* using winapi for better console handling with MSVC (I hope I didn't break anything at GCC)
* new logging system (use log0 - log5 for different priorities and colors (at msvc))
* using lists for storing activated interface objects
* more proper closing of server
* max/buy buttons in recruitment window are not active when there are no available creatures to buy
* reading no-retalation and twice-attack abilities
* boars are treated as two-hex
* dead stack won't retaliate
* support for double attack (not tested)
* one more typo fixed in battle backgrounds list
* spells learning
* no tooltips for objects under FoW
* working resource silo
* new system for simple unit abilities/states
* neutral monster army disappears when defeated
* synchronization between client and server processes
* fixed battle ending
* creatures placeholders work properly
* abandoned mine won't show message with mithril
* it's possible to build glyph of fear in fortress
* emissaries won't be used in random creature drawing (they have no correct def)
* fixed problem with moving two-hex creatures one tile back
* added confirmation window when hero is dismissed
* finished mage guild screen
* fixed some crashbugs with hero window on adventure interface
* fixed giving wrong war machines on start
* added blacksmith functionality
* if hero doesn't have a spell book, he can buy one in a mage guild
* improvements in closing
* fixed crash on picking artifact
* added event message when picking artifact
* fixed problems with disappearing pikemen
* InfoWindow will be properly centered
* hero portraits again visible in PreGame
* fixed problems with handling Pandora's Box
* support for Campfires
* minor changes
* randomizing spells in towns
* fixed reading forbidden structures
* support for heroes starting in town garrisons
* hopefully fixed problems with wrong town defs (village/fort/capitol)
* moved CSpellHandler.* to VCMI_Lib (project files must be updated)
* redone reading spell info
* added missing features to the fort screen
* minor improvements
* partially done mage guild screen