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Commit Graph

85 Commits

Author SHA1 Message Date
Michał W. Urbańczyk
a17936908a * updated changelog
* version set to 0.72
* integrated save format version to the CLoadFile
* fixed problems on entering non-number as resolution number
* minor improvements
2009-06-01 22:31:11 +00:00
Michał W. Urbańczyk
1d5565b3a3 * updated project files for MSVC
* fixed a few includes paths
* it's possible to enter Tavern via Brotherhood of Sword
* fixes for statusbar
* fixes for townlist
* fixed crashes on building / clicking some buildings
* bumped version number to 0.71c
* bonuses from wearing more than one same artifact won't cumulate
2009-05-21 23:50:45 +00:00
mateuszb
8a32855900 * further changes in stack's bonus code 2009-05-10 15:09:42 +00:00
mateuszb
ae2909667d * redesign of stack's abilities and bonuses - not 100% working, but close ;] 2009-05-08 16:55:04 +00:00
mateuszb
b5ae7d5cbe * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
mateuszb
899be22db0 * added new spells
- dispel
- armageddon
* spellbook cannot be opened by L-click on hero in battle when it shouldn't be possible
* minor changes
2009-04-17 14:01:22 +00:00
Michał W. Urbańczyk
d80afb1902 * server sends confirmation (given later to player interface) after applying request (will be needed for AI)
* created new package for injuring multiple units - needed for area spells (not tested)
* proper screen updating on garrison change
* spell effects will be removed when they time out
* Corpse (Skeleton) will be accessible from all directions
* new objects supported:
- Corpse
- Lean To
- Wagon
- Warrior's Tomb

* several minor improvements
2009-04-16 00:28:54 +00:00
mateuszb
f9ae91d88c * further changes towards support for ranged spells
* added info about author & license in files
2009-04-15 14:03:31 +00:00
Michał W. Urbańczyk
1983aee1b2 * resting in town with mage guild will replenih all the mana points
* battle will end when one side has only war machines
* fixed crasbug occurring on revisiting objects (by pressing space)
* started writing support for artifacts
2009-04-03 22:34:31 +00:00
Michał W. Urbańczyk
cb31f5ada3 * Ammo Cart won't get move
* fixed crashes on equipping artifacts
* fixed Wisdom handling
2009-03-29 12:02:37 +00:00
Michał W. Urbańczyk
b2c4f3e0fd * fixed crash on saving when some objects havebeen removed
* support for multi-target attacks/spells in the protocol
* version bumped to 0.7d
2009-03-21 12:49:58 +00:00
Michał W. Urbańczyk
a635ac7143 * it's possible to give numbers moved creatures with keyboard in the stack split window
* updated changelog
2009-02-20 19:19:52 +00:00
Michał W. Urbańczyk
b2924064ee * new movement cost calculation.
* fixed crashes on loading maps with flag all mines/dwelling victory condition
* minor changes
2009-02-12 14:44:58 +00:00
mateuszb
489bd1e4f2 * various obstacles fixes
* better support for battle backgrounds
2009-02-10 14:21:51 +00:00
Michał W. Urbańczyk
c83404a375 * fixed crash when there was no hero available to hire for some player
* pregmae wont crash if user gives wrong resolution number
* fixed 1024x600 screen resolution
* selection dialog (eg. for treasure chests) can be closed with enter key
* orientation of hero can't be change if movement points are exhausted
* numerous improvements for Tavern window (hover tips for buttons, button will be inactive if player has 8 heroes or there is a visiting hero in the town garrison)
* campfire, borderguard, bordergate, questguard will be accessible from the top
* spells not known by hero can't be casted
* restored checking mana points before casting spell
2009-02-09 16:18:48 +00:00
Michał W. Urbańczyk
131c220685 * fixed r-click on tavern hero crash
* fixed removing one-week bonuses
* added keybindings for components in selection window (eg. for treasure chest dialog)
* HANDLE_EXCEPTIONC macro will rethrow exception after logging
2009-02-07 13:28:23 +00:00
Michał W. Urbańczyk
680993459a * started making morale/luck system
* basic calculation of hero/stack morale
* displaying morale in hero window
* redone checking if attack is possible (should fix some problems with attacking with 2-hex creatures, at least on server side)
* std::list serialization
* version set to 0.7b
2009-02-03 05:28:05 +00:00
Michał W. Urbańczyk
5fe2dc32f8 * fixed crash on loading maps with hero placeholder
* pregame will be always displayed in 800/600 resolution
* it's possible to set game resolution in pregame (type 'resolution' in the console)
* version set to 0.7
2009-02-01 20:31:41 +00:00
Michał W. Urbańczyk
8868105fac * fixed the evil, strange bug [http://vcmi.antypika.aplus.pl/forum/viewtopic.php?t=93]
* fixed invisible hero problem reported by Steven Aus
* version bumped to 0.69
2009-01-30 21:28:02 +00:00
Michał W. Urbańczyk
5a36e61c32 * added support for serialization arrays of non-primitive types
* improved switching between fullscreen and windowed mode
* fixed crashbug occuring on closing adv options tab in pregame
* fixed crashbug on loading maps with events giving resources
* fixed data bug
* version set to 0.68b
2009-01-25 16:19:34 +00:00
Michał W. Urbańczyk
302b5d9427 * fixed crashbug on savegame choice when no savegames were available
* removed unneeded files
* bumped up version (0.68a)
* added authors list
2009-01-24 22:17:49 +00:00
Łukasz Wychrystenko
b54a3bfb7c unified guardians names 2008-12-26 01:46:53 +00:00
mateuszb
b114582857 * corrected indentation
* centered battle interface
* battle cursor while 1024x768 is now correct
* new version of settings.txt from Tow
2008-12-23 13:59:03 +00:00
Łukasz Wychrystenko
633b0007ba some warning & code cleanup - nothing significant 2008-12-21 19:17:35 +00:00
Michał W. Urbańczyk
89d8bdc069 * Adventure Map interface elements configurable (new screen resolutions possible!)
* Data and Sprites subfolders will can be used for adding files not present in .lod archives
* version set to 0.65
2008-11-12 18:26:23 +00:00
mateuszb
6b9146f998 * lightning bolt and ice bolt spells
* displayEffect shows animations on more correct places
* removed three magic numbers (now they're BFIELD_WIDTH, BFIELD_HEIGHT and BFIELD_SIZE macros)
* minor changes
2008-11-10 19:06:04 +00:00
Michał W. Urbańczyk
b988d5a51c * improved hotkeys
* updated changelog
* version set to 0.64 (this rev will be released)
2008-11-01 22:32:56 +00:00
Michał W. Urbańczyk
3a66dc2b7c * added heroes pool for heroes available for hiring
* better handling disposed/predefined heroes
* blocked scrolling adventure map with mouse when left ctrl is pressed
* scholar will be accessible from the top
* partially done tavern and hero recruitment
* fixed bug with formation button in hero window
* unified hero initialization code
* minor changes

For 0.63c dev release
2008-10-26 20:58:34 +00:00
Michał W. Urbańczyk
9d099e8c54 * blocked map scrolling where dialog window is opened
* it's possible in battles to check remeaining HP of neutral stacks
* function in CGameInterface called when spell is casted. Support for the Magic Arrow from engine side.
* heroes can regain mana
* support for mistycisim and intelligence skills
* fixed leak with creating frameratekeeper every turn
* minor improvements
2008-10-18 11:41:24 +00:00
Michał W. Urbańczyk
56ecd03b61 Version set to 0.63, changelog updated 2008-10-01 20:51:59 +00:00
Michał W. Urbańczyk
8e8066b4bd * released as dev version 0.62d 2008-09-29 20:57:35 +00:00
mateuszb
8bde616908 * mostly done battle options (although they're not saved)
* general improvements in rendering of battle interface
2008-09-24 16:25:14 +00:00
Michał W. Urbańczyk
41acf5528c * spells in the guild visible again
* garrisons on adv. map again available from all directions
* working Subterranean Gates, Monoliths
* minor code reorganizations
2008-09-23 10:58:54 +00:00
Michał W. Urbańczyk
48cb63f144 * possibly fixed bug with the mage guild when no spells available
* events won't be shown and won't block movement
* casualties among hero army and neutral creatures are saved
* it's possible to build lighthouse
* increased thread-safety (may prevent some crashes)
* minor fixes
2008-09-20 18:30:37 +00:00
Michał W. Urbańczyk
856698bd80 * fixes for MSVC (it needs to have global variables from library explicitly exported)
* renamed logging variables to tlogX ('_' in var names looks ugly)
* cleaned it improved setting formations
* fixed crashbug on maps with random hero
2008-09-19 08:16:19 +00:00
Vadim Glazunov
a1dd7f22f9 gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update 2008-09-18 20:24:53 +00:00
Michał W. Urbańczyk
70673674dc * setting army formation
* minor changes
2008-09-18 13:54:54 +00:00
Michał W. Urbańczyk
629d934810 * moved CConsoleHandler to lib (update project files)
* using winapi for better console handling with MSVC (I hope I didn't break anything at GCC)
* new logging system (use log0 - log5 for different priorities and colors (at msvc))
* using lists for storing activated interface objects
* more proper closing of server
2008-09-17 10:18:22 +00:00
Michał W. Urbańczyk
e71b40ccc5 * counterattacks
* spells learning
* no tooltips for objects under FoW
* working resource silo
* new system for simple unit abilities/states
* neutral monster army disappears when defeated
* synchronization between client and server processes
* fixed battle ending
2008-09-12 08:51:46 +00:00
Michał W. Urbańczyk
3d147a7be8 * version set to 0.63
* mostly done morketplace
* more logging around netcode
2008-09-07 03:38:37 +00:00
Michał W. Urbańczyk
7722d058f0 Fixed issues reported by Zamolxis:
* dismiss Hero works blocked in the castles
* the backpack scrollable arrows aren't available (yellow, clickable) even when backpack is empty.
* added missing info texts for buttons in hero window (and added functionality of enable tactic formations button)
* can select (single click) and enter castle (double click) from the map. Same for hero.
* Hero gets automatically selected after End Turn 
* Hero is automatically selected when exiting town
* In Garrison or Hero army: units are selected when we first click on them
Fixed (at least partially) also a problem with disappearing path
2008-08-28 17:36:34 +00:00
Michał W. Urbańczyk
ce6a9ae374 * fixed possible freeze when applying changes in gamestate
* it's impossible to enter not owned town
* giving starting bonus
* other improvements
2008-08-25 21:14:00 +00:00
Michał W. Urbańczyk
6613955463 * hero placed in the town starts as visiting hero, not garrisoned
* if hero doesn't have a spell book, he can buy one in a mage guild
* improvements in closing
* fixed crash on picking artifact
* added event message when picking artifact
* fixed problems with disappearing pikemen
* InfoWindow will be properly centered
* hero portraits again visible in PreGame
* fixed problems with handling Pandora's Box
* support for Campfires
* minor changes
2008-08-25 10:25:16 +00:00
Michał W. Urbańczyk
22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function)
* randomizing spells in towns
* fixed reading forbidden structures
* support for heroes starting in town garrisons
* hopefully fixed problems with wrong town defs (village/fort/capitol)
* moved CSpellHandler.* to VCMI_Lib (project files must be updated)
* redone reading spell info
* added missing features to the fort screen
* minor improvements

* partially done mage guild screen
2008-08-20 06:57:53 +00:00
Vadim Glazunov
3d11b2c4e7 Changes to work better on other(non win32) platforms 2008-08-17 19:15:31 +00:00
Vadim Glazunov
c94fbbf228 Changes to compile under gcc 2008-08-17 14:09:30 +00:00
Michał W. Urbańczyk
59b808f4e1 * removing objects (resources, chests, dismissing heroes) 2008-08-13 04:41:11 +00:00
Michał W. Urbańczyk
b89c951d09 * version set to 0.62
* almost redone treasure chest
* working gaining levels for heroes (including dialog with skill selection)
* corrected another typo i cr_shots
2008-08-13 00:44:31 +00:00
Michał W. Urbańczyk
15ff21e84c Battles: attacking, shooting, killing. 2008-08-08 23:02:32 +00:00
Michał W. Urbańczyk
cc7be20b07 Merged most of the changes from trunk.
Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
2008-08-02 15:08:03 +00:00