kdmcser
2621d4f5bf
fix spell research crash when no more spells can be researched due to map limit
2024-11-10 23:02:36 +08:00
Ivan Savenko
a97deea563
Merge pull request #4824 from IvanSavenko/translate_fix
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Fixes for issues with translations
2024-10-28 12:56:50 +02:00
Ivan Savenko
72b0062ae3
Better integration of wog commanders translation
2024-10-26 14:21:05 +00:00
Ivan Savenko
d1164ab9a9
Integrated exchange window translation into vcmi
2024-10-26 13:09:09 +00:00
Ivan Savenko
26fecbf2ca
Simplify income calculation in kingdom overview, account for flaggables
2024-10-25 19:08:13 +00:00
Laserlicht
9ed4dbaeb4
Merge remote-tracking branch 'upstream/develop' into adv_search
2024-10-14 19:52:55 +02:00
Ivan Savenko
604e3b5c67
Merge pull request #4763 from IvanSavenko/herohandler_split
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Split CHeroHandler.cpp/.h into 1 file per class
2024-10-14 19:05:48 +03:00
Ivan Savenko
10ad0fc760
Split CHeroHandler.cpp/.h into 1 file per class
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All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00
Laserlicht
f7e3641c04
fix shortcut bug; add center of selected item
2024-10-12 23:21:26 +02:00
Ivan Savenko
a8e84c55f6
Fix some of the new warnings from sonarcloud
2024-10-11 10:45:29 +00:00
Ivan Savenko
3dd4fa2528
Reduce usage of pointers to VLC entities
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Final goal (of multiple PR's) is to remove all remaining pointers from
serializeable game state, and replace them with either identifiers or
with shared/unique pointers.
CGTownInstance::town and CGHeroInstance::type members have been removed.
Now this data is computed dynamically using subID member.
VLC entity of a town can now be accessed via following methods:
- getFactionID() returns ID of a faction
- getFaction() returns pointer to a faction
- getTown() returns pointer to a town
VLC entity of a hero can now be accessed via following methods:
- getHeroTypeID() returns ID of a hero
- getHeroClassID() returns ID of a hero class
- getHeroType() returns pointer to a hero
- getHeroClass() returns pointer to a hero class
2024-10-10 12:28:08 +00:00
Ivan Savenko
81f0222c68
Merge pull request #4741 from IvanSavenko/serialize_local_state
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Serialize local state of player interface
2024-10-10 15:03:14 +03:00
Ivan Savenko
5aebf287b9
Merge pull request #4735 from IvanSavenko/private_pos
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Reduce usages of ambiguos CGObjectInstance::pos
2024-10-10 15:00:50 +03:00
Ivan Savenko
e442e71ed9
Fix handling of autoselected interface scaling by client
2024-10-09 17:37:54 +00:00
Ivan Savenko
a8f8c3f4b1
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
2024-10-09 15:43:46 +00:00
Ivan Savenko
9492eab7c5
Finish encapsulation of PlayerLocalState class
2024-10-08 14:17:04 +00:00
Laserlicht
2d4c0778b0
fix resource bar pos in kingdom overview
2024-10-07 18:29:54 +02:00
Laserlicht
72da365d24
center QuickRecruitmentWindow
2024-10-07 18:01:36 +02:00
Laserlicht
106dfdeb28
fix { and } in multiline
2024-10-07 18:01:20 +02:00
Laserlicht
758666d99d
fix crash with 8th creature and portal of s.
2024-10-07 18:00:34 +02:00
Laserlicht
714de18615
fix 8th + portal of summoning in kingdom overview
2024-10-07 17:41:36 +02:00
Ivan Savenko
2a628994ea
Merge pull request #4734 from Laserlicht/fix_8th_and_portal_of_summoning
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fix 8th creature and portal of summoning
2024-10-07 17:57:27 +03:00
Ivan Savenko
f6f6f98580
Merge pull request #4699 from SoundSSGood/backpack-arts-sorting
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Backpack artifacts sorting
2024-10-07 17:55:42 +03:00
Laserlicht
613da80f55
fix 8th creature and portal of summoning
2024-10-07 16:25:18 +02:00
Laserlicht
b885fd9d3b
added custom icons for buttons made by Ivan
2024-10-07 13:26:43 +02:00
Laserlicht
344e845684
Merge branch 'develop' into adv_search
2024-10-07 12:56:54 +02:00
Laserlicht
a826b88641
Merge branch 'develop' into spell
2024-10-07 12:55:23 +02:00
Laserlicht
4bf02865e4
tavern invite show random hero icon as default
2024-10-04 23:14:02 +02:00
SoundSSGood
e6f4a63951
add sort buttons
2024-10-02 13:35:08 +03:00
SoundSSGood
e22d15b1d8
manageBackpackArtifacts
2024-10-02 12:45:50 +03:00
Laserlicht
8e079cf016
add search box
2024-10-01 22:53:05 +02:00
Laserlicht
07aa7bac3c
search for texts
2024-10-01 21:19:42 +02:00
Laserlicht
9c6bd20159
code review
2024-10-01 16:32:28 +02:00
Ivan Savenko
cef7466c71
Merge pull request #4643 from SoundSSGood/CArtHandler-refactoring
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CArtifactSet tidy up
2024-10-01 16:26:32 +03:00
Laserlicht
31f87cb6ed
improve ui
2024-09-30 18:15:13 +02:00
Laserlicht
e2b49bbf79
fix condition
2024-09-30 02:46:45 +02:00
Laserlicht
713fcd6543
research per day & seperate config
2024-09-30 02:40:28 +02:00
Laserlicht
3813db83ab
make ci happy
2024-09-28 16:16:34 +02:00
Laserlicht
8461189e95
code review + text
2024-09-28 16:10:03 +02:00
Laserlicht
f94f0a3274
new dialog
2024-09-28 15:51:53 +02:00
Laserlicht
d929bfb9d1
rename; introduce factor
2024-09-28 15:05:13 +02:00
Laserlicht
2052a26031
code review
2024-09-28 14:25:11 +02:00
Laserlicht
5bb29732d0
spell description, not spell roll
2024-09-28 12:53:57 +02:00
Laserlicht
afb90c076d
better UI
2024-09-28 02:34:18 +02:00
Laserlicht
3559f9f923
HMI for spell research
2024-09-28 01:47:32 +02:00
Laserlicht
5b2aa4dc71
swapping spells
2024-09-28 00:34:25 +02:00
Laserlicht
857b2e9a35
spell replacement works
2024-09-27 23:52:33 +02:00
Laserlicht
a9327b3fa3
netpacks
2024-09-27 22:47:22 +02:00
Ivan Savenko
c983aa3887
Merge pull request #4651 from Laserlicht/optimize_vid
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optimize videowindow (black bg)
2024-09-27 18:50:49 +03:00
Ivan Savenko
dc45d82558
Merge pull request #4665 from SoundSSGood/quickbackpack-shift+click
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QuickBackpack window is now accessible by shift-clicking
2024-09-27 18:49:23 +03:00