:52:36 +00:00
mateuszb
49083c4e5a
* ConstTransitive CGI more or less done
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* hch contents distributed to more appropriate folders
2010-12-20 21:22:53 +00:00
mateuszb
b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
2010-12-19 14:39:56 +00:00
mateuszb
6ebfe25f86
* compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value).
2010-08-19 15:24:32 +00:00
Ivan Savenko
8319e5e703
- town events implemented
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- merged CustomImagecComponent into SComponent
- moved some subID-related code from CastleInterface
2010-08-18 14:24:30 +00:00
mateuszb
9aa6d0a7b9
* refactoring of map handler and minor changes
2010-08-16 13:51:31 +00:00
mateuszb
9445e5b184
* small refactoring
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Please don't touch CGI->state directly in client code - use callbacks instead. I'd like to make some mechanics-critical handlers in CGI const - a lot of work, certain changes have been done here.
2010-08-16 09:54:09 +00:00
Michał W. Urbańczyk
d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
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Commented out giving starting artifact - new artifact randomization make it crashing. Please fix it.
New control - CTextBox - for multi-line text with optional slider. Used it for map description and info windows. Related changes. Fixes #22 and #96 .
2010-07-06 02:10:26 +00:00
Michał W. Urbańczyk
80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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Fixed #417 and #418 .
Moved / refactored some code. Minor fixes.
2010-03-20 22:17:19 +00:00
Ivan Savenko
3aefb896fe
- Created config file for true type fonts (disabled by default)
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- Implemented buildings with bonuses for defending hero (glyphs of fear, fountain of fortune, some grails)
- Minor fixes
2010-02-04 15:50:59 +00:00
Ivan Savenko
0f22ba0c0f
- First part of kingdom overview window (not a 100% stable)
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- Implemented town buildings: dwarven treasury, ballista yard, partially - mystic pond
2010-01-25 21:25:14 +00:00
Ivan Savenko
def041a8c9
#39 and #106 - fixed cosmetic buildings behaviour
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#102 - fixed config + requirements system
#161 - extended clickable rectangle
and some minor fixes
2009-12-29 13:40:16 +00:00
mateuszb
f22570712e
* again, please don't include headers in headers if not necessary
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* minor changes
2009-10-26 15:01:12 +00:00
OnionKnight
95808db933
* Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none.
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I don't really know under which circumstances no information at all is shown in the original H3 so I haven't dealt with that.
2009-10-25 19:32:02 +00:00
Frank Zago
c7a307dfed
Compile fix.
2009-08-18 01:57:39 +00:00
Michał W. Urbańczyk
b4070c6b3e
Third part of GUI reorganization:
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* Rewritten pregame
* FNT fonts support
* Several additions to GUI system.
Changes are significant, some things may be broken.
2009-08-17 08:50:31 +00:00
Michał W. Urbańczyk
fbd496b756
Infowindows for enemy towns.
2009-07-20 02:56:35 +00:00
Michał W. Urbańczyk
c9cac18482
Support for infowindows on enemy heroes.
2009-07-20 01:47:49 +00:00
Michał W. Urbańczyk
b551f6a72b
Partially done support for external creature dwellings.
2009-07-06 19:41:27 +00:00
Michał W. Urbańczyk
9aff190899
Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255).
2009-06-30 15:36:12 +00:00
mateuszb
ae3fa69134
* next part of exchange window
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* changed some CDefHandlers to CDefEssential (the second is less memory consuming)
* minor changes
2009-06-17 16:46:16 +00:00
mateuszb
cc631b1362
* next ubuntux's patch
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* normalized line endings (CR+LF)
* translated comments in CMessage.cpp
2009-04-16 11:14:13 +00:00
mateuszb
f9ae91d88c
* further changes towards support for ranged spells
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* added info about author & license in files
2009-04-15 14:03:31 +00:00
Michał W. Urbańczyk
6ce9a253a4
* support for Redwood Observatory
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* support for Shrine of Magic Incantation / Gesture / Thought
* minor improvements
2009-03-14 11:25:25 +00:00
mateuszb
ba9b58d3a4
* moved graphics from CAbilityHandler to Graphics
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* reading BALLIST.TXT
* minor changes
2009-02-06 14:15:45 +00:00
Michał W. Urbańczyk
3474fdaf05
* save/load partially working
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* Arena and Witch Hut support
* improved support for Resources
* minor fixes and changes
2009-01-10 22:08:18 +00:00
Łukasz Wychrystenko
b54a3bfb7c
unified guardians names
2008-12-26 01:46:53 +00:00
Łukasz Wychrystenko
b356524aee
corrected that missclick! hope so
2008-12-26 01:15:47 +00:00
Łukasz Wychrystenko
633b0007ba
some warning & code cleanup - nothing significant
2008-12-21 19:17:35 +00:00
mateuszb
6fc8ed9365
* showing spell effects affecting stack in creature info window
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* more appropriate coloring of stack amount box when stack is affected by a spell
2008-12-21 11:07:23 +00:00
mateuszb
45204d8beb
* displaying spell effects (currently only arrow magic effect is shown)
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* minor fixes
2008-10-19 15:41:18 +00:00
Michał W. Urbańczyk
3d147a7be8
* version set to 0.63
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* mostly done morketplace
* more logging around netcode
2008-09-07 03:38:37 +00:00
Michał W. Urbańczyk
22ade5efbe
* make compatible with boost 1.36.0 (there was breaking change in boost::function)
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* randomizing spells in towns
* fixed reading forbidden structures
* support for heroes starting in town garrisons
* hopefully fixed problems with wrong town defs (village/fort/capitol)
* moved CSpellHandler.* to VCMI_Lib (project files must be updated)
* redone reading spell info
* added missing features to the fort screen
* minor improvements
* partially done mage guild screen
2008-08-20 06:57:53 +00:00
Michał W. Urbańczyk
61e66fa89c
* icon in infobox showing that there is hero in town garrison
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* fort/citadel/castle screen
2008-08-17 09:11:16 +00:00
Michał W. Urbańczyk
b89c951d09
* version set to 0.62
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* almost redone treasure chest
* working gaining levels for heroes (including dialog with skill selection)
* corrected another typo i cr_shots
2008-08-13 00:44:31 +00:00
Michał W. Urbańczyk
1b73678b7c
Fighting with includes.
2008-07-02 08:39:56 +00:00
Michał W. Urbańczyk
b26024e607
First part of commit
2008-06-30 00:05:48 +00:00
Michał W. Urbańczyk
3988767329
* BitmapHandler thread-safe
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* multi-threaded loading main graphics
2008-06-16 14:56:48 +00:00
Michał W. Urbańczyk
d5b0bdcf9e
A little threading and minor changes.
2008-06-16 10:51:14 +00:00
Michał W. Urbańczyk
6ad729148e
Continuation of splitting.
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(don't try to compile this revision)
2008-06-13 08:16:51 +00:00