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Commit Graph

3037 Commits

Author SHA1 Message Date
ccecc6637f * partially done support for VERM
* MSVC compilation fix (using boost::ref is an error)
2011-04-01 19:09:05 +00:00
407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes
- configure will accept CXXFLAGS parameter correctly
- boost version check in ERMParser - to skip compilation with old boost
2011-03-29 17:16:10 +00:00
c6d0814062 * ERM parser is generally done, no serious bugs are known 2011-03-28 19:34:00 +00:00
3c393843e6 * ERM parsing mostly done, some strange cases of body syntax, undocumented expressions and encoding issues still remain. 2011-03-27 17:24:30 +00:00
15d80d040f Correct handling of merging & moving stacks with experience. 2011-03-27 09:31:14 +00:00
caf50fc278 * most of WoG's ERM parsed, a few minor things left + body needs to be parsed a bit deeper. 2011-03-25 20:38:24 +00:00
31b4906daa * ERM parser improvements, it should be GCC-compatible now 2011-03-24 22:05:08 +00:00
fca2b5da7a * ERM parser improvements 2011-03-23 19:41:29 +00:00
a09a54ba2f * improved ERM grammar (syntax error printing is mostly disabled) 2011-03-21 20:34:44 +00:00
70b21fc9eb Quick implementation of stack experience details. Minor fixes.
Man, it's ugly.
2011-03-21 08:14:23 +00:00
f88ac50a44 * improved ERM parser but there is something wrong with printing function or parser 2011-03-20 18:09:55 +00:00
07ea131c97 ERM parser won't crash when there is no Data/s folder (addressing issue #717) 2011-03-20 16:45:18 +00:00
bc51c0006f Support for creature skill icons. Several fixes for creature abilities. 2011-03-20 08:45:05 +00:00
7209f158a1 - gcc/Linux fixes
- added --nointro parameter to skip intro videos
- minor fixes to scenario selection menu
2011-03-19 22:27:05 +00:00
7b9e77f899 Lib project file updated. 2011-03-19 18:30:58 +00:00
b3ed75ab03 * first part of ERM parser 2011-03-19 17:06:46 +00:00
5e4140762f Fixed #687. 2011-03-19 14:35:29 +00:00
fb929fa9b0 AB campaign selection screen added 2011-03-19 14:27:51 +00:00
95efcc7cb5 Fixed #305, #707, #708. 2011-03-19 00:06:54 +00:00
4d3776058d My project files for VC10. 2011-03-17 23:06:48 +00:00
a382b641b7 Removing old, VC9 project files. 2011-03-12 22:53:52 +00:00
39120fe4a5 Spell scroll improvements, fixing #689, #690, #691.
CArtPlace now uses common CInfoWindow for r-click popup (with or without a custom component), old CMessage::genWindow no longer needed.
2011-03-12 21:55:31 +00:00
122a6a039e Enabled mysterious Hero Placeholder. 2011-03-08 14:04:47 +00:00
f7bd5e75cb Fixed 563 & 701.
It's not nice to write same piece of code twice.
2011-03-08 13:27:32 +00:00
2fc2fa539d Fixed #706. 2011-03-08 09:09:57 +00:00
869214f44b Resolved #710.
Minor fixes.
2011-03-08 07:40:14 +00:00
043700f310 Fixes for Hate ability, minor tweaks. 2011-03-06 14:22:54 +00:00
b9f301b600 Better implementation of creature window, minor fixes.
Check forum for new graphics.
2011-03-06 12:12:22 +00:00
7dbf105f6e Surrendering and related artifacts (Statesman's Medal,
Diplomat's Ring, Ambassador's Sash).
2011-03-05 16:38:22 +00:00
dc0eb37da6 New creature window works in general, covering old functionalities and displaying new info. It's far from finished though. 2011-03-03 18:25:48 +00:00
222bf004b9 Fixed #679 and #681. 2011-03-01 13:54:48 +00:00
aaf3729367 War machines won't be present at creature banks. 2011-03-01 10:28:31 +00:00
c5930893fd Fixed #682. 2011-03-01 10:19:05 +00:00
a2f512813f - gcc compile fixes
- fixed locale issue
- Makefiles for StupidAI
- fix for #671 (not tested)
- linux readme update, including #598
2011-02-28 15:14:26 +00:00
03fdd22b1a Version set to 0.83c, to be released as development build.
Code reorganizations in bonus system, allowing defining bonusNode-like classes.
Fixed some issues with artifact handling (proper updating of GUI when moving, minor fixes). 
Restoring battle AI for neutrals after loading game.
2011-02-27 19:58:14 +00:00
d7b586f1fd Eliminating duplicated bonuses. Smarter getting [no code duplication]. 2011-02-27 11:26:18 +00:00
1dd05788c9 * fixed #53 2011-02-26 17:32:56 +00:00
236345e61d Fixed #674, #675, #676, #677. 2011-02-25 17:57:30 +00:00
ab4418917a * artillery skill fixed 2011-02-24 15:33:03 +00:00
ba7eb6ce49 * bug 492 fixed
* boost::filesystem version set to 2 (should work with all relatively new versions of boost)
2011-02-24 15:05:21 +00:00
91d0ea64de Version to be released as dev release 0.83b 2011-02-24 14:54:18 +00:00
e505328fcd Reverted r1992 for now [boost < 1.46 won't work with it] 2011-02-24 14:01:58 +00:00
1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project
* fixed console on Windows (restored old code)
 * GeniusAI won't get blocked when it has a hero with tactics in battle
 * fixed an issue with switching turns in hot-seat mode when there is Cover of Darkness active
 * suppressed bonus system console output: it goes only to the logfile
 * [win32] setting thread names (debug purposes)
 * minor fixes
2011-02-24 13:57:47 +00:00
4647d4af2c boost 1.46 compile fixes. 2011-02-24 12:21:48 +00:00
a6b4cfdde7 * spell scroll campaign bonus
* minor fix (gratuitous call to giveCampaignBonusToHero)
2011-02-23 11:21:40 +00:00
8e7b855478 BLOCK_SPELLS_ABOVE_LEVEL was removed on purpose 2011-02-23 10:01:23 +00:00
cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
Fixes for issues with deserialization and handling Tactics secondary skill.
2011-02-23 03:57:45 +00:00
9d313d3d2c Minor fixes and tweaks. 2011-02-22 14:23:09 +00:00
6db7f1d610 * minor improvements in spell immunity handling 2011-02-22 13:44:34 +00:00
b4edd10e6c * beegee's comments patch
* very minor changes
2011-02-22 11:52:36 +00:00