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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
Commit Graph

35 Commits

Author SHA1 Message Date
Ivan Savenko
e442e71ed9 Fix handling of autoselected interface scaling by client 2024-10-09 17:37:54 +00:00
Ivan Savenko
42adc9d394 Enable auto-detection of UI scaling 2024-10-09 17:37:54 +00:00
Ivan Savenko
0c03e0b7c7 Enable autodetection of upscaling filter 2024-10-09 17:37:54 +00:00
Ivan Savenko
40ece7142b Set no filtering by default for now 2024-08-17 19:11:30 +00:00
Ivan Savenko
d6059b044d Implement selection of upscaling filter in launcher 2024-08-17 15:25:26 +00:00
Ivan Savenko
4171026035 First iteration of upscaled rendering 2024-08-17 15:25:25 +00:00
Ivan Savenko
9a71614588 Simplify code 2024-04-30 12:01:03 +03:00
Ivan Savenko
0d8d75afd4 Spaces -> tabs 2024-04-30 11:38:13 +03:00
Ivan Savenko
9187beb7ee
Merge branch 'joystick_support' into joystick_support 2024-04-30 11:27:55 +03:00
Ivan Savenko
fca53e4dbc Do not show "(client)" in window title 2024-04-25 18:53:12 +03:00
kdmcser
60c4ddb515 change hardware cursor to software cursor when joystick available 2024-04-21 22:51:47 +08:00
kdmcser
cee8d34fc5 Merge branch 'develop' into joystick_support 2024-04-15 22:37:15 +08:00
kdmcser
beaebb3a5f a simple implement for game controller 2024-04-13 13:12:25 +08:00
Laserlicht
ff866bdfce
scalingMode to config 2024-04-04 21:10:49 +02:00
Ivan Savenko
c3957c2c2a Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
Ivan Savenko
3383221f0b Show error message on failure to create renderer 2024-01-05 21:46:44 +02:00
Alexander Wilms
23d1638d70 Add VSync to settings 2023-09-26 18:55:25 +02:00
Alexander Wilms
73ea52c615 Enable VSync to prevent screen tearing while scrolling across map
Fixes #2935
2023-09-26 18:55:25 +02:00
Laserlicht
a2174dc83f
fix window open while sound playing 2023-09-19 11:20:16 +02:00
Ivan Savenko
0b99fc0ccb Show message box when H3 data is missing 2023-08-06 18:16:32 +03:00
Ivan Savenko
5faaf175f9 Added debug information to SDL-related crashes 2023-08-06 13:31:10 +03:00
Ivan Savenko
8dc009e2c9 Always show correct game resolution in settings, unaffected by scaling 2023-07-15 16:09:44 +03:00
Ivan Savenko
fb00bf4067
Merge pull request #2322 from dydzio0614/resolution-fix
Fix for fullscreen game always starting in native resolution
2023-07-13 12:57:32 +03:00
Dydzio
42db24b4b2 Fix for fullscreen game always starting in native resolution 2023-07-11 17:59:22 +02:00
Ivan Savenko
2a634b2ec0 Fixed UI updates on switching to/from fullscreen 2023-07-07 15:26:42 +03:00
Ivan Savenko
7e00a702c1 Fix switching to exclusive fullscreen to borderless windowed 2023-07-07 14:29:03 +03:00
Ivan Savenko
0c83e34093 Implemented reserved area for iOS notch / cutout 2023-07-07 14:29:03 +03:00
Ivan Savenko
5143ca266d Moved SDL renderer access to ScreenHandler class 2023-07-07 14:29:03 +03:00
Ivan Savenko
5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir 2023-05-20 01:51:49 +03:00
Ivan Savenko
ad3e54e6c0 Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
Ivan Savenko
051a4a3c17 Encapsulation of WindowHandler state 2023-05-16 19:10:22 +03:00
Ivan Savenko
7838190ef4 Moved window stack management from GuiHandler to new class 2023-05-16 19:10:21 +03:00
Ivan Savenko
8504b891a8 Added more checks for SDL return status 2023-05-09 13:10:33 +03:00
Ivan Savenko
c01b74434c Fix cancelling spellcast with escape 2023-05-09 13:10:33 +03:00
Ivan Savenko
e26b18c139 Rename & cleanup of WindowHandler -> ScreenHandler 2023-05-09 13:10:33 +03:00