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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
Commit Graph

17367 Commits

Author SHA1 Message Date
godric3
253af651cc Add map editor ui to set objects to remove on timed event 2024-09-29 13:37:24 +02:00
Dydzio
99f49ee6ad Remove objects deleted by event from owned objects list 2024-09-29 00:10:09 +02:00
Dydzio
3bff68958e Change deleted objects format to use ObjectInstanceID 2024-09-28 22:58:05 +02:00
Dydzio
0589403ea3
Remove deleted objects from timed events data 2024-09-28 21:24:13 +02:00
Dydzio
6a7f58c3d1
Merge pull request #4679 from dydzio0614/map-objects-removal-2
"Backend" part of map objects removal via timed events
2024-09-28 00:09:35 +02:00
Dydzio
3fe90e19a5 Merge branch 'develop' into map-objects-removal-2 2024-09-28 00:08:59 +02:00
Ivan Savenko
7f8f09c8fa
Merge pull request #4668 from Laserlicht/scenario_name
Chronicles improvements
2024-09-27 20:01:47 +03:00
Ivan Savenko
0299c5a133
Merge pull request #4666 from kdmcser/chinese
do lupdate and update Chinese tranlation
2024-09-27 19:23:42 +03:00
Ivan Savenko
19db016473
Merge pull request #4654 from dydzio0614/any-hex-shooting
Allow targeting empty hex by shooters with multi-tile SPELL_LIKE_ABILITY
2024-09-27 19:23:33 +03:00
Laserlicht
0e1bb73994 code review 2024-09-27 18:23:02 +02:00
Ivan Savenko
69d9e34ebf
Merge pull request #4642 from Laserlicht/invincible_improvements
Invincible bonus: only blocking non positive spells; counterstrike
2024-09-27 18:58:00 +03:00
Ivan Savenko
c983aa3887
Merge pull request #4651 from Laserlicht/optimize_vid
optimize videowindow (black bg)
2024-09-27 18:50:49 +03:00
Ivan Savenko
dc45d82558
Merge pull request #4665 from SoundSSGood/quickbackpack-shift+click
QuickBackpack window is now accessible by shift-clicking
2024-09-27 18:49:23 +03:00
Ivan Savenko
4b6f8293c2
Merge branch 'develop' into chinese 2024-09-27 18:48:52 +03:00
Ivan Savenko
c6a13207fa
Merge pull request #4673 from XCOM-HUB/patch-2
Update swedish.ts
2024-09-27 18:47:13 +03:00
Ivan Savenko
bee2e7200c
Merge pull request #4664 from IvanSavenko/ttf_fonts
Integrate true type fonts into VCMI
2024-09-27 18:41:02 +03:00
Ivan Savenko
ff50536568 Fix positioning of stack amount text 2024-09-27 12:05:26 +00:00
Dydzio
e56b8e86e5 Do not use VisitableObjects - BlockedObjects should suffice 2024-09-26 21:25:02 +02:00
Dydzio
9004b88c7e Mapping of deletable coordinates to objects on map start 2024-09-26 20:05:46 +02:00
Maurycy
73ed29f7ed
Update swedish.ts
Made further improvements.

PS: Only changed the translation this time. Did not change the source.
2024-09-25 19:55:56 +02:00
Laserlicht
2d60252e4c read from mapheader; move chr to subfolder 2024-09-24 21:41:37 +02:00
kdmcser
ceb2426c30 do lupdate and update Chinese tranlation 2024-09-24 22:08:31 +08:00
kdmcser
d16090be0b update Chinese translation 2024-09-24 21:47:12 +08:00
Ivan Savenko
b624069f86 Fix CI 2024-09-24 13:40:15 +00:00
SoundSSGood
f0a5bcfebb Quick backpack window on shift+click 2024-09-24 16:35:28 +03:00
Ivan Savenko
88f3e982e0
Merge pull request #4662 from Laserlicht/string_color
fixes string colorization bug
2024-09-24 16:29:41 +03:00
Ivan Savenko
ca3c6227c4 Add selector for font type in Launcher, add autoselection 2024-09-24 13:25:36 +00:00
Ivan Savenko
5d47a0cd06
Merge pull request #4645 from altiereslima/develop
Update Portuguese Translation
2024-09-24 16:23:52 +03:00
Ivan Savenko
87274128e7 Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
Laserlicht
138cbc6a81 scenario name for campaigns 2024-09-24 11:23:10 +02:00
Dydzio
cf5ce96aeb Backend implementation of object removal possibility by timed map events 2024-09-23 21:45:50 +02:00
Laserlicht
bee5cd00cc also for color 2024-09-23 21:11:53 +02:00
Laserlicht
03d03491b5 fixes string colorisation bug 2024-09-23 21:07:00 +02:00
altiereslima
7459e0f37e Update portuguese.json 2024-09-23 15:45:24 -03:00
Ivan Savenko
557b72f2b3 Launcher now controls ttf fonts usage directly instead of toggling mod
from extras
2024-09-23 18:31:44 +00:00
altiereslima
7808522170 Update portuguese.json 2024-09-23 15:28:42 -03:00
altiereslima
21ccf7ce1c
Update Mods/vcmi/config/vcmi/portuguese.json
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-09-23 15:26:57 -03:00
Ivan Savenko
97e24ff126 Integrated Noto fonts into vcmi 2024-09-23 18:15:30 +00:00
Ivan Savenko
5502dcaea4 Remove no longer used support for original version of Chinese fonts 2024-09-23 15:46:12 +00:00
Ivan Savenko
248cff49a4 Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
Ivan Savenko
92c5fd4156
Merge pull request #4655 from IvanSavenko/bugfixing
Bugfixing
2024-09-23 18:01:27 +03:00
Dydzio
711b0e70d9 Handle new config entry in gamesettings schema 2024-09-23 17:00:08 +02:00
Dydzio
230893f423 Merge branch 'develop' into any-hex-shooting 2024-09-23 16:57:27 +02:00
Ivan Savenko
bb74ffa382
Merge pull request #4640 from godric3/map-editor-fix-quest-editor-lists
Add all artifacts/spells/skills to quest widget lists and disable banned
2024-09-23 17:37:15 +03:00
Ivan Savenko
f1c39a1aa3
Merge pull request #4652 from Fabrice-TIERCELIN/translated_caption
Fix one caption in the source code
2024-09-23 17:29:39 +03:00
Ivan Savenko
dbfa5b8b2d
Merge pull request #4637 from IvanSavenko/validate_gamesettings
Added validation of game settings
2024-09-23 17:28:37 +03:00
Ivan Savenko
1fb108b79d
Merge pull request #4636 from IvanSavenko/bank_compat
Compatibility hack for mods with old banks format
2024-09-23 17:28:20 +03:00
Ivan Savenko
e93a060500 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-09-23 14:25:53 +00:00
Ivan Savenko
a5de312344 Add workaround for SDL bug - use old code for buggy SDL versions 2024-09-23 14:02:55 +00:00
Ivan Savenko
a7cdeb723e Fix blocking dialog handling in refusable rewardable town building 2024-09-23 13:00:02 +00:00