Konstantin
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7bfb37df4d
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
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Ivan Savenko
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e48bd39b9c
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Moved road & river handlers into a separate file
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2023-01-11 15:17:24 +02:00 |
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Ivan Savenko
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4f3ea0d1d9
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Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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7c7ae26e67
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Map/Road/River identifiers are now private members
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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64885bdf6b
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Better names for terrain parameters. Support for new movement sounds.
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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e1799379dd
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Terrain/Road/River handler are now in compileable state
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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1468f6aded
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Converted terrainTypeHandler into proper handler class
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2023-01-10 00:01:35 +02:00 |
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Tomasz Zieliński
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f386f42166
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Merge remote-tracking branch 'origin/develop' into terrain-rewrite
# Conflicts:
# lib/Terrain.cpp
# lib/Terrain.h
# lib/battle/CBattleInfoEssentials.cpp
# lib/rmg/ObstaclePlacer.cpp
# lib/rmg/RiverPlacer.cpp
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2022-09-27 07:50:17 +02:00 |
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Tomasz Zieliński
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f804f8a326
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Store RiverType by value, handle by reference
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2022-09-26 09:51:36 +02:00 |
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Tomasz Zieliński
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2bd30556a3
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Store TerrainType by havlue and handle by reference
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2022-09-26 09:17:55 +02:00 |
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Andrey Filipenkov
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ff635edc0b
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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2022-09-24 15:55:21 +03:00 |
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Tomasz Zieliński
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ebe45d512d
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Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
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2022-09-23 16:24:01 +02:00 |
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Tomasz Zieliński
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494b0f0226
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First version that compiles
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2022-09-21 11:34:23 +02:00 |
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DjWarmonger
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3d2dc2335b
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Switch ObjectTemplate to shared_ptr<const> (#870)
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2022-09-11 16:13:53 +03:00 |
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Nordsoft91
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4bd0ff680a
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Random map generator refactoring (#762)
random map generator refactoring and improvements
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2022-09-11 11:31:27 +03:00 |
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